Extended clip for sig sauer p320

P320 - Striker Fired Modular Masterpiece

2016.05.23 23:01 cleej112 P320 - Striker Fired Modular Masterpiece

Group discussions about the Sig Sauer P320, including; Setup, Accessories, Tips/Tricks, Questions, Modding, etc.
[link]


2013.04.04 17:22 JudgeWhoAllowsStuff Gun Reviews

Gun reviews.
[link]


2012.07.02 15:39 MrMadden For fans of the 10mm Auto

/10mm is dedicated to discussion of the 10×25mm Automatic handgun round and its platforms.
[link]


2023.06.07 10:13 lyndon85 Nightbreed (1990) dir. Clive Barker - the Alternative Cut

This is a project I've been working on a while and originally posted about on originaltrilogy.com (https://originaltrilogy.com/topic/Nightbreed-The-Alternative-Cut-Released/id/92433) but it's got to the point where I'd love for some people to see it and feed back.
In short, my goal was to make a version of the film closer to what could have been released had the studio had faith in Barker's vision, using the Director's cut, theatrical cut and Ultimate Cabal Cut. As well as restoring cut scenes I've removed about 15 minutes filmed in the reshoots and as such my cut is just short of 2 hours.
This cut is currently listed on The Fanedit Network.
The main changes are as follows:
All of the clips taken from the Ultimate Cabal Cut have been colour graded, as well as select shots from the Director's cut.
submitted by lyndon85 to fanedits [link] [comments]


2023.06.07 07:37 noobletsquid how come new abbleton update dosnt show favorites at top when ctrl + F any more? can i fix this??

how come new abbleton update dosnt show favorites at top when ctrl + F any more? can i fix this?? submitted by noobletsquid to ableton [link] [comments]


2023.06.07 06:20 Mariners_bot Post Game Chat 6/6 Mariners @ Padres

Please use this thread to discuss anything related to today's game. You may post anything as long as it falls within stated posting guidelines. You may also post gifs and memes, as long as it is related to the game. Please keep the discussion civil.
Discord: Seattle Sports

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
SEA 0 0 1 0 0 1 0 2 0 4 8 0 5
SD 0 0 1 0 0 0 0 0 0 1 4 0 6

Box Score

SD AB R H RBI BB SO BA
SS Kim, Ha 3 0 0 0 0 1 .247
CF Tatis Jr. 4 0 1 1 0 1 .257
LF Soto, J 4 0 1 0 0 0 .248
3B Machado, M 3 0 0 0 1 3 .230
C Sánchez 3 0 1 0 1 2 .267
1B Cronenworth 4 0 0 0 0 1 .198
RF Dixon 4 0 0 0 0 1 .208
2B Odor 3 1 1 0 0 1 .211
C Nola, Au 1 0 0 0 1 0 .130
PH Carpenter 1 0 0 0 0 0 .183
P Tapia, D 0 0 0 0 0 0 .000
SD IP H R ER BB SO P-S ERA
Musgrove 5.0 4 1 1 1 8 102-68 4.35
Honeywell 1.0 1 1 1 0 1 22-16 3.69
Cosgrove 1.0 0 0 0 1 1 23-11 0.00
Wilson, S 1.0 3 2 2 0 1 13-9 3.00
Tapia, D 1.0 0 0 0 1 0 12-7 2.60
SEA AB R H RBI BB SO BA
SS Crawford, J 3 1 1 0 1 0 .244
CF Rodríguez, Ju 4 1 2 1 0 1 .246
1B France, T 4 1 2 1 0 0 .273
LF Kelenic 4 0 0 0 0 3 .264
RF Hernández, T 4 1 2 2 0 1 .246
C Raleigh 4 0 0 0 0 2 .221
3B Suárez, E 4 0 1 0 0 2 .212
DH Ford, M 2 0 0 0 0 2 .125
DH Pollock 2 0 0 0 0 0 .161
2B Wong, Ko 2 0 0 0 0 0 .157
2B Caballero 0 0 0 0 2 0 .250
SEA IP H R ER BB SO P-S ERA
Gilbert, L 7.0 3 1 1 2 6 97-61 3.80
Muñoz, A 1.0 0 0 0 0 2 16-11 0.00
Sewald 1.0 1 0 0 1 2 22-12 2.84

Scoring Plays

Inning Event Score
T3 Ty France singles on a ground ball to left fielder Juan Soto. J.P. Crawford scores. Julio Rodriguez to 3rd. 0-1
B3 Fernando Tatis Jr. grounds out softly to first baseman Ty France. Rougned Odor scores. Austin Nola to 3rd. 1-1
T6 Teoscar Hernandez homers (10) on a fly ball to center field. 1-2
T8 Julio Rodriguez homers (11) on a fly ball to left center field. 1-3
T8 Teoscar Hernandez singles on a ground ball to right fielder Brandon Dixon. Ty France scores. 1-4

Highlights

Description Length Video
Bullpen availability for San Diego, June 6 vs Mariners 0:07 Video
Bullpen availability for Seattle, June 6 vs Padres 0:07 Video
Fielding alignment for Seattle, June 6 vs Padres 0:11 Video
Fielding alignment for San Diego, June 6 vs Mariners 0:11 Video
Starting lineups for Mariners at Padres - June 6, 2023 0:09 Video
Teoscar Hernández: Home Run Statcast Analysis 0:13 Video
Joe Musgrove's outing against the Mariners 0:26 Video
Breaking down Joe Musgrove's pitches 0:08 Video
An animated look at Teoscar Hernández's home run 0:09 Video
Breaking down Julio Rodríguez's home run 0:10 Video
An animated look at Julio Rodríguez's home run 0:09 Video
Breaking down Logan Gilbert's pitches 0:08 Video
Logan Gilbert's outing against the Padres 0:23 Video
Ty France lines a two-out RBI single in the 3rd 0:16 Video
Joe Musgrove snares a line drive right back at him 0:20 Video
Tatis Jr.'s RBI groundout 0:18 Video
Juan Soto grounds out to first baseman Ty France. 0:09 Video
Joe Musgrove strikes out eight over five innings 1:01 Video
Teoscar Hernández drills a solo home run to center 0:28 Video
Xander Schauffele tosses out ceremonial first pitch 0:27 Video
Julio Rodríguez sends a solo home run to deep left 0:29 Video
Teoscar Hernández rips an RBI single in the 8th 0:15 Video
Tom Cosgrove extends scoreless streak to 13 straight 0:10 Video
Gary Sánchez nabs Jose Caballero attempting to steal 0:19 Video

Decisions

Winning Pitcher Losing Pitcher Save
Gilbert, L (4-3, 3.80 ERA) Honeywell (2-3, 3.69 ERA) Sewald (12 SV, 2.84 ERA)
Attendance Weather Wind
65°F, Partly Cloudy 11 mph, L To R
HP 1B 2B 3B
Alex Tosi Tony Randazzo Jeremy Riggs Brian Knight
Game ended at 9:20 PM.
submitted by Mariners_bot to Mariners [link] [comments]


2023.06.07 05:19 IwantaDSHK All of the parts are verboten from sale. Just because a guy will sell you crack doesn't make it legal.

(1) "Assault weapon" means any of the following, except as provided in subdivision (2) of this subsection: I) Any part or combination of parts designed or intended to convert a firearm into an assault weapon, including any combination of parts from which an assault weapon may be readily assembled if those parts are in the possession or under the control of the same person. b) Except as provided in subsections (c), (d), and (e), on or after the effective date of this amendatory Act of the 102nd General Assembly, it is unlawful for any person within this State to knowingly manufacture, deliver, sell, import, or purchase or cause to be manufactured, delivered, sold, imported, or purchased by another, an assault weapon, assault weapon attachment, .50 caliber rifle, or .50 caliber cartridge. (J) All of the following rifles, copies, duplicates, variants, or altered facsimiles with the capability of any such weapon: (i) All AK types, including the following: (I) AK, AK47, AK47S, AK-74, AKM, AKS, ARM, MAK90, MISR, NHM90, NHM91, SA85, SA93, Vector Arms AK-47, VEPR, WASR-10, and WUM. (II) IZHMASH Saiga AK. (III) MAADI AK47 and ARM. (IV) Norinco 56S, 56S2, 84S, and 86S. (V) Poly Technologies AK47 and AKS. (VI) SKS with a detachable magazine. (ii) all AR types, including the following: (I) AR-10. (II) AR-15. (III) Alexander Arms Overmatch Plus 16. (IV) Armalite M15 22LR Carbine. (V) Armalite M15-T. (VI) Barrett REC7. (VII) Beretta AR-70. (VIII) Black Rain Ordnance Recon Scout. (IX) Bushmaster ACR. (X) Bushmaster Carbon 15. (XI) Bushmaster MOE series. (XII) Bushmaster XM15. (XIII) Chiappa Firearms MFour rifles. (XIV) Colt Match Target rifles. (XV) CORE Rifle Systems CORE15 rifles. (XVI) Daniel Defense M4A1 rifles. (XVII) Devil Dog Arms 15 Series rifles. (XVIII) Diamondback DB15 rifles. (XIX) DoubleStar AR rifles. (XX) DPMS Tactical rifles. (XXI) DSA Inc. ZM-4 Carbine. (XXII) Heckler & Koch MR556. (XXIII) High Standard HSA-15 rifles. (XXIV) Jesse James Nomad AR-15 rifle. (XXV) Knight's Armament SR-15. (XXVI) Lancer L15 rifles. (XXVII) MGI Hydra Series rifles. (XXVIII) Mossberg MMR Tactical rifles. (XXIX) Noreen Firearms BN 36 rifle. (XXX) Olympic Arms. (XXXI) POF USA P415. (XXXII) Precision Firearms AR rifles. (XXXIII) Remington R-15 rifles. (XXXIV) Rhino Arms AR rifles. (XXXV) Rock River Arms LAR-15 or Rock River Arms LAR-47. (XXXVI) Sig Sauer SIG516 rifles and MCX rifles. (XXXVII) Smith & Wesson M&P15 rifles. (XXXVIII) Stag Arms AR rifles. (XXXIX) Sturm, Ruger & Co. SR556 and AR-556 rifles. (XL) Uselton Arms Air-Lite M-4 rifles. (XLI) Windham Weaponry AR rifles. (XLII) WMD Guns Big Beast. (XLIII) Yankee Hill Machine Company, Inc. YHM-15 rifles. (iii) Barrett M107A1. (iv) Barrett M82A1. (v) Beretta CX4 Storm. (vi) Calico Liberty Series. (vii) CETME Sporter. (viii) Daewoo K-1, K-2, Max 1, Max 2, AR 100, and AR 110C. (ix) Fabrique Nationale/FN Herstal FAL, LAR, 22 FNC, 308 Match, L1A1 Sporter, PS90, SCAR, and FS2000. (x) Feather Industries AT-9. (xi) Galil Model AR and Model ARM. (xii) Hi-Point Carbine. (xiii) HK-91, HK-93, HK-94, HK-PSG-1, and HK USC. (xiv) IWI TAVOR, Galil ACE rifle. (xv) Kel-Tec Sub-2000, SU-16, and RFB. (xvi) SIG AMT, SIG PE-57, Sig Sauer SG 550, Sig Sauer SG 551, and SIG MCX. (xvii) Springfield Armory SAR-48. (xviii) Steyr AUG. (xix) Sturm, Ruger & Co. Mini-14 Tactical Rifle M-14/20CF. (xx) All Thompson rifles, including the following: (I) Thompson M1SB. (II) Thompson T1100D. (III) Thompson T150D. (IV) Thompson T1B. (V) Thompson T1B100D. (VI) Thompson T1B50D. (VII) Thompson T1BSB. (VIII) Thompson T1-C. (IX) Thompson T1D. (X) Thompson T1SB. (XI) Thompson T5. (XII) Thompson T5100D. (XIII) Thompson TM1. (XIV) Thompson TM1C. (xxi) UMAREX UZI rifle. (xxii) UZI Mini Carbine, UZI Model A Carbine, and UZI Model B Carbine. (xxiii) Valmet M62S, M71S, and M78. (xxiv) Vector Arms UZI Type. (xxv) Weaver Arms Nighthawk. (xxvi) Wilkinson Arms Linda Carbine. (K) All of the following pistols, copies, duplicates, variants, or altered facsimiles with the capability of any such weapon thereof: (i) All AK types, including the following: (I) Centurion 39 AK pistol. (II) CZ Scorpion pistol. (III) Draco AK-47 pistol. (IV) HCR AK-47 pistol. (V) IO Inc. Hellpup AK-47 pistol. (VI) Krinkov pistol. (VII) Mini Draco AK-47 pistol. (VIII) PAP M92 pistol. (IX) Yugo Krebs Krink pistol. (ii) All AR types, including the following: (I) American Spirit AR-15 pistol. (II) Bushmaster Carbon 15 pistol. (III) Chiappa Firearms M4 Pistol GEN II. (IV) CORE Rifle Systems CORE15 Roscoe pistol. (V) Daniel Defense MK18 pistol. (VI) DoubleStar Corporation AR pistol. (VII) DPMS AR-15 pistol. (VIII) Jesse James Nomad AR-15 pistol. (IX) Olympic Arms AR-15 pistol. (X) Osprey Armament MK-18 pistol. (XI) POF USA AR pistols. (XII) Rock River Arms LAR 15 pistol. (XIII) Uselton Arms Air-Lite M-4 pistol. (iii) Calico pistols. (iv) DSA SA58 PKP FAL pistol. (v) Encom MP-9 and MP-45. (vi) Heckler & Koch model SP-89 pistol. (vii) Intratec AB-10, TEC-22 Scorpion, TEC-9, and TEC-DC9. (viii) IWI Galil Ace pistol, UZI PRO pistol. (ix) Kel-Tec PLR 16 pistol. (x) All MAC types, including the following: (I) MAC-10. (II) MAC-11. (III) Masterpiece Arms MPA A930 Mini Pistol, MPA460 Pistol, MPA Tactical Pistol, and MPA Mini Tactical Pistol. (IV) Military Armament Corp. Ingram M-11. (V) Velocity Arms VMAC. (xi) Sig Sauer P556 pistol. (xii) Sites Spectre. (xiii) All Thompson types, including the following: (I) Thompson TA510D. (II) Thompson TA5. (xiv) All UZI types, including Micro-UZI. (L) All of the following shotguns, copies, duplicates, variants, or altered facsimiles with the capability of any such weapon thereof: (i) DERYA Anakon MC-1980, Anakon SD12. (ii) Doruk Lethal shotguns. (iii) Franchi LAW-12 and SPAS 12. (iv) All IZHMASH Saiga 12 types, including the following: (I) IZHMASH Saiga 12. (II) IZHMASH Saiga 12S. (III) IZHMASH Saiga 12S EXP-01. (IV) IZHMASH Saiga 12K. (V) IZHMASH Saiga 12K-030. (VI) IZHMASH Saiga 12K-040 Taktika. (v) Streetsweeper. (vi) Striker 12. https://ilga.gov/legislation/ilcs/fulltext.asp?DocName=072000050K24-1.9#:~:text=(c)%20Except%20as%20otherwise%20provided,50%20caliber%20cartridge%20Except%20as%20otherwise%20provided,50%20caliber%20cartridge).
but do whatever you want I'm not your mom
submitted by IwantaDSHK to ILGuns [link] [comments]


2023.06.07 05:15 AndImAnAlcoholic [WTS] Vortex Defender CCW (3 MOA), Burris Fastfire 3 (3 MOA), P365XL 12RD Mags, KA-BAR Throwing Knives

Timestamps: https://imgur.com/a/KRtGHxN
Friendly greetings,
Burning the midnight oil and cleaning out some old shit and new-ish shit that I found myself using less and less or not at all.
Vortex Defender CCW (3 MOA) - $185
Mounted and shot with on a range trip or two indoors. Hasn't seen the light of day since. Minimal signs of wear from use. Holds zero. Comes with original hardware, packaging, and accessories.
Burris Fastfire 3 - $100
This Burris was mounted to an LPVO for a short while, took it to through a few classes. Shows some cosmetic wear but nothing catastrophic. The emitter glass has a small chip on top but again, nothing that will affect function. Window is flawless, holds zero, button is fully functional. Comes as pictured with pic mount.
x2 Sig Sauer P365XL 12RD Magazines - $40
Not much to say about these. Signs of wear from regular use, went to quite a few classes but otherwise functional. I swapped my XL grip module to the stock P365 module and prefer carrying it with the flush fit 10 rounders.
KA-BAR Throwing Knives - $30
Comes as pictured. Minimal wear. I failed my Chunin exams and brought great shame to my famiry. Their loss is your gain. Threw these bad boys at a few stumps and managed stick a few. 20 years ago, these would have been a blast, but the hitch in my giddy-up turns fetching these into a chore.
All prices are shipped prices.
CashApp, PayPal F&F, Venmo, Zelle are preferred. G&S welcome, buyer pays fee.
Thanks for looking!
EDIT 1: Fixed Timestamps
EDIT 2: Sig Mags sold to IamtherealYoshi
submitted by AndImAnAlcoholic to GunAccessoriesForSale [link] [comments]


2023.06.07 04:52 TheFrozenSlime 6/6 PGT: Another Series Dub! [TEX 6, STL 4]

Cardinals (25-36) @ Rangers (39-20)

First Pitch: 7:05 PM at Globe Life Field
Team Starter TV Radio
Cardinals Matthew Liberatore (1-1, 4.91 ERA) BSMW KMOX
Rangers Dane Dunning (4-1, 2.06 ERA) BSSW 105.3, KFLC (ES)
Join us on Discord!
Game Preview
Reddit Stream for this post

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
STL 2 0 0 0 0 2 0 0 0 4 7 1 7
TEX 0 1 1 3 1 0 0 0 6 12 1 8

Box Score

TEX AB R H RBI BB SO BA
2B Semien 5 0 1 2 0 0 .304
DH Seager 5 0 0 0 0 1 .336
1B Lowe, N 4 1 1 1 0 1 .282
RF García, Ad 4 1 4 1 0 0 .273
3B Jung 4 1 1 0 0 0 .292
LF Grossman 3 0 0 0 1 1 .235
LF Jankowski 0 0 0 0 0 0 .301
C Garver 3 1 1 1 1 0 .314
SS Duran, E 3 1 3 0 1 0 .322
CF Taveras 4 1 1 0 0 1 .297
TEX IP H R ER BB SO P-S ERA
Dunning 5.2 7 4 4 2 1 98-59 2.52
Ragans 0.2 0 0 0 1 0 10-5 5.16
Sborz 1.2 0 0 0 0 4 25-17 3.92
Smith, W 1.0 0 0 0 0 1 15-10 2.86
STL AB R H RBI BB SO BA
LF Donovan 4 0 2 0 1 1 .247
1B Goldschmidt 4 1 1 0 1 0 .291
2B Gorman 4 0 0 0 0 1 .268
3B Arenado 4 1 1 2 0 0 .263
C Contreras, Wn 3 1 1 1 0 1 .213
DH Burleson 4 0 1 0 0 1 .224
SS DeJong 4 0 0 0 0 1 .242
RF Walker 4 1 1 1 0 1 .253
CF Edman 3 0 0 0 1 0 .255
STL IP H R ER BB SO P-S ERA
Liberatore 4.0 7 5 4 2 2 85-47 6.00
VerHagen 1.0 2 1 1 0 1 22-14 4.50
Matz 1.1 0 0 0 0 0 19-15 5.37
Stratton 1.2 3 0 0 1 1 29-18 3.48

Scoring Plays

Inning Event Score
T1 Nolan Arenado homers (11) on a fly ball to left center field. Paul Goldschmidt scores. 0-2
B2 Mitch Garver doubles (2) on a sharp line drive to center fielder Tommy Edman. Josh Jung scores. 1-2
B3 Nathaniel Lowe homers (7) on a fly ball to center field. 2-2
B4 Marcus Semien doubles (19) on a sharp fly ball to right fielder Jordan Walker. Mitch Garver scores. Ezequiel Duran scores. Leody Taveras scores. Marcus Semien to 3rd. Throwing error by second baseman Nolan Gorman. 5-2
B5 Adolis Garcia homers (15) on a fly ball to left center field. 6-2
T6 Willson Contreras homers (7) on a fly ball to left center field. 6-3
T6 Jordan Walker homers (3) on a fly ball to left field. 6-4

Highlights

Description Length Video
Bullpen availability for Texas, June 6 vs Cardinals 0:07 Video
Bullpen availability for St. Louis, June 6 vs Rangers 0:07 Video
Fielding alignment for Texas, June 6 vs Cardinals 0:11 Video
Starting lineups for Cardinals at Rangers - June 6, 2023 0:09 Video
Measuring the stats on Nolan Arenado's home run 0:13 Video
A deep dive into Nathaniel Lowe's home run 0:09 Video
Measuring the stats on Nathaniel Lowe's home run 0:14 Video
Breaking down Matthew Liberatore's pitches 0:08 Video
A deep dive into Adolis García's home run 0:09 Video
Jordan Walker: Home Run Statcast Analysis 0:10 Video
Breaking down Dane Dunning's pitches 0:08 Video
The distance behind Willson Contreras's home run 0:15 Video
Dane Dunning's outing against the Cardinals 0:23 Video
Visualizing Willson Contreras's swing using bat tracking technology 0:09 Video
An animated look at Jordan Walker's home run 0:09 Video
Nolan Arenado two-run HR to left-center field 0:28 Video
Mitch Garver lines a RBI doube to center field 0:24 Video
Willson Contreras awarded first base in the 1st 0:30 Video
Nathaniel Lowe drives a solo HR to center field 0:28 Video
Marcus Semien hits a two-run double, extends streak 0:28 Video
Nathaniel Lowe grounds out, second baseman Nolan Gorman to first baseman Paul Goldschmidt. 0:12 Video
Adolis García crushes a solo HR to left field 0:29 Video
The distance behind Adolis García's home run 0:17 Video
Willson Contreras slugs a solo HR to left field 0:28 Video
Jordan Walker drives a solo HR to left field 0:27 Video
Dane Dunning strikes out Nolan Gorman looking 0:09 Video
Matthew Liberatore strikes out Corey Seager 0:08 Video

Decisions

Winning Pitcher Losing Pitcher Save
Dunning (5-1, 2.52 ERA) Liberatore (1-2, 6.00 ERA) Smith, W (11 SV, 2.86 ERA)
Game ended at 9:52 PM.
Remember to sort by new to keep up!
submitted by TheFrozenSlime to TexasRangers [link] [comments]


2023.06.07 04:14 Sebz778 [WTS] Sig P320 and P365XL Holsters, Tenicor, Trex Arms, Fieldcraft Survival

TimeStamp: https://imgur.com/a/nAwCewa
Holsters- All are right handed
Tenicor Velo 4 Sig P320 Holster- In great condition. Comes with pull the dot snaps. $70
Trex Arms Raptor P320 Holster- In excellent condition. $45
Fieldcraft Survival/ Tenicor P365XL Holster- In excellent condition. Ambidextrous. Optic cut. $70
Tenicor Certum 3 Sig P365/P365XL Holster- In great condition. Comes with one clip. Was filed slightly to accommodate manual safety models. $75SOLD
Trex Arms Raptor P365/P365XL Holster- In great condition. I believe this model is discontinued. $45
BBF P365/P365X Holster- was cut in order to fit a compensator. Has some velcro on the back of it. $10
Cobra Glock 19 OWB Holster- In great condition. $12
All prices are shipped CONUS. I will be using Paypal F&F or G&S if the fee is covered. Open to offers and bundles.
submitted by Sebz778 to GunAccessoriesForSale [link] [comments]


2023.06.07 01:51 Moldynred .40 caliber casings found near crime scene by IMPD Detectives?

(3) The Delphi Murders - ***SURPRISE*** Interview With Julie Melvin - YouTube
This link takes you to the Crime Knight channel. Not someone I usually listen to. But I make exceptions whenever I see/hear anyone interviewing Julie Melvin. I consider her early videos mandatory viewing on this case, since I believe she was the first one to actually go to the MHB and attempt to film the scene. No one's view on this case is beyond dispute imo. I dont take LE's statements at face value so why would I take anyone else's statements at face value? But I give JM more credibility than most other CCs on YT. Here is a link to her channel.
(3) Julie Melvin - YouTube
So, back to Crime Knight. He has Julie Melvin on, so I have to listen, and beginning at around the 45 min mark she begins talking about speaking with an IMPD Detective in 2017 who helped search the crime scene. He reported they found shell casings in the area. .40 caliber casings. Obviously in a rural setting people like to shoot. I do, too. So people on a secluded property shooting is not that big of a deal. But it makes me wonder if the round they supposedly linked to RA's gun could have been ejected from someone else's gun? She also reports one of the local residents had a Sig Sauer which was taken away for six months apparently to be examined. Now, it's possible RA if he really is BG accidentally ejected a round at the scene for whatever reason. But I dont think too many people would theorize he fired off some rounds there lol. So how did spent .40 caliber shell casings wind up at or near the scene?
She also describes how the SE of MHB was used as a party hangout by kids in the area. And the cameras residents put up to keep an eye on things were routinely vandalized and destroyed once the partiers spotted them. One resident (Mr. Mears) was beaten up and hospitalized in an encounter. So, there was a lot going on in that area it pre-murders, it seems.

submitted by Moldynred to RichardAllenInnocent [link] [comments]


2023.06.07 00:46 InfiniteJizz Bullet smashed in.

Bullet smashed in.
I racked a round into my p365xl and it sounded weird and hollow so I went to inspect it and saw the V crown 365 9mm round hollow points literally got smashed into the shell. These fuckin rounds ain’t cheap.
submitted by InfiniteJizz to SigSauer [link] [comments]


2023.06.07 00:40 Mariners_bot Game Chat: 6/6 Mariners (29-30) @ Padres (28-32) 6:40 PM

Mariners (29-30) @ Padres (28-32)

First Pitch: 6:40 PM at Petco Park
Team Starter TV Radio
Mariners Logan Gilbert (3-3, 4.08 ERA) RSNW KIRO
Padres Joe Musgrove (3-2, 4.71 ERA) SDPA KWFN, XEMO (ES)
MLB Fangraphs Baseball Savant Reddit Stream Discord
Gameday Game Graph Strikezone Map Live Comments Discord

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
SEA 0 0 1 0 0 1 0 2 0 4 8 0 5
SD 0 0 1 0 0 0 0 0 0 1 4 0 6

Box Score

SD AB R H RBI BB SO BA
SS Kim, Ha 3 0 0 0 0 1 .247
CF Tatis Jr. 4 0 1 1 0 1 .257
LF Soto, J 4 0 1 0 0 0 .248
3B Machado, M 3 0 0 0 1 3 .230
C Sánchez 3 0 1 0 1 2 .267
1B Cronenworth 4 0 0 0 0 1 .198
RF Dixon 4 0 0 0 0 1 .208
2B Odor 3 1 1 0 0 1 .211
C Nola, Au 1 0 0 0 1 0 .130
PH Carpenter 1 0 0 0 0 0 .183
P Tapia, D 0 0 0 0 0 0 .000
SD IP H R ER BB SO P-S ERA
Musgrove 5.0 4 1 1 1 8 102-68 4.35
Honeywell 1.0 1 1 1 0 1 22-16 3.69
Cosgrove 1.0 0 0 0 1 1 23-11 0.00
Wilson, S 1.0 3 2 2 0 1 13-9 3.00
Tapia, D 1.0 0 0 0 1 0 12-7 2.60
SEA AB R H RBI BB SO BA
SS Crawford, J 3 1 1 0 1 0 .244
CF Rodríguez, Ju 4 1 2 1 0 1 .246
1B France, T 4 1 2 1 0 0 .273
LF Kelenic 4 0 0 0 0 3 .264
RF Hernández, T 4 1 2 2 0 1 .246
C Raleigh 4 0 0 0 0 2 .221
3B Suárez, E 4 0 1 0 0 2 .212
DH Ford, M 2 0 0 0 0 2 .125
DH Pollock 2 0 0 0 0 0 .161
2B Wong, Ko 2 0 0 0 0 0 .157
2B Caballero 0 0 0 0 2 0 .250
SEA IP H R ER BB SO P-S ERA
Gilbert, L 7.0 3 1 1 2 6 97-61 3.80
Muñoz, A 1.0 0 0 0 0 2 16-11 0.00
Sewald 1.0 1 0 0 1 2 22-12 2.84

Scoring Plays

Inning Event Score
T3 Ty France singles on a ground ball to left fielder Juan Soto. J.P. Crawford scores. Julio Rodriguez to 3rd. 0-1
B3 Fernando Tatis Jr. grounds out softly to first baseman Ty France. Rougned Odor scores. Austin Nola to 3rd. 1-1
T6 Teoscar Hernandez homers (10) on a fly ball to center field. 1-2
T8 Julio Rodriguez homers (11) on a fly ball to left center field. 1-3
T8 Teoscar Hernandez singles on a ground ball to right fielder Brandon Dixon. Ty France scores. 1-4

Highlights

Description Length Video
Bullpen availability for San Diego, June 6 vs Mariners 0:07 Video
Bullpen availability for Seattle, June 6 vs Padres 0:07 Video
Fielding alignment for Seattle, June 6 vs Padres 0:11 Video
Fielding alignment for San Diego, June 6 vs Mariners 0:11 Video
Starting lineups for Mariners at Padres - June 6, 2023 0:09 Video
Teoscar Hernández: Home Run Statcast Analysis 0:13 Video
Joe Musgrove's outing against the Mariners 0:26 Video
Breaking down Joe Musgrove's pitches 0:08 Video
An animated look at Teoscar Hernández's home run 0:09 Video
Breaking down Julio Rodríguez's home run 0:10 Video
An animated look at Julio Rodríguez's home run 0:09 Video
Breaking down Logan Gilbert's pitches 0:08 Video
Logan Gilbert's outing against the Padres 0:23 Video
Ty France lines a two-out RBI single in the 3rd 0:16 Video
Joe Musgrove snares a line drive right back at him 0:20 Video
Tatis Jr.'s RBI groundout 0:18 Video
Juan Soto grounds out to first baseman Ty France. 0:09 Video
Joe Musgrove strikes out eight over five innings 1:01 Video
Teoscar Hernández drills a solo home run to center 0:28 Video
Xander Schauffele tosses out ceremonial first pitch 0:27 Video
Julio Rodríguez sends a solo home run to deep left 0:29 Video
Teoscar Hernández rips an RBI single in the 8th 0:15 Video
Tom Cosgrove extends scoreless streak to 13 straight 0:10 Video
Gary Sánchez nabs Jose Caballero attempting to steal 0:19 Video

Decisions

Winning Pitcher Losing Pitcher Save
Gilbert, L (4-3, 3.80 ERA) Honeywell (2-3, 3.69 ERA) Sewald (12 SV, 2.84 ERA)
Game ended at 9:20 PM.
Remember to sort by new to keep up!
submitted by Mariners_bot to Mariners [link] [comments]


2023.06.07 00:19 Smackdaddy955 [WTS] Sig Sauer Tango-MSR 1-6x LPVO, Sig Sauer Romeo 5 on Reptilia mount

UPDATE: LPVO gone, but ROMEO5 still available

Timestamp: https://imgur.io/U6a8XJQ?r

Posting here since another deal fell through, open to offers, PMs are open.
1: Sig Sauer Tango MSR 1-6x LPVO w/mount: $265 SOLD
Brand new, mounted to my rifle for 5 minutes and removed. Went with a different direction with my rifle and don't need it anymore. Box included.

  1. Sig Sauer ROMEO 5 + Reptilia FDE Mount: $150
Used, but very good condition, never scratched or dropped. Around 500 rounds shot with this mounted. Box included, also have OEM mount for this as well that I'll throw in.

PayPal G&S only, Dibs dib
submitted by Smackdaddy955 to GunAccessoriesForSale [link] [comments]


2023.06.06 23:56 williamsus The state of glaives- a guide and a lifestyle

The state of glaives- a guide and a lifestyle

INTRODUCTION

Nine months ago I posted a simple guide to glaives in celebration of my 1,000th kill on my Enigma and as a way of shining a light on a weapon class with a lot of potential. I know DFP and likely various other content creators have cracked 10K kills on their glaives, I was still particularly proud of my achievement as a largely casual player and I'm sure I'm still among the few who still use them. Nine months later and glaives have received numerous nerfs in both the Crucible and PvE, we've been showered with new glaives every season and we've even had two new archetypes of glaives introduced. Since then glaives have seemingly become even less popular in both usage rates and popular sentiment. With a new Trials glaive hot on the market and another 1,000 glaive kills under my belt, I figured now would be a good time for an updated guide to glaives. And perhaps we can decipher why they're so despised, how effective they are in the current sandbox and if they're worth your time.

PLAYSTYLE

In case you missed out on my previous guide I will briefly go over the general overview of how to play a glaive. Fortunately we have also gotten more insight as to Bungie's design philosophy regarding their newest special weapons. Bungie has described the glaive as fulfilling a "riot shield" type of fantasy. Already we have a partial answer as to the derision that glaives can cause. People generally seem to hate riot shields in first person shooters because they slow down the gameplay and can feel frustrating to fight against. Nobody likes feeling like they are not doing the damage they should be.
All three special ammo archetypes of glaives kill in two projectile hits at 10 resilience as well as three melee swings. I will caution you to mainly stick to shooting, rather than poking. A shame, I know. It's also important to note that a glaive projectile is not hitscan and instead has travel time that is influenced by the range stat of the glaive. This means that the projectiles landing can feel inconsistent at times.
So the gameplay loop of a glaive involves building shield energy through landing projectile hits. This shield gives you 50% damage reduction at the cost of slower movement. Playing around your shield is the goal of a glaive, not stabbing with it. Carrying this damage reduction into the next fight can be a powerful tool and catch enemies off gaurd. This however means that landing the first shot of the engagement is crucial to success and highly punishing if you miss. I recommend aerial playstyles and sneaky movements to get the first shot off. The skill ceiling of a glaive comes in it's game of resource management. Positioning, shield energy, ammo, and health all command your attention in combat.

ARCHETYPES, PERKS & ROLLS

We now have available to us 7 different legendary glaives. 5 Adaptive Frames, and one for each of the other two families. While every glaive has different perk pools which can change their value, some have a more obvious PvE focus. I will discuss each archetype and rolls to look for. Let's start with the OG:
ADAPTIVES-
The king here is quite new. The new Trials glaive- Unexpected Resurgance. It has the best stat package, will be able to take adept mods, has a pretty stellar perk selection, and has a useful origin trait to boot. Second place here will be The Enigma- the first glaive. It can roll the most desirable PvP perks and has great stats as well. Any other Adaptive glaive is inferior to these two for the sake of the Crucible.
Perk selection on glaives is fairly homogenous unfortunately. There isn't that much that helps them find success, so the few feasible perks are essentials. With both of these glaives I have to recommend Impulse Amplifier. The increase to velocity is a must-have for consistency. Landing that first shot for the shield is so important, anything to help secure projectile hits is too good to pass up. In the other column things are more up in the air. I'd recommend Unstoppable Force. The perk gives a 20% damage bonus when blocking damage with your shield, which comes up quite often. This perk can ocassionally lead to hilarious multikills. However, there are other notable perks. Joltshot could be fun, Vorpal is likely undervalued as glaives are surprisingly already pretty decent at knocking out supers, Swashbuckler sounds great but you may not find success when going out of your way to melee. Same goes for the perk Close To Melee.
Speaking of, if you're trying to conserve ammo, the Adaptive family can use one projectile followed by one melee to automatically kill any guardian with resilience 9 or lower. Also worth noting that each archetype shares the same melee damage at 68 per swing. The projectile damage for this archetype sits at 132 damage per shot.
RAPID-FIRE-
Currently there is one glaive in this family- the new dungeon glaive, Greasy Luck. As the name suggests, it shoots faster with lower damage output. Each projectile hits for only 106 damage. So it can secure a two projectile kill at any resilience, but just barely. Overshields and healing may hinder this glaive moreso than usual. However, getting those shots off faster is quite the boon. Honestly, I haven't played with Greasy Luck much. I plan to and if I learn anything unique about it besides the new archetype, I'll be sure to update this guide. As it sits, the best PvP roll is the same as the Adaptive family's top contenders- you're looking for Impulse Amplifier and Unstoppable Force. There's some good PvE play here too with other perk combinations. This glaive seems unable to kill higher resiliences in one projectile and a melee, so if you're lower on ammo, be prepared to swing two melees after your projectile lands.
AGGRESSIVE-
Judgement of Kelgorath is the only available Aggressive Frame glaive currently available. And I have to admit I think I undervalued it at first. I was disappointed that the premier glaive perks both sat in the last column and I felt the extra damage wasn't enough to make up for the slower fire rate. I'll say now that I was wrong and this glaive offers some explosive play and consistency that some glaives don't. Each shot lands for 147 damage. The archetype as a whole can secure the one projectile/one melee combo on any resilience. And while I first turned Judgement of Kelgorath into a PvE glaive with Demolitionist and Incandescent, I now plan on pivoting not into either Impulse Amplifier or even Unstoppable Force in the last slot, but to one of the highest damage buffs in the game- Surrounded. This allows Judgement of Kelgorath to kill a full health guardian in one projectile. The only glaive to be able to accomplish this. I know being surrounded by that many gaurdians in PvP may not be very common, but if you've ever gone on a kill streak with a glaive, you know they can be explosive playmakers and turn fights around. On a close range weapon, it just makes sense. Use your first shot to instantly kill one of your opponents and you now have shield energy with a hard hitting glaive for the next couple of guys.
Now, I haven't much discussed barrel, magazine, and masterwork options, and I'll say it's largely dependent on the weapon I generally like to go for shield energy, especially since I normally have Impulse Amplifier. Since we won't for Judgement of Kelgorath, you may be looking for a combo of shield energy and range to increase that projectile velocity. The first main trait slot is users preference but Shot Swap is there for handling, then several perks to help with the slow reload, and a couple to help your shield's viability like Immovable Object or Tilting at Windmills. The Ambush origin trait is excellent as well.
MOD SLOT-
Honestly I'd love to do more testing as to the efficacy of speccing into Airborne Effectiveness on a glaive, but currently I wouldn't recommend Icarus Grip. Faster handling can always be useful but I actually normally go with Radar Booster which I find surprisingly uncommon.

BUILDS

SUBCLASS & STATS-
Generally speaking I notice that glaives do best when paired with highly mobile builds that add in elements of healing or overshields. This automatically makes solar and void my favorite subclasses to pair with a glaive. Healing grenades on solar are fantastic and throwing one right at your feet when you're low and coming back out with full health and a your glaive shield up is highly potent. Then with void you can get overshields or devour going quite nicely. I'm sure arc hunter with blink and arc titan with a thruster are good alternatives, but they lack safety from healing. I stray away from Stasis and Strand with a glaive but I'm sure there are specific builds and exotics you can pair with any subclass to give them some glaive viability. Before we move on to specific exotic armor that pairs well with each class, I'll also recommend the chest piece mod Lucent Blade on any build to help the glaive with shield energy.
With a glaive build I lean into recovery with some resilience, while I treat both mobility and strength as dump stats to lower as close to 1 as possible. Mobility matters a little less (unless you're a hunter) and I'm being slowed down by the shield anyways. Strength is less valued because you cannot use your powered melee with a glaive equipped. Discipline and intellect can be adjusted freely for different builds.
TITAN-
Titans don't have many exotics that directly tie into a glaive playstyle, and the ones that do mostly buff the melee. Pretty useless in PvP. So, instead we look to any number of useful neutral game exotics. One Eyed Mask since you're blocking damage anyways, Anteus Wards to help guarantee the first shot for shield energy, Crest of Alpha Lupi for quick healing, ACD0 Feedback Fence to help out with anybody who gets too close, etc. The options are limitless, I'd be interested to hear any other ideas for a Titan's glaive build!
HUNTER-
Hunters have access to the only glaive specific exotic in the game- Triton Vice. Too bad it doesn't seem particularly great or useful. I'd actually rather go with Wormhusk or Bakris for conventional, everyday use. However, I will say that I could have fun pairing Triton Vice with the Hunter specific exotic glaive- Edge of Concurrence or an Incandescent or Volt Shot glaive for extra explosions, plus since you're encouraged to match the glaive and subclass element, you would be on arc with Edge of Concurrence so you could use blink as well. Unlikely to be overwhelmingly efficient though.
WARLOCK-
My main class. So I speak with the most experience here. Again, neutral game exotics are going to be most appealing, though it's hard at times to reject the allure of posion melees with Necrotic Grips... but no. I recommend going with Transversives with any subclass because the sprint speed to close the distance or run with a close range weapon is valuable, and the auto reload actually saves my skin constantly believe it or not. Alternatively, Wings of Sacred dawn for extra damage reduction and to throw off your enemies with aerial play is surprisingly good, hilarious fun. Lastly, Astrocyte Verse blink with a devour focused build is absolutely nuts at times and I need to use it more as I have a hard time leaving solar and icarus dash alone.
WEAPONS PIARINGS-
While glaives are fairly versatile and can reach out and touch mid range, I wouldn't highly recommend rocking anything too close range. SMGs and Sidearms are largely off the table (though you can make it work, a lot of SMGs also touch mid range anyways). Instead bows and scouts offer some appeal but the main draw here is hand cannons and pulse rules. If we're talking straight up usefulness, it'd be hard to ignore how good High-Impact pulses specifically are. No Time To Explain, The Messenger and numerous others will serve you well. Lately I've personally been trying out Randy's Throwing Knife and it's been a blast. Most good glaives also don't take up the exotic slot, so the world of exotic primaries is open to you. I personally also scored hundreds of kills with Lumina while using my glaive, and the damage bonus is substantial.

EXOTIC GLAIVES

We now have access to 5 exotic glaives. Three class specific glaives, Vexcalibur and the heavy slot glaive- Winterbite. We will briefly review them.
EDGE OF ACTION-
The Titan exotic glaive. Functioning as a normal glaive, the unique function is exchanging a fully charged glaive shield into a mini-Ward of Dawn. While absolutely hilarious and amazing, it's pretty bad.
Though it has some PvE utility since it works with Helm of Saint 14 now, it isn't useful in PvP. And I'll just go ahead and say that all three of the exotic glaives are pretty bad and it's mostly because the trigger to the unique function of each is full glaive shield energy. Not only does this mean that you must land at least 4 shots to fully charge your shield, but it also means that you cannot even use your shield energy because you're so busy consuming it for the special function. I'm sorry, but I'd rather use my entire shield to fight than to pop a small and short lived Ward of Dawn.
EDGE OF CONCURRENCE-
This might be the best class exotic glaive for PvP (which isn't saying much at all). This one at least offers an interesting choice between your defensive natured shield energy and your offensive natured exotic ability to shoot a tracking bolt of lightning at someone. I could see this one making some fun clips with limited utility, but let's be honest, if you can make this glaive work then you could make most legendary glaives work better.
EDGE OF INTENT-
I want to love this glaive so bad. I use Lumina and Boots of the Assembler so much, so the idea of using a healing glaive is so appealing. But it's just not good. In fact, it's downright terrible. In exchange for full glaive shield energy you can deploy a healing turret that shoots allies. Even with it's buff, I've never seen it used. Not in PvE and especially not in the Crucible. This might be the worst glaive in the game.
VEXCALIBUR-
What a fun, unique exotic. I have limited use with it in PvP and I must say I like normal glaives better just for the added range and longer glaive shield, but I could see some potential here. The Vexcalibur shoots 5 pellets like a shotgun with limited range. Each pellet does 29 damage for a total of 145 damage if they all land. The shield is then also quick to drain, but grants an overshield instead. Melee kills refresh and extend your void overshield. This could have potential with void specific builds. All in all this is more of a PvE weapon, but I will be keeping my eye on it and upgrade it further soon to see it's full potential. If all pellets land the Vexcalibur can indeed pull off the one shot/one melee combo against any resilience.
WINTERBITE-
The first heavy glaive. So I actually had no idea as to how this thing worked in PvP until I started doing testing for this write-up. Turns out it seems pretty fun and surprisingly potent. So without any ammo the Winterbite actually still retains the standard 68 melee damage per swing. Not insanely useful but it's already doing more than any other heavy weapon without ammo. With ammo, the exotic perk gives it added melee damage which allows it to kill in two melees instead of three with each swing doing 101 damage. Each heavy brick give only one ammo (like a rocket launcher). This projectile is better than I thought it'd be. It's a little slow but seems to find it's target well enough and does a whopping 381 damage. I'm unironically going to rock this glaive more in PvP.

THE META

My last guide had an entire section dedicated to glaive counters. Glaives have been hit with repeated nerfs in PvE and PvP since then. So instead of only talking about specific counters, I figured I could wrap things up by talking about the history of glaives and their place in the meta as a whole. As far as counters go, I don't feel the need to point many out specifically because you don't need anything specific to counter a glaive. Even with 50% damage reduction, in all likelihood you will kill any glaive used with your special weapons or plinking away with a primary. When glaives dropped with Witch Queen, glaive shields carried a hefty 75% damage reduction. While still not topping usage charts, they were actually very potent in this state. They were kept at bay by the underwhelming ammo economy. You would only gain one ammo back per special brick. Given that it takes two shots to down a guardian, this annoyed players and steered them away. However, with the starting ammo reserves of around 4 shots, I actually found this to be the healthiest glaive meta. They were absolutely explosive playmakers that could wipe out entire teams, but you had to be very careful with your ammo. And this is a point I need to iterate that I believe many fail to consider: half the ammo means half glaive shield buildup. Not only does more ammo mean more potential kills, but it's also double the glaive shield buildup and it's far less punishing to miss a shot. This also made the one projectile/one melee combo to be "canon" and legitimately useful when low on ammo, truly leaning into the hybrid firearm/melee fantasy.
When they doubled the amount of ammo received per brick to 2 and the community was starting to really talk about damage reduction in PvP more, Bungie got scared and nerfed glaives several times before usage rates even got high. Now, I will admit, glaives were very powerful when they first changed the ammo economy. But the nerfs we received were numerous. Ignoring the many PvE nerfs, they still nerfed projectile damage, Unstoppable Force's damage bonus and of course reduced the 75% damage reduction from the shield to 50%. One or two of these changes were warranted. But all of them combined lowered the utility to nothing. Glaives are not good in the current meta. I find some success with them, but it's through building into them, practice, and doing everything I can to trick and outsmart my opponents. I play on console. I've done some PC lobbies and can also guarantee that it's even more difficult to make work against opponents on mouse and keyboard. I've seen reaction times that kill me in the time between my projectile landing and my glaive shield coming up. And special weapons just chew through the shields regardless.
My thoughts on buffing glaives in the Crucible would be either reverting many changes including the ammo economy changes. Higher damage reduction with special ammo bricks only giving one shot. Alternatively, if they're going to do less damage, with less damage reduction then other aspects of the glaives should be changed. Perhaps faster strafe speed at base to move easier from cover to cover. Perhaps a base velocity or range buff for all glaives or even converting them into hitscan weapons. Perhaps more melee damage. It's Bungie's world and we just live in it. Speaking of, where's my stasis glaive with chill clip, BUNGO?!

CLOSING THOUGHTS

Glaives offer one of the most unique and involved playstyles in Destiny 2. While not the most effective in the Crucible, they have a high-skill ceiling that can be fun to climb. They draw the ire of many in the first person shooter genre and will guarantee twice as many hate messages and t-bags. Despite it all, they stay glued to my inventory and are my favorite weapon class. I hope that this write-up made you consider taking a glaive for a spin for one or two matches and maybe even changed some hearts and minds. If any information I provided is inaccurate or you have counterpoints, I welcome discourse. I don't often do stuff like this but I noticed a distinct lack of glaive information out there and wanted to bring some attention to the weapon type I most wanted to master. I'd love to hear or see your favorite glaive moments and plays. Build ideas, weapon pairings, and perk combos I didn't mention are all welcome. Thank you so much for reading and I hope to cross paths or cross glaives. - Lupus_Bellator
submitted by williamsus to CrucibleGuidebook [link] [comments]


2023.06.06 23:44 Centariooo Which M17 parts will fit on M18 P320

Getting a sig P320 M18 and looking for some parts i could get for it, but can only find parts for M17, specifically looking at triggers. Anyone know if they would fit on M18s?
submitted by Centariooo to airsoft [link] [comments]


2023.06.06 22:48 BirdieFPS Because Reddit said So

Because Reddit said So
Weeks after a poll on Reddit - Followed by a good deal. I now own a Sig Sauer P365.
As mentioned, a few weeks ago I made a poll between Sig P365/Glock 43x - With the Sig winning 250-120 or something similar. Followed by finding this at a local pawn shop for $340 out the door, 2 mags - cheap holster and a nice case included. My first Firearm without a safety as well.
submitted by BirdieFPS to Firearms [link] [comments]


2023.06.06 22:43 SoftTwist8721 Got my self early bday present from SHALOTEK and very bummed out that it came in the wrong cerakote color and also the barrel was suppose to be stainless :(

Got my self early bday present from SHALOTEK and very bummed out that it came in the wrong cerakote color and also the barrel was suppose to be stainless :( submitted by SoftTwist8721 to P365xl [link] [comments]


2023.06.06 22:39 SPACE_LEM0N Final batch of albums from my revamped Custom Linkin Park Collection now available! – 11 albums comprising the Ziggurats Era, and The Phoenix

Edit: UPDATE – I went back and split Cognition into two albums at its full length (instead of having it be one album sped up a bit to make the length more managable, as it was when I first made this post).
×=×=×=×=×
In redoing my extensive custom Linkin Park collection, I've decided to post about them in groups of 10 to 12 albums, as I complete them. This is the last of seven such posts. This batch of albums consists of 12, and covers the Ziggurats Era (including Cognition, Platonic Love, and the remaining CoronaJams as ShinodaJams) and The Phoenix.
The albums in my custom collections are designed to have seamless transitions between all tracks on albums, and a consistent number of tracks per album (16 tracks in the case of Linkin Park, but sometimes 20 or even 24 tracks when most of the tracks are really short and there are many of them). These albums are also intended to be as complete as possibly, excluding only tracks that are redundant, or have been deemed... unworthy. These albums are primarily intended for my spouse and I to listen to (hence the exclusion of a few tracks that we find hard to listen to), but I also love sharing them with others.
I will not be posting download links here – please message me privately if you would like access to the albums (which I will happily grant you).
See below for the tracklist.
×=×=×=×=×

List of Albums

(Collage of cover art for the post thumbnail)
Full List of Albums
First batch of albums
Second batch of albums
Third batch of albums
Fourth batch of albums
Fifth batch of albums
Sixth batch of albums
The collection for Linkin Park, and other Mike and Chester acts, consists of 74 albums total.
×=×=×=×=×

Key

×=×=×=×=×
×=×=×=×=×

[!I] Mike Shinoda – Cognition (Sleep For Students) Pt. 1

Length: 40 minutes
×=×=×=×=×

[!I] Mike Shinoda – Cognition (Sleep For Students) Pt. 2

Length: 39 minutes
×=×=×=×=×

[!I] Mike Shinoda – Platonic Love

Length: 12 minutes
×=×=×=×=×

[!M!] Mike Shinoda – Ziggurats

Length: 45 minutes
×=×=×=×=×

[!R] Mike Shinoda – Ziggurats: Variations Vol. 1

Length: 31 minutes
×=×=×=×=×

[!R] Mike Shinoda – Ziggurats: Variations Vol. 2

Length: 27 minutes
×=×=×=×=×

[!R] Mike Shinoda – Ziggurats: Variations Vol. 3

Length: 33 minutes
×=×=×=×=×

[!R] Mike Shinoda – Ziggurats: Variations Vol. 4

Length: 27 minutes
×=×=×=×=×

[ID] Mike Shinoda – ShinodaJams 7.0

[Twitch Demos] * 01 – Freestyle 3.1.21 * 02 – Obon Papa Roach KMFDM Saw Weird Time Sig * 03 – Doors Strokes Silent Hill * 04 – Freestyle 1 - 3.17.21 * 05 – Freestyle 2 - 3.17.21 [Loop Edit] * 06 – Freestyle 4.5.21 * 07 – Rebel Bass 2 * 08 – Dinosaur Jr. Trigun Sound Collector * 09 – Freestyle 5.13.21 * 10 – Return of the Aliens – [NFT] * 11 – Reaper * 12 – RTN AI * 13 – Axel F Pink Floyd Anderson .Paak * 14 – Freestyle 6.17.21 * 15 – Freestyle 7.1.21 * 16 – Live Room Jam
Length: 39 minutes
×=×=×=×=×

[ID] Mike Shinoda – ShinodaJams 8.0

[Twitch Demos] * 01 – Maschine Freestyle * 02 – Redwoods Freestyle * 03 – Wonderguns * 04 – Brown Noise * 05 – Pop Punk Undertale Cell Phone Alarm * 06 – Random Stuff In the Room * 07 – New Jack Swing Volbeat * 08 – Freestyle Ooh Baba [Version 2] * 09 – Melatonin * 10 – Rings of Saturn * 11 – Bigfoot Freestyle * 12 – Jiujitsu * 13 – Long Live the Parrot * 14 – Line of Demarcation * 15 – Bowl Post Rock Blue Monday Mass Effect * 16 – Sea Cucumber [Version 2]
Length: 45 minutes
×=×=×=×=×

[ID] Mike Shinoda – ShinodaJams 9.0

[Twitch Demos] * 01 – Freestyle 10.28.21 * 02 – Thunderdogs * 03 – Last Laugh – [NFT] * 04 – Rapology Throwback [Version 2] * 05 – Dolphin Cheeseburger Xmas * 06 – Happy Accident * 07 – Cathedral * 08 – Queso Fresco * 09 – Lava Totem w Live Drum * 10 – Integrity Tot * 11 – Bowl Tamp Impala Jon Bellion Living Things * 12 – Portal Sound Redeem * 13 – Timekeeper * 14 – Lucky Foot – [NFT] * 15 – Cold Storage * 16 – Windchime [Version 2]
Length: 41 minutes
×=×=×=×=×

[!M!] Grey Daze – The Phoenix

Length: 52 minutes
×=×=×=×=×
×=×=×=×=×
submitted by SPACE_LEM0N to LinkinPark [link] [comments]


2023.06.06 22:27 Either-Owl-5959 [WTS/WTT] Glock 19.3 Slide and Barrel, P226 .40 slide and upper, Surefire XC1-B w/ Holster, Beretta Mags

Timestamp: https://imgur.com/a/P8CPEuI
Glock 19.3 Slide and Barrel: FDE Brownells RMR cut window slide, RMR cover plate(missing one screw), Faxon barrel, OEM Glock UPK, Ameriglo GL429 Suppressor height sights. Less than 200 rounds thru the assembly, functions well. $310
Sig p226 Slide and barrel: 40 cal slide and barrel, under 500 rounds from what I’ve been told. Small amounts of wear around the edges. $250
Surefire XC1-B, Legacy Firearms Co. Hyperion AIWB holster: Great great holster for Glock 19 with an XC1. Holster goes for 165 and they usually have a 4-6 week wait time. I won’t be splitting these up unless there’s a buyer for both because the holsters kinda useless without the XC1. Both items for $210.
Beretta 92 mags: beretta 20 round mag and pro mag extended. Not really sure how much the pro mag holds, I think I can get 40+ in there though. $40 takes them both.
Looking for a x300u-B, will trade the p226 or the light and holster for it outright depending on condition. Otherwise, I’ll knock 160-230 off of the price depending on condition.
submitted by Either-Owl-5959 to GunAccessoriesForSale [link] [comments]


2023.06.06 21:40 MarlinsBot Game Thread: 6/6 Royals (18-42) @ Marlins (33-28) 6:40 PM

Royals (18-42) @ Marlins (33-28)

First Pitch: 6:40 PM at loanDepot park
Team Starter TV Radio
Royals Zack Greinke (1-5, 4.19 ERA) BSKC KCSP
Marlins Jesus Luzardo (4-4, 4.05 ERA) BSFL FOX940AM, WAQI (ES)
MLB Fangraphs Reddit Stream IRC Chat
Gameday Game Graph Live Comments Libera: ##baseball

Line Score - Game Over

1 2 3 4 5 6 7 8 9 R H E LOB
KC 0 0 0 0 0 1 0 0 0 1 5 3 2
MIA 0 0 0 0 5 0 1 0 6 7 0 5

Box Score

MIA AB R H RBI BB SO BA
2B Arraez 4 2 2 1 0 0 .401
DH Soler 3 0 0 0 1 0 .242
LF De La Cruz 3 0 1 3 1 0 .300
1B Cooper 4 0 0 0 0 2 .230
RF Sánchez, J 4 1 1 1 0 1 .287
SS Wendle 4 1 2 0 0 1 .250
3B Segura 3 1 1 0 1 0 .193
C Fortes 4 1 0 0 0 1 .242
CF Davis, Jo 3 0 0 0 0 3 .275
MIA IP H R ER BB SO P-S ERA
Luzardo 7.0 2 1 1 0 8 86-62 3.79
Scott, Tan 1.0 1 0 0 0 1 6-6 3.10
Hoeing 1.0 2 0 0 0 2 24-16 3.13
KC AB R H RBI BB SO BA
3B Garcia, M 4 0 0 0 0 1 .250
SS Witt Jr. 4 0 2 0 0 1 .237
DH Pasquantino 4 0 0 0 0 1 .250
C Perez, S 3 0 0 0 0 2 .278
RF Melendez 3 0 1 0 0 1 .222
LF Olivares 3 0 0 0 0 1 .234
1B Pratto 3 1 1 0 0 2 .298
2B Duffy 3 0 0 0 0 1 .301
CF Waters 3 0 1 0 0 1 .241
KC IP H R ER BB SO P-S ERA
Greinke 4.1 4 5 1 0 3 77-45 4.05
Kowar 2.1 2 1 1 2 3 44-25 1.35
Cuas 0.1 0 0 0 0 1 4-3 4.50
Wittgren 1.0 1 0 0 1 1 15-9 4.50

Scoring Plays

Inning Event Score
B5 Jesus Sanchez homers (5) on a fly ball to left field. 1-0
B5 Luis Arraez singles on a line drive to left fielder Edward Olivares. Joey Wendle scores. Jean Segura to 3rd. Nick Fortes to 2nd. 2-0
B5 Bryan De La Cruz doubles (11) on a sharp line drive to right fielder MJ Melendez. Jean Segura scores. Nick Fortes scores. Luis Arraez scores. Bryan De La Cruz to 3rd. Bryan De La Cruz advances to 3rd, on a throwing error by second baseman Matt Duffy. 5-0
T6 Drew Waters grounds out, third baseman Jean Segura to first baseman Garrett Cooper. 5-1
B7 Bryan De La Cruz walks. Luis Arraez scores. Jorge Soler to 3rd. Wild pitch by pitcher Jackson Kowar. 6-1

Highlights

Description Length Video
Bullpen availability for Kansas City, June 6 vs Marlins 0:07 Video
Bullpen availability for Miami, June 6 vs Royals 0:07 Video
Fielding alignment for Kansas City, June 6 vs Marlins 0:11 Video
Fielding alignment for Miami, June 6 vs Royals 0:11 Video
Starting lineups for Royals at Marlins - June 6, 2023 0:09 Video
Breaking down Zack Greinke's pitches 0:08 Video
The distance behind Jesús Sánchez's home run 0:15 Video
A deep dive into Jesús Sánchez's home run 0:09 Video
Breaking down Jesús Luzardo's pitches 0:08 Video
Jesús Luzardo's outing against the Royals 0:22 Video
Jesús Luzardo strikes out Salvador Perez in the 2nd 0:09 Video
Zack Greinke strikes out Joey Wendle in the 2nd 0:07 Video
Jesús Sánchez lifts a solo home run in the 5th inning 0:29 Video
Luis Arraez rips an RBI single to left making it 2-0 0:15 Video
Bryan De La Cruz drills a bases-clearing triple 0:29 Video
Nick Pratto scores on a wild pitch to cut the lead 0:12 Video
Luis Arraez scores on wild pitch to extend the lead 0:19 Video

Decisions

Winning Pitcher Losing Pitcher Save
Luzardo (5-4, 3.79 ERA) Greinke (1-6, 4.05 ERA)
Game ended at 8:56 PM.
Remember to sort by new to keep up!
submitted by MarlinsBot to MiamiMarlins [link] [comments]


2023.06.06 21:29 Nator6 [WTS] Magpul Original Mag Assist Pullers 4xODG/3xFDE, Sig Stainless Steel Screws, P320 plebian backplate

Timestamp: https://imgur.com/a/6RKydl4
https://imgur.com/a/K6Osezj
Just random assortment of things i have in my drawer, all prices are shipped.
Take F&F, Venmo or Cash app
-Magpul Original Mag Assist Pullers 4xODG/3xFDE, no salt. $17 for all SOLD
-Sig Sauer Stainless Steel Screws (they fit P226, P228, P229 and P320 AXG frame), No salt. $13
Or buy both screws/backplate together for $22 shipped
-P320 "Do Not Tread On Me" backplate, minimal salt. $13
submitted by Nator6 to GunAccessoriesForSale [link] [comments]


2023.06.06 19:12 DTG_Bot [D2] Daily Reset Thread [2023-06-06]

Daily Modifiers

Vanguard

Dares of Eternity

Salvage

Deep Dives

Seasonal

Legend/Master Lost Sector

Exotic armor drop (if solo): Legs

K1 Communion: Legend

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Solar] Solar
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Arach-NO!

K1 Communion: Master

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Solar] Solar
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Arach-NO!

Neomuna

Terminal Overload: Límíng Harbor

Misc

  • The Wellspring: Defend Weapon: Tarnation (Grenade Launcher)
  • Altars of Sorrow Weapon: Heretic (Rocket Launcher)

Guns & Materials

Banshee's Featured Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Chroma Rush Kinetic Auto Rifle Extended Barrel // Full Bore Appended Mag // Flared Magwell Dynamic Sway Reduction Adrenaline Junkie
Nezarec's Whisper Energy Glaive Supercooled Accelerator // Tempered Truss Rod Alloy Magazine // Swap Mag Lead from Gold Unstoppable Force
Austringer Kinetic Hand Cannon Extended Barrel // Hammer-Forged Rifling Ricochet Rounds // Flared Magwell Outlaw Rangefinder
Sailspy Pitchglass Heavy Linear Fusion Rifle Arrowhead Brake // Full Bore Ionized Battery // Particle Repeater Rapid Hit Vorpal Weapon
Tarnished Mettle Energy Scout Rifle Arrowhead Brake // Full Bore Steady Rounds // Flared Magwell Shoot to Loot Multikill Clip
Perks re-roll at midnight UTC, so check his inventory twice per day!
Note: Fixed perks on weapons are not displayed

Master Rahool's Material Exchange

  • Purchase Glimmer (10000 for 10 Legendary Shards)
  • Purchase Glimmer (10000 for 10 Dark Fragment)
  • Purchase Glimmer (10000 for 10 Phantasmal Fragment)
  • Purchase Glimmer (10000 for 25 Herealways Piece)
  • Enhancement Prism (1 for 10 Enhancement Core & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 50000 Glimmer)

Bounties

Commander Zavala, Vanguard
Name Description Requirement Reward
Horseshoes and Hand Grenades Defeat combatants with grenades. Defeating them in Vanguard playlists grants additional progress. 20 [Grenade] Grenade XP+
One Shot, One Kill Defeat combatants with precision damage. Bonus progress is granted in Vanguard playlists. 25 [Headshot] Precision XP+
Perfect Energy Defeat combatants with Special ammo. Fusion Rifle final blows in Vanguard playlists grant additional progress. 20 [Fusion Rifle] Fusion Rifle XP+
Show Them the Light Defeat combatants with your Super in Vanguard playlists. 5 Super XP+
Lord Shaxx, Crucible
Name Description Requirement Reward
By the Code Defeat opponents. 10 Opponents defeated XP+
Lightbearer Defeat opponents using any ability. 3 Ability XP+
Area of Effect Defeat opponents with grenades. 1 [Grenade] Grenade XP+
Combat Drill In Clash, defeat opponents. 3 Eliminations XP+
The Drifter, Gambit
Name Description Requirement Reward
Blockade Send Blockers; medium and large Blockers contribute more progress. 30 Blockers XP+
Final Ploy Defeat combatants with finisher final blows. 5 Finisher XP+
High Voltage Defeat Arc jolted targets in Gambit. Defeating Guardians grants more progress. 30 [Arc] Arc jolt XP+
Black Hole Byproduct Defeat targets in Gambit by weakening or suppressing them with Void. Defeating Guardians grants more progress. 30 [Void] Weakness and suppression XP+
Banshee-44, Gunsmith
Name Description Requirement Reward
Submachine Gun Calibration Calibrate Submachine Guns against any target. Earn bonus progress with precision and against opposing Guardians. 100 [SMG] Submachine Gun XP+ & Enhancement Core & Gunsmith Rank Progress
Special Grenade Calibration Calibrate Grenade Launchers that use Special ammo against any target. Opposing Guardians and rapidly defeated targets grant the most efficient progress. 100 [Special Grenade Launcher] Grenade Launcher XP+ & Enhancement Core & Gunsmith Rank Progress
Linear Fusion Rifle Calibration Calibrate Linear Fusion Rifles against any target. Earn bonus progress with precision and against opposing Guardians. 100 [Linear Fusion Rifle] Linear Fusion Rifle XP+ & Enhancement Core & Gunsmith Rank Progress
Arc Calibration Calibrate Arc weapons against any target. Earn bonus progress using Power weapons and against opposing Guardians. 100 [Arc] Arc weapon XP+ & Enhancement Core & Gunsmith Rank Progress
Nimbus, Neomuna
Name Description Requirement Reward
Shockingly Direct In Neomuna, defeat combatants with Arc damage. Shadow Legion combatants grant additional progress. 60 [Arc] Arc XP+ & 50 Neomuna Rank
Finish Majeure In Neomuna, defeat combatants with finishers. Powerful combatants grant additional progress. 10 Finisher XP+ & 50 Neomuna Rank
Close, Fast, Efficient In Neomuna, rapidly defeat combatants in groups of 2 or more with Hand Cannons, Trace Rifles, Shotguns, or Swords. 20 Rapidly defeated XP+ & 50 Neomuna Rank
Top Speed Stunts In Terminal Overload, rapidly defeat combatants in groups of 2 or more. 40 Rapidly defeated 1 Terminal Overload Key & 50 Neomuna Rank & XP+
Sonar Station, H.E.L.M.
Name Description Requirement Reward
Deep Storage Open a Deep Dive Chest. 1 Deep Dive Chest opened XP+
Rapid Aquanaut Rapidly defeat targets. Defeated Guardians or combatants defeated in Salvage or Deep Dive award bonus progress. 100 Rapidly defeated XP+
Spearfishing Aquanaut Defeat targets with Sniper Rifles and Glaives. Defeated Guardians or combatants defeated in Salvage or Deep Dive award bonus progress. 100 Weapon XP+
Tropical Storm Defeat targets with Solar or Stasis damage. Super abilities award bonus progress, as well as defeating Guardians or defeating combatants in Salvage or Deep Dive. 100 Progress XP+
submitted by DTG_Bot to LowSodiumDestiny [link] [comments]


2023.06.06 19:11 DTG_Bot [D2] Daily Reset Thread [2023-06-06]

Daily Modifiers

Vanguard

Dares of Eternity

Salvage

Deep Dives

Seasonal

Legend/Master Lost Sector

Exotic armor drop (if solo): Legs

K1 Communion: Legend

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Solar] Solar
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Arach-NO!

K1 Communion: Master

  • Legend Difficulty: Locked Equipment, Extra Shields
  • Champions: [Shield-Piercing] Barrier, [Disruption] Overload
  • Threat: [Solar] Solar
  • Shields: [Solar] Solar, [Void] Void
  • Modifiers: Arach-NO!

Neomuna

Terminal Overload: Límíng Harbor

Misc

  • The Wellspring: Defend Weapon: Tarnation (Grenade Launcher)
  • Altars of Sorrow Weapon: Heretic (Rocket Launcher)

Guns & Materials

Banshee's Featured Weapons

Name Type Column 1 Column 2 Column 3 Column 4
Chroma Rush Kinetic Auto Rifle Extended Barrel // Full Bore Appended Mag // Flared Magwell Dynamic Sway Reduction Adrenaline Junkie
Nezarec's Whisper Energy Glaive Supercooled Accelerator // Tempered Truss Rod Alloy Magazine // Swap Mag Lead from Gold Unstoppable Force
Austringer Kinetic Hand Cannon Extended Barrel // Hammer-Forged Rifling Ricochet Rounds // Flared Magwell Outlaw Rangefinder
Sailspy Pitchglass Heavy Linear Fusion Rifle Arrowhead Brake // Full Bore Ionized Battery // Particle Repeater Rapid Hit Vorpal Weapon
Tarnished Mettle Energy Scout Rifle Arrowhead Brake // Full Bore Steady Rounds // Flared Magwell Shoot to Loot Multikill Clip
Perks re-roll at midnight UTC, so check his inventory twice per day!
Note: Fixed perks on weapons are not displayed

Master Rahool's Material Exchange

  • Purchase Glimmer (10000 for 10 Legendary Shards)
  • Purchase Glimmer (10000 for 10 Dark Fragment)
  • Purchase Glimmer (10000 for 10 Phantasmal Fragment)
  • Purchase Glimmer (10000 for 25 Herealways Piece)
  • Enhancement Prism (1 for 10 Enhancement Core & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 50000 Glimmer)

Bounties

Commander Zavala, Vanguard
Name Description Requirement Reward
Horseshoes and Hand Grenades Defeat combatants with grenades. Defeating them in Vanguard playlists grants additional progress. 20 [Grenade] Grenade XP+
One Shot, One Kill Defeat combatants with precision damage. Bonus progress is granted in Vanguard playlists. 25 [Headshot] Precision XP+
Perfect Energy Defeat combatants with Special ammo. Fusion Rifle final blows in Vanguard playlists grant additional progress. 20 [Fusion Rifle] Fusion Rifle XP+
Show Them the Light Defeat combatants with your Super in Vanguard playlists. 5 Super XP+
Lord Shaxx, Crucible
Name Description Requirement Reward
By the Code Defeat opponents. 10 Opponents defeated XP+
Lightbearer Defeat opponents using any ability. 3 Ability XP+
Area of Effect Defeat opponents with grenades. 1 [Grenade] Grenade XP+
Combat Drill In Clash, defeat opponents. 3 Eliminations XP+
The Drifter, Gambit
Name Description Requirement Reward
Blockade Send Blockers; medium and large Blockers contribute more progress. 30 Blockers XP+
Final Ploy Defeat combatants with finisher final blows. 5 Finisher XP+
High Voltage Defeat Arc jolted targets in Gambit. Defeating Guardians grants more progress. 30 [Arc] Arc jolt XP+
Black Hole Byproduct Defeat targets in Gambit by weakening or suppressing them with Void. Defeating Guardians grants more progress. 30 [Void] Weakness and suppression XP+
Banshee-44, Gunsmith
Name Description Requirement Reward
Submachine Gun Calibration Calibrate Submachine Guns against any target. Earn bonus progress with precision and against opposing Guardians. 100 [SMG] Submachine Gun XP+ & Enhancement Core & Gunsmith Rank Progress
Special Grenade Calibration Calibrate Grenade Launchers that use Special ammo against any target. Opposing Guardians and rapidly defeated targets grant the most efficient progress. 100 [Special Grenade Launcher] Grenade Launcher XP+ & Enhancement Core & Gunsmith Rank Progress
Linear Fusion Rifle Calibration Calibrate Linear Fusion Rifles against any target. Earn bonus progress with precision and against opposing Guardians. 100 [Linear Fusion Rifle] Linear Fusion Rifle XP+ & Enhancement Core & Gunsmith Rank Progress
Arc Calibration Calibrate Arc weapons against any target. Earn bonus progress using Power weapons and against opposing Guardians. 100 [Arc] Arc weapon XP+ & Enhancement Core & Gunsmith Rank Progress
Nimbus, Neomuna
Name Description Requirement Reward
Shockingly Direct In Neomuna, defeat combatants with Arc damage. Shadow Legion combatants grant additional progress. 60 [Arc] Arc XP+ & 50 Neomuna Rank
Finish Majeure In Neomuna, defeat combatants with finishers. Powerful combatants grant additional progress. 10 Finisher XP+ & 50 Neomuna Rank
Close, Fast, Efficient In Neomuna, rapidly defeat combatants in groups of 2 or more with Hand Cannons, Trace Rifles, Shotguns, or Swords. 20 Rapidly defeated XP+ & 50 Neomuna Rank
Top Speed Stunts In Terminal Overload, rapidly defeat combatants in groups of 2 or more. 40 Rapidly defeated 1 Terminal Overload Key & 50 Neomuna Rank & XP+
Sonar Station, H.E.L.M.
Name Description Requirement Reward
Deep Storage Open a Deep Dive Chest. 1 Deep Dive Chest opened XP+
Rapid Aquanaut Rapidly defeat targets. Defeated Guardians or combatants defeated in Salvage or Deep Dive award bonus progress. 100 Rapidly defeated XP+
Spearfishing Aquanaut Defeat targets with Sniper Rifles and Glaives. Defeated Guardians or combatants defeated in Salvage or Deep Dive award bonus progress. 100 Weapon XP+
Tropical Storm Defeat targets with Solar or Stasis damage. Super abilities award bonus progress, as well as defeating Guardians or defeating combatants in Salvage or Deep Dive. 100 Progress XP+
submitted by DTG_Bot to DestinyTheGame [link] [comments]


2023.06.06 17:38 JWJONZ3 [WTS] Vedder P365x IWB holster and mag carrier Kryptek Raid

Timestamp: https://imgur.com/a/5WscGoF
$75
This was ordered for a Sig P365x without thumb safety and no optic. I'm sure it also fits most of the other 365 variants without the safety except for the XL longer slide variants, but I can't guarantee that. There are some scuffs on the belt clip and one on the holster, all shown in the pics. I priced this out on vedders website for $155, which could probably be brought down a bit with their frequent sales but point being I believe $75 is fair though I am open to offers.
I am new to this sub but I have a few confirmed trades in Knife_Swap
submitted by JWJONZ3 to GunAccessoriesForSale [link] [comments]