Spider lady gravity falls

Tiny white-striped baby spider ID - Victoria, BC, Canada

2023.05.30 23:15 Pleasant-Visit-8640 Tiny white-striped baby spider ID - Victoria, BC, Canada

Tiny white-striped baby spider ID - Victoria, BC, Canada
This little lady made a home in my houseplant and has been jumping around, I’ve never seen markings like this before. I have a little fear of spiders but she’s cute and I don’t want to make her move out unless she has bad vibes.
submitted by Pleasant-Visit-8640 to spiders [link] [comments]


2023.05.30 23:08 mrspreto My husband doesn't like to share

Tl;Dr: Husband put veet in his shampoo cause his friend kept stealing it and now his friend's hair and beard is falling out.
Excuse my formatting and grammar cause I'm almost asleep here, but I had a good giggle at this.
My SO works in the States on contract. He's not a fan of sharing, but he will if you ask. Just don't use his stuff without asking (unless you're me lol).
He houseshares with a friend who also works for the same place. Said friend is going home soon and doesn't want to buy more shampoo and some other essentials, so he's started using my husband's.
The other day my husband asked him if he is using his shampoo cause it's almost finished and he bought it not too long ago. His friend said no. My husband said "Well it's just the two of us in the house, so it can only be you". Friend says "Oh but remember the land lady comes by once a week so she could maybe also take stuff". No, no she doesn't steal her tenants' shampoo. This lady never goes in the house without asking first - I know cause I've been there 2 years in a row and she always lets us know when she's dropping by and notifies us before she enters when we're not home. She's a gem. My husband said to him "Ok well then she's gonna get a surprise soon."
So my husband - fed up with his friend using his body wash, shampoo, toothpaste, tide pods, etc - decides to put veet in the shampoo. I don't condone this and said as much, but I also don't condone your housemate using literally everything (including all my coffee pods and not replacing them).
This morning he sees friend scratching his head and beard. He's pulling out chunks of hair. Friend says to husband he thinks he's really stressed cause his hair is falling out and it's bad. My husband looks at him and says "Welcome to your surprise, land lady." His buddy catches on after a minute and asks what he put in the shampoo. He said well you don't have to worry since you don't use my shampoo, remember? Friend immediately said "Well I may have accidentally used your shampoo last night so please tell me?"
Since I'm spineless I told my husband to come clean since the poor guy will have to shave his head now since his roots are already burned from the veet, but I admit I did have a good giggle for all the damn coffee pods I had to replace.
submitted by mrspreto to pettyrevenge [link] [comments]


2023.05.30 23:00 thegoodking007 So all mommy material characters get turned into statues?

Falling and Lady Dimitrescu are the same person I knew it!
submitted by thegoodking007 to Chainsawfolk [link] [comments]


2023.05.30 23:00 Princess__Kylie Talla Lowther, Lady of Lowton

Discord Username: DrGoose53#5737
Character Name and House: Talla Lowther
Age: 29
Appearance: Talla Lowther
Gift: Gossiper
Skills: Courtly (e), Deceiver, Shipwright, Scholar
Talent(s): Cyvasse, Hairdressing, Dancing
Starting Title(s): Lady of Lowton
Starting Location: feast
Family Tree: Family Tree
Alternate Characters: Santolhal Lowther
Character Name and House: Santolhal Lowther
Age: 22
Appearance: Santolhal
Gift: Admiral
Skills: Sailing (e), Cautious / Maimed (leg)
Talent(s): Fishing, Drinking, Ropework
Starting Title(s): Lord of Lowton
Starting Location: feast
Family Tree: Family Tree
Talla Lowther
Talla Lowther was born in 178 AC to Robert and Meredyth Redwyne. For years, Talla was the only child between the Redwyne heir and his wife, and so relished in the unending swarming of attention and spoiling. She served, what seemed like, as a lightning rod of everyone’s adoration and focus. Both parents doted on her and spoiled her, and even her grandfather, the stern and proud Lord Bertrand, would make her fall into fits of giggles as he told her tales of what her future will hold for her.
Her first tragedy in life would come early, soon after she turned four, Meredyth had passed away rapidly and without much warning. At such a young age, Talla was rightfully devastated about the loss, but Robert had done well in keeping Talla’s spirits up as well as possible and providing her every luxury and source of happiness money could buy. For the next year and a half, Robert and Talla were as close as a daughter and father could be. Despite losing her mother, Talla’s life and eccentric personality had rebounded rapidly and she had proven herself to be quite the brilliant child. No matter the subject, Talla would be easily able to grasp whatever her maesters and tutors had placed before her, and, much to Bertrand’s delight, had found herself a natural in all mannerisms a “true” lady of court would need to perfect to survive the politics of nobility. Every so often, she’d hear the whispers from those commonfolk around her or her father and grandfather of what quality of man she’d end up giving her hand to.
But for reasons she had constantly failed to understand, the once supportive and loving Robert had begun to slowly and consistently distance himself from his eldest daughter. No longer would Talla enjoy Robert’s company nearly constantly, hours a day would turn into passing promises for another time, to simple remarks together as they came in random contact with each other. Before long, the only time she spoke to her father were awkward moments together when they still shared dinners together. It was during these awkward times she learned of Delena, the woman who would come to be her new step-mother.
Her first half-sibling would be born shortly after, and she’d be forced to bitterly watch as all of the attention and spoiling that she’d come to enjoy focused solely on Robert's new family. As confused and hurt and frustrated as she was, Talla fell in love with her new siblings, all of which came in almost a rapid succession. She was particularly close to Ryam, her eldest half-brother, the new heir to House Redwyne as Bertrand passed away.
Despite her efforts to win back Robert’s affections and love that she’d sorely grown to miss over the years, their relationship dwindled to nothing more than nearly constant bickering and arguments. Talla would spend as much time as possible away from home, worried this next fight would be the one to push Robert to punish her by marrying her off to some low house or disgusting man now that he had other daughters to pawn off for his gain. Though she cherished her time with her half-siblings, Talla tried to find happiness outside of Ryamsport, traveling to and fro between the various towns and settlements of the Arbor. It was in these travels that she would meet the Lowther family, and in particular, Santolhal . The young Santolhal had been pushed into Lordship of his house with the recent death of his father. Talla had seen the Lowthers before, mostly involved with her family’s fleet, but this was the first time she truly spent time around them outside of family business.
By 202 AC, Talla quickly found herself infatuated with Santolhal. Strong, handsome, and caring, Santolhal had won over her heart nearly instantly, and Talla no longer cared to travel anywhere without Santolhal at her side. In 203 AC, Talla risked bringing Santolhal with her back to Ryamsport with her to ask her father to take the Lowther’s hand in marriage. She expected an argument with Robert, with the winter ravaging the Arbor no doubt giving an extra massive burden to Robert’s worries, but Talla did not expect the gravity in which he would push back against her betrothal with Santolhal.
Hidden behind closed doors, the two of them screamed and cursed each other in arguments that spanned days, and by the time she’d left Ryamsport, Talla and Robert’s relationship would be permanently and irreparably destroyed. Talla would find herself no longer welcome within Ryamsport and separated from her half-siblings she loved so dearly, but it was worth the pain, in her mind, as she traveled back to Lowton with Santolhal and a promised marriage.
Talla was now Lady Lowther of Lowton and for the first time in over a decade she felt happy. Barely two months into her marriage and new life, a letter bearing a tragedy would arrive in Lowton. Robert Redwyne had succumbed to the winter that had been decimating the Arbor much more harshly than ever before. The man she’d loved with all of her heart, and then hated for reasons she could never explain, was dead. She would never get the closure and reconciliation that she did not realize she needed so badly. Robert’s death crippled Talla much harder than she’d come to expect, and she was near inconsolable by anyone for some months after until Ryam himself rode out to Lowton in the swarming snow to personally welcome her back into the family she missed so dearly.
From then on, Talla’s life would come to stabilize itself again. In 204 AC, her first son, Sarrolhal, was born, and with Santolhal at her side as always, the three would enjoy frequent trips between Lowton and Ryamsport.
Santolhal Lowther
Santolhal Lowther was born in 185 AC to Zalhal and Floris Lowther. House Lowther’s situation could be considered unique among Westerosi, as Zalhal was born and raised in the Summer Islands before meeting Floris, the last living member of the Lowther family, and settling down on the Arbor. Zalhal worked as a contracted privateer who helped hunt Stepstone pirates alongside Westerosi kingdoms from time to time before marrying Floris and taking the Lowther name as his own.
For such an action, the Lowthers, already a small family that had suffered greatly over the years and slowly dwindled to near extinction, faced public disdain and scrutiny for some time. As the years passed and Zalhal proved himself capable of accepting the Seven and the Andal way of life, Santolhal and his siblings only faced minimal discrimination from only the most hard headed of people.
Zalhal was an elderly man by the time Santolhal was born and treated his children more as soldiers to train than children to love. Besides any affection they would receive from Floris, Santolhal and his siblings would have an incredibly strict and controlling father until his death in 199 AC. Zalhal would often serve in the Redwyne navy, with Santolhal behind him from the time his son could handle the waves. Santolhal felt peacefully at home on the ships his father brought him upon, and would rarely be allowed to be spared from taking part in any job the crewmen had to do. Though he hated his father for it at the time, he’d come to realize the harsh treatment is what helped him become the renowned sailor he is today.
Floris passed away when he was young, and his father would follow suit a decade later, leaving the young fourteen year old boy the new Lord of Lowton. Santolhal shirked from his new lordly duties, leaving the matters of the state to the councilmen and women his parents left behind. He’d much rather spend his days out on the sea instead of remaining cooped within stuffy keeps and manors, a mindset he holds close even now.
In 202 AC, he met Talla Redwyne in his home city and the two would click together instantly. Talla was the source of affection and love that he’d been lacking since a baby, while he gave her the validation she craved. Despite the winter, the two went to Ryamsport for Talla to speak to her father, but more importantly for Santolhal, to meet her half-siblings. Seeing the way Talla interacted with them contrasted dramatically with the way his family was, for as much as they loved each other, himself, his brother, and his sister struggled showing affection towards each other.
After the disastrous meeting in Ryamsport, Talla and Santolhal married, and a year later his son was born. That same year, however, Santolhal fell from rigging high atop a mast during a storm, having refused to order those beneath him to do a task he himself would not do. Though he was rushed back to Lowton, the maester could not fully fix his wound and he would forever be stuck with a painful limp in his right leg.
NPCs
Janal Lowther: Brother. Skill: Architect
Tosa Lowther: Sister. Skill: Footwork
submitted by Princess__Kylie to FieldOfFire [link] [comments]


2023.05.30 22:55 Desperate-Name8850 I made a Starter Pack Guide to every single year of Gravity Falls' life. From 2012 to 2016!

I made a Starter Pack Guide to every single year of Gravity Falls' life. From 2012 to 2016! submitted by Desperate-Name8850 to u/Desperate-Name8850 [link] [comments]


2023.05.30 22:50 Kaiiscool25 Introduction! 🥰

Hiii I'm Kai I'm a 16 year old non-binary person (biologically male if you need to know) I'm a huge theater geek I love all sorts of musicals my most favorite one is Newsies! I dress up as a newsboy for gender euphoria lol I also really like cartoons such as TOH(The owl house), Gravity falls, and Dead End Paranormal Park etc and I'd love to meet some new friends here if you have any questions don't be afraid to ask I'm still in school but I'll try my best to answer have a nice day and remember existing is hard but everybody you know is glad you're here! 🥰
submitted by Kaiiscool25 to NonBinary [link] [comments]


2023.05.30 22:45 Kaiiscool25 Introduction! 🥰

Hiii I'm Kai I'm a 16 year old non-binary person (biologically male if you need to know) I'm a huge theater geek I love all sorts of musicals my most favorite one is Newsies! I dress up as a newsboy for gender euphoria lol I also really like cartoons such as TOH(The owl house), Gravity falls, and Dead End Paranormal Park etc and I'd love to meet some new friends here if you have any questions don't be afraid to ask I'm still in school but I'll try my best to answer have a nice day and remember existing is hard but everybody you know is glad you're here! 🥰
submitted by Kaiiscool25 to lgbt [link] [comments]


2023.05.30 22:41 Kaiiscool25 Introduction! 🥰

Hiii I'm Kai I'm a 16 year old non-binary person (biologically male if you need to know) I'm a huge theater geek I love all sorts of musicals my most favorite one is Newsies! I dress up as a newsboy for gender euphoria lol I also really like cartoons such as TOH(The owl house), Gravity falls, and Dead End Paranormal Park etc and I'd love to meet some new friends here if you have any questions don't be afraid to ask I'm still in school but I'll try my best to answer have a nice day and remember existing is hard but everybody you know is glad you're here! 🥰
submitted by Kaiiscool25 to Nonbinaryteens [link] [comments]


2023.05.30 22:38 Actual-Bumblebee-179 Hey! Internet retrospection.

I’m feeling a little socially ambitious at the moment and I don’t want this sub to fall into obscurity, so I’ll talk about something I struggle with right now to keep the ball rolling. I never posted a rant anywhere before but I’m burning with emotions this week.
I’m insecure about my writing style. I keep circling back to it being a sign of either profound social inexperience or something like autism or ADD despite having ruled out those diagnosis with the better explanation of AvPD years ago, and trying to reiterate that to myself over and over again. As a girl on the 2000’s internet I taught myself the craft of going over my sentences to make them understood and accepted by the widest demographic of people possible. Specifically I predicted that it would be an ongoing vital survival skill to ward off the sort of unforgiving male sniping and unprompted nastiness that seemingly innocuous comments would provoke for mysterious reasons a child’s limited perspective could not cope with having to handle. Last night I explained to my parents my belief that observing frequent unsolvable social blow-ups online during the developmental window in which I was supposed to be modeled to what navigating conflict entails probably accounts for a majority of where I picked up that avoiding > facing, rather than any behavior directly visited upon me, online or offline. In my mind I thought of the Internet as, “my secret knowledge,” “my upper hand,” my private window into the reality of unfiltered human behavior which I would soon face and be a player of—which of course I now understand is simply a false reality of its own just like how the supervision and atmosphere in school was a constructed reality.
Lately I have been really missing—grieving—the chance to have had a ‘pure’ experience of peer to peer interaction without the taint of the internet seeping into most every conversation. As a measure against that I have been experimenting with practices of radical honesty, such as what I’m doing in this post which is writing spontaneously and not going back over my writing and editing it to death. This time it happened to come out well but oftentimes in my journals or when I try to write at length about my cohesive thoughts on a certain subject the product comes out disjointed as I’ve edited it 10 times over in my head and lost the plot on edit 5. This is a major contributor to a loss of all confidence that I can finish projects that I initiate, because my thoughts themselves get blocked up and I perceive that they cannot be received by readers or interlocutors.
Anyone else have experiences you are reminded of by this? I would love to hear from you ladies because cracking into the nut of how traumatizing the internet has been to everybody, especially the consequences for relationships between boys and girls, has been my brain food for the past month or so. A lot of its consequences are so insidious. And then of course there are the cases of overt online abuse that seem to only become more diversified and ubiquitous.
submitted by Actual-Bumblebee-179 to WomenWithAvPD [link] [comments]


2023.05.30 22:36 Vulcann111 [H] 300+ Games [W] Steam Marketable Items (Cases, Gems, Keys, Skins, Trading Cards etc) and Wishlist

I have multiple copies for most of my games, Trades are mostly based on prices from gg.deals. Please notify me if my keys are not for your personal use (i won't take any responsibility if i wasn't notified) and also please clearly state what you have and want in exchange when making an offer, i have no interest in buying games for Keys/Gems etc. and i also have no interest in Alpha, Beta, Curator, Dev and Non-Steam Keys

Barter.vg Reddit Steam Profile SteamTrades

FUEL (Removed from Steam Store) Magicka: Wizards of the Square Tablet (Removed from Steam Store) Human Resource Machine (Steam Inventory Gift) Magicka+All DLC's except Ninth Element Novel Magicka Shank 2 Operation Flashpoint: Red River (Removed from Steam Store) Leisure Suit Larry in the Land of the Lounge Lizards: Reloaded (Removed from Steam Store) All Zombies Must Die! (Removed from Steam Store) R.I.P.D.: The Game (Removed from Steam Store) ibb & obb (Steam Inventory Gift) Afterfall InSanity Extended Edition (Removed from Steam Store) eXceed - Gun Bullet Children (Removed from Steam Store) eXceed 2nd - Vampire REX (Removed from Steam Store) God Mode (Removed from Steam Store) Gundemonium Recollection (Removed from Steam Store) Hitogata Happa (Removed from Steam Store) Naval War: Arctic Circle (Removed from Steam Store) Red Faction+Red Faction II Red Faction®: Armageddon™+Red Faction Guerrilla Re-Mars-tered+Red Faction Guerrilla Steam Edition Real World Racing (Removed from Steam Store) GundeadliGne (Removed from Steam Store) Beast Boxing Turbo (Removed from Steam Store) BlazeRush eXceed 3rd - Jade Penetrate Black Package (Removed from Steam Store) FortressCraft Evolved! Jagged Alliance - Back in Action King Arthur Collection (March 2012) Mini Motor Racing EVO+Mini Motor Racing X Monday Night Combat Sine Mora+Sine Mora EX Surgeon Simulator The Showdown Effect (Removed from Steam Store) Zeno Clash 2 Angel Express [Tokkyu Tenshi] Cloud Chamber (Removed from Steam Store) Darwinia DEFCON Demigod Droplitz (Removed from Steam Store) eversion ENDLESS™ Space - Definitive Edition (Steam Inventory Gift) Frozen Synapse Prime (Steam Inventory Gift) Galaxy on Fire 2™ Full HD Hack 'n' Slash (Steam Inventory Gift) Hard Reset Extended Edition Hydrophobia: Prophecy MIND: Path to Thalamus Enhanced Edition Multiwinia No Time to Explain+No Time To Explain Remastered On The Path Out There Somewhere (Steam Inventory Gift) Paranormal State: Poison Spring (Removed from Steam Store) Patrician IV Gold Post Apocalyptic Mayhem Primal Carnage Red Orchestra 2: Heroes of Stalingrad with Rising Storm Robin Hood: The Legend of Sherwood Run Away Sacred Gold Space Rangers (Removed from Steam Store) Spirited Heart Deluxe Splendor Suguri Collection The First Templar - Steam Special Edition The Ironclads Collection The Old City: Leviathan The Ship - 2 Pack Gift (Steam Inventory Gift) Trainz Settle and Carlisle Trainz™ Simulator 12 UFO: Afterlight+UFO: Afterlight - Old Version Uplink Warlock - Master of the Arcane War of the Roses (Removed from Steam Store) World War 1 Centennial Edition (Removed from Steam Store) Jets'n'Guns Gold Anna - Extended Edition BanHammer (Removed from Steam Store) Beat Hazard Complete Betrayer (Removed from Steam Store) Bionic Heart Crazy Machines 2 Crazy Machines Elements Crazy Machines: Golden Gears Defenders of Ardania (Removed from Steam Store) Depths of Fear :: Knossos (Removed from Steam Store) Driftmoon Edna & Harvey: The Breakout Europa Universalis III Complete Fairy Bloom Freesia FlatOut Flower Shop: Summer In Fairbrook Flower Shop: Winter In Fairbrook Gettysburg: Armored Warfare (Removed from Steam Store) Grand Ages: Rome GOLD Hearts of Iron 2 Complete Heileen 1: Sail Away Heileen 2: The Hands Of Fate Heileen 3: New Horizons Interstellar Marines Ion Assault KAMI King's Bounty: Armored Princess Knights of Honor Knock-knock Koi-Koi Japan [Hanafuda playing cards] Lilly Looking Through Little Racers STREET LYNE Megabyte Punch Painkiller Overdose Painkiller: Recurring Evil Painkiller Redemption Patrician IV Praetorians Rebel Galaxy Red Orchestra: Ostfront 41-45 SATAZIUS Skara - The Blade Remains Sky Mercenaries The Void Toby: The Secret Mine Tropico Reloaded Tropico 4 Unexplored Zombie Driver HD Complete Edition About Love, Hate and the other ones A Game of Dwarves Air Conflicts: Secret Wars A.R.E.S.: Extinction Agenda A Valley Without Wind+A Valley Without Wind 2 BANZAI PECAN: The Last Hope For the Young Century Beat Hazard Blood Knights CAPSULE Chroma Squad Cities in Motion Dangerous Waters Darkest Hour: A Hearts of Iron Game Dark Fall: Lost Souls Death to Spies+Death to Spies: Moment of Truth Dementium II HD Deponia Disciples II: Gallean's Return Disciples II: Rise of the Elves Dollar Dash (Removed from Steam Store) Dungeons Dungeons - The Dark Lord Eastside Hockey Manager Finding Teddy Frederic: Evil Strikes Back Ghost Master® Grand Ages: Rome Home Imperial Glory Imperium Romanum Gold Edition Kalaban Knights of Pen and Paper +1 Edition Leviathan: Warships (Removed from Steam Store) Men of War: Assault Squad - Game of the Year Edition Meridian: New World Motorama NecroVision NecroVisioN: Lost Company Not The Robots Nuclear Dawn Oniken: Unstoppable Edition Onikira - Demon Killer Patrician III PixelJunk™ Monsters Ultimate Rooks Keep Solar Flux Solar Shifter EX Summoner Sweet Lily Dreams Switch Galaxy Ultra Sword of the Stars: Complete Collection The Journey Down: Chapter Two The Last Tinker™: City of Colors Tropico 3 Truck Racer Trulon: The Shadow Engine Tulpa Vessel Violett Remastered Viscera Cleanup Detail: Santa's Rampage Zombie Driver HD Alien Hallway Alien Shooter 2: Reloaded A New Beginning - Final Cut Angvik AquaNox AquaNox 2: Revelation Axis Game Factory's AGFPRO + Voxel Sculpt + PREMIUM Bundle Bad Rats: the Rats' Revenge Ballpoint Universe - Infinite Bang Bang Racing Battle Group 2 Bridge Constructor Bridge Constructor Medieval Cargo! The Quest for Gravity Cat on a Diet Ceville Cold War Commander: Conquest of the Americas Commandos 2: Men of Courage Commandos 3: Destination Berlin Commandos: Behind Enemy Lines Crash Time 3 Curse: The Eye of Isis Dark Fear Dead Hungry Diner Deadly 30 Deep Dungeons of Doom Drawful 2 Driftland: The Magic Revival Dynamite Jack East India Company Eidolon El Matador Elven Legacy Empress Of The Deep Eurofighter Typhoon Explodemon Face Noir Faces of War Fantasy Wars Final Slam 2 Fireburst Galactic Civilizations® I: Ultimate Edition GeoVox Gravi Greed: Black Border Greed Corp Grind Zones Grotesque Tactics: Evil Heroes Grotesque Tactics 2 – Dungeons and Donuts Gunman Clive Guns of Icarus Online Hacker Evolution Duality Hacker Evolution Source Code Haegemonia: Legions of Iron Helicopter Simulator 2014: Search and Rescue Hexcells Plus Holy Avatar vs. Maidens of the Dead Idol Hands In Between inMomentum Keebles Konung 2 Konung 3: Ties of the Dynasty Labyrinthine Dreams Last Knight: Rogue Rider Edition Lead and Gold: Gangs of the Wild West Machines At War 3 Majesty 2 Making History: The Calm & the Storm Mata Hari Men of War™ Men of War: Assault Squad Men of War: Red Tide Miner Wars 2081 Miner Wars Arena Mirror Mysteries Mountain M.U.D. TV Musaic Box Overcast - Walden and the Werewolf Paranautical Activity: Deluxe Atonement Edition Perimeter Pixel Heroes: Byte & Magic Plush POPixel Probably Archery Purgatory: War of the Damned Puzzle Kingdoms Quell Quell Memento Quell Reflect Real Horror Stories Ultimate Edition Really Big Sky Reign: Conflict of Nations Rig n Roll Rush Bros. Sacraboar Satellite Repairman Saturday Morning RPG Save the Dodos Shadowgrounds Survivor Shadows: Price For Our Sins Sinless + OST Skilltree Saga SoulCraft Space Empires IV Deluxe Space Empires V Star Ruler Starsphere Star Wolves Star Wolves 3: Civil War Steel Storm: Burning Retribution Syberia II Teddy Floppy Ear - Mountain Adventure (Removed from Steam Store) Teddy Floppy Ear - The Race (Removed from Steam Store) Terrian Saga: KR-17 Theatre of War Theatre of War 2: Africa 1943 Theatre of War 2: Kursk 1943 Theatre of War 3: Korea The God's Chain The Joylancer: Legendary Motor Knight The Kings' Crusade Tobe's Vertical Adventure Trapped Dead Turba Twin Sector Two Brothers (Removed from Steam Store) Two Worlds II HD Type:Rider Vault Cracker Vegas: Make It Big™ Velvet Assassin Warriors' Wrath Who's That Flying?! Windforge XIII Century – Gold Edition Yumsters 2: Around the World Zombie Pirates ZombieRush Zombie Shooter
submitted by Vulcann111 to indiegameswap [link] [comments]


2023.05.30 22:27 SteveKirk85 What should I play next?

What should I play next? submitted by SteveKirk85 to playstation [link] [comments]


2023.05.30 22:25 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to GlobalOffensiveTrade [link] [comments]


2023.05.30 22:22 SeesawImmediate5188 Trading help

What can i trade gravity and spider for that a mythical cause im trying to work up to dough or shadow
submitted by SeesawImmediate5188 to bloxfruits [link] [comments]


2023.05.30 22:19 arayabe Chasing my MMC unicorn

Hi y’all. I’m in a book slump after being disappointed from reading so many promising books that lead to nothing. In this search I have learned a lot about what I like and, I accept, it’s not for everyone, you may have hated something that fits my taste but please do send it my way.
What I like:
Can you help a lost soul? I need a push to get out of my book slump, there gotta be more out there that would tickle my fancy 👀
submitted by arayabe to HistoricalRomance [link] [comments]


2023.05.30 22:08 coolwali I platinummed Sly Cooper 4: Thieves in Time on VITA to get the secret ending.

Hello everyone. I recently platinummed the PSVITA version of Sly Cooper 4: Thieves in Time as my 28th platinum. It only took me 10 years, 4 weeks, 22 hours to do it. Did you know this game hides its true ending behind the platinum?
Anyway, I'd like to talk about the experience.
Sly 4 was a bit confusing and inconsistent to platinum. I get the feeling the game wants you to platinum it given how on every loading screen it shows you how much you've completed the trophies and collectibles for the game. And that there no missable trophies. But there are some decisions that don't help with that.
So I'd say there are around 3 groups of Trophies in this game.
The first group are the mandatory story trophies. Not much to say about these. There's nothing missable here and the names are quite cool. I do like looking at the percent completion to see how many players completed the PS VITA version of the game. Did you know that around 73% of players booted this game up and completed the prologue? And only around 25% of players even beat the game. The biggest drop happened around the start of Episode 2 since the completion dropped from around 60%to 48% for some reason.
The second group are the trophies for the collectibles and arcades. I'll talk about these later.
The third and final group of trophies are for miscellaneous challenges. I'll start with these first and highlight some of the notable ones that I missed on my first playthrough.
"Crazed Climber - Scale the dragon lair in under 90 seconds". This was one I missed during my original playthrough of the game. This requires you to climb a giant tower filled with traps in the mission "Mechanical Menace". And this one was really fun even though it took me like 3 attempts. Sly 4's movement and platforming is quite fun so having a mini speedrun challenge using Sir Galleth's moveset was a treat. The one criticism I have here is that the game drops a checkpoint as soon as you get to the top. If you haven't gotten the trophy by then and need to retry, you need to quit to the main menu/hideout and reselect the mission, skip through all the cutscenes and get back there which gets annoying. At least the tower is near the start of the mission.
"Ancient Warfare 3 - Crackshot 10 enemies within 65 seconds. Sly's ancestor, Tennessee "Kid" Cooper" has an ability similar to "Dead Eye" from Red Dead Redemption where he can slow down time, mark enemies and objects and then instantly shoot them dead called "Crackshot". I never got this trophy when I first played the game because there wasn't much opportunity to. There aren't large groups of enemies wandering around that you can casually get 10+ of them line up for you to shoot them. Plus, I was already good at shooting them normally. I tried running around in the open world trying to lure enemies but found it wasn't working. There's a mission in the game called "Blind Date" that throws lots of rabbit enemies that chuck TNT at you that worked better for me.
"Hubba Hubba - Don't miss a beat in the Carmelita dance game." This trophy is, without a doubt, the main reason to platinum this game on VITA instead of the PS3. So nobody can see you play this dumb minigame and call you a Furry. This trophy requires you to complete the minigame where Carmilita needs to disguise herself as a belly dancer and dance to distract guards while the Cooper gang try and open a door. You just need to hit the button prompts perfectly. So you can ignore the times the minigame asks you to shake the VITA from side to side like a champagne bottle to make Carmilita shake her ass (seriously, why does this game sexualize Carmilita so much? None of the past Sly games did it).
"Get To the Chopper - Don't take any damage during Up In Smoke." This one was actually fun. In the mission "Up in Smoke", you have to control an RC Helicopter and drop bombs on turrents while drones and mines chase you down. It was fun dodging and weaving through them. There are 3 phases to this mission and you have a checkpoint in between every phase. So if you mess up, you can just restart the checkpoint to the last phase. You don't need to avoid taking damage the whole way through which is nice.
"Unexpected Package - Place 60 bombs in enemy pockets with Bentley." When I first saw this trophy, I groaned. This would be a massive grind. And I had actually made it harder on myself. You see, normally, when you sneak up behind an enemy as Bentley and hold triangle, Bentley will try to put a bomb in the enemy's pocket. Larger enemies won't notice this but smaller enemies will. But the main issue is that I had previously unlocked the Heat Seeking upgrade for Bentley. Meaning sometimes, the bombs would "miss" and stick to an enemy guard's arms or legs instead. So it was annoying going around the hub world and planting bombs on guards.....until I remembered that I had purchased the upgrade for sleep bombs. My plan now was just to find a lone guard on a rooftop, try and place one sleep bomb into his back pocket and detonate it. He'd then fall asleep. Then I'd go to his sleeping body and try placing 5 sleeping bombs in his pocket and back away (the max you can place at any one time). When he wakes him, I'd detonate all 5 which set him to sleep and then repeat. Even if I'd "miss" a few bombs that would stick to their legs instead, I generally 3 or 4 bombs work perfectly. So it didn't take long to get all 60.
"Apollo Wins - Have the perfect workout during the Training Montage." During the mission "Getting Stronger", you have to do a training montage with Bob where you alternate through 6 minigames as you complete them with the minigames getting harder as you complete them. The trophy requires you to complete 10 randomly selected minigames without making a single mistake. If you mess up, you can restart the checkpoint to the beginning of the montage and have to play through a new set of 10 randomly selected minigames. The Minigames are "Slippery Slope" where you balance an egg on a beam using motion controls while penguins jump around on the floating iceberg you are standing on. "Penguin Popper" where Penguins are diving in front of you and you have to play baseball using them. "Sumo Slap" where you have to perform QTEs to push a giant penguin out of a Sumo Ring. "Duck and Cover" where penguins get launched at you from 4 different directions and you have to move the left stick to dodge them. "Super Sling" which requires you to use a catapult to launch a penguin at a flying pterodactyl. And "Whack a chump" which is Whack a Mole but with penguins. Some of which are fake and you should avoid.
Penguin Popper was easy. Once you get the timing down it's easy to get into a rhythm and hit the penguins since they don't vary when they dive. Whenever this popped into the rotation, I considered it a freebie. Sumo Slap was extremly easy. The button mashing was extremely generous. This was another freebie. Duck and Cover requires a bit more focus because of the timing and inconsistent patterns. It's not too challenging. Interestingly, I noticed that the VITA's speakers would reflect if the penguin was coming from the right or left but not above or below you. I guess headphones would make this easier but I had no need for it. I was generally glad when this popped up in the rotation. Whack a Chump was a bit harder than Penguin Popper because there is no set pattern and the additional challenge of not hitting the fake penguins. But it wasn't too bad. I was glad when this popped up in the rotation.
Super Sling and Slippery Slope were the 2 I dreaded and the ones I messed up the most on. Super Sling doesn't give you much indication of where your sling will go. The Pterodactyls have varied speeds so you can't rely on pattern recolonization and reactions. And there's time pressure as taking too long counts as a miss. And it kept popping up in the rotations for some reason!
Slippery Slope was stressful because of the motion controls and how wild later versions of it were.
"The Cooper Open - Have a 20 hit rally with Bentley in each hideout." There are 6 hideouts in the game. In each hideout there is a table tennis table where you as Sly can play a round of table tennis with Bentley. I question the inclusion of it but I suppose it can be a nice distraction. This trophy requires you get a sequences where both you and Bentley hit the ball back and forth 10 times each (or 20 times overall) without missing. And repeat for each of the 6 tables. I found Bentley kept messing up so I had to intentionally hold back and avoid making good shots and try and hit the ball towards him. The main issue is the fact you have to repeat it 6 times. I feel it would be better off just once and as nothing is really added by doing it 6 times. If anything, it's more annoying given the long load times to switch hideouts and Bentley's random AI.
"Hassan Would Be Proud - Pickpocket a full collection of every item in the game." Each of the 6 or so locations have around 3-4 items that can be pickpocketted from guards. The main issue with this trophy is that it doesn't keep track of which items you have already pickpocketed in any way. The game already tracks how many treasures and masks you've found per general area but not pickpocketted items.
I only got this trophy by planning on systematically going through every location in the game and pickpocketting every enemy item and noting down which ones I found.....only to get it in the first level when I used Murray's shake move on some rat enemies. Enemies that you never encounter or have a reason or opportunity to naturally pickpocket. I guess 2013 me had already gotten 99% of these items previously.
"Navigate Like Drake - Take a look at every map in every episode". I found this trophy really annoying. The way it works is that every location in the game, including linear interiors that are exclusive to missions and even the hideouts, have a map you can look at by pressing SELECT. The game doesn't keep track of which locations you've seen the map of. So I had to systamatically play the game from the first mission and press SELECT whenever I entered a new interior. Then quit out and play the next mission and repeat. It popped for me in Episode 4 so somehow, 2013 me had looked at all the maps in Episode 5 without realizing it.
I don't like this trophy. It doesn't really add anything. The player would already be looking at the maps in the hub worlds where they would be at their most useful since those are open world sections. They have no real reason to use the map in linear interiors. And even less useful in hideouts as these aren't even explorable. They are basically just menus that happen to have a 3D background. I'd be more forgiving of this trophy if the map showed collectibles at least. That way, players have more of a reason to use this feature.
Shout out to the Lazy Trunk Spa & Lounge. A secret area in the game that contains a mask collectible and counts for the trophy with a unique map. No mission ever goes here. So even if you were to play diligently and open the map for every area you encounter, you'd still miss this. I only knew this existed because the trophy guide I looked at told me about it so I decided to tag this area while doing the "Get to the Chopper" trophy.
"Hero Tech - Battle with a secret weapon" Once you collect 50 Sly masks. You unlock Ratchet's wrench from Ratchet and Clank. This weapon even turns the coins you collect into bolts. Collecting 60 Masks unlocks Cole's Amp from inFAMOUS. This can electrocute the enemies you hit. I chose to use Cole's Amp to get the trophy as a tribute to inFAMOUS. Killed by Ghost of Tsumia 😭. May it rest in peace. Gone too soon.
That covers all the miscellaneous trophies. Now for the collectibles and arcades.
Sly 4 has a bunch of different collectibles scattered in each of its 6 episodes.
Bottles: Each hub world contains 30 bottles. Collecting all of them gives you access to unlock a safe hidden somewhere in the hub world. Unlocking that safe rewards you a special treasure. Bottles make a "clinking" sound when you're near them so if you're having a hard time finding them, try going into the game's settings and turning down the music and voice sounds. If you find the safe in Episode 3, the special treasure it gives you will highlight bottles and safes in every other episode on your map which is quite nice. I wish the game did this more often. If it hides collectibles from the player, at least give the player an endgame ability to highlight them. It makes it more feasible and fun to complete these tasks instead of combing every last inch (or looking up a guide).
Treasures: Each hub world has around 11 treasures scattered all around. The gimmick here is that in order to collect them, you first need to find where they are in the hub world. Then once you pick them, you need to race back to your hideout under a certain time limit and without taking any damage. If you mess up, you need to repeat the process. The treasures generally require you to have all of Sly's costumes. And a couple require you to be playing as Sir Galleth because England has increased gravity for some reason. Some of these treasures are really well hidden. Requiring you to go to these holes in the middle of nowhere which then require you to switch between some of Sly's costumes. Like, if you open the map when picking some of these up, you'll find Sly is located beyond the borders of the area.
I found it way more fun to race back to the hideout than actually finding them. It was tedious to find many of them because of how well hidden they are. There is no tool or item in the game that can help mark them on your map. Well, I say that. Supposedly, if you have both the PS3 and VITA versions of the game and play them at the same time, you can use the VITA like a scannebinoculars to locate these treasures. And then use the Cross Save feature to nab them in both versions. I only have the VITA version so no luck for me. Again, I'd argue it would be better if there was an endgame upgrade or tool you could get that would mark the treasures like how the game does it for bottles. There isn't even a "clinking sound" or any help for these.
Anyway, collecting all the treasures for an episode unlocks the arcade machine minigame for that episode.
Also sidenote, but this game has the worst map screen that still somehow can be useful. The map gives a top down view of the area but with a blue filter. This makes it harder and more annoying to navigate and use landmarks for reference. Especially on the VITA with its smaller screen. There are also no icons on the map (aside from bottles, safes and objectives) or the ability to make your own markers. The VITA version makes it worse as you can't even use the buttons to navigate the map. You have to use the touchscreen even though that's not how it is in the PS3 version. But you can still use it to know where you are and where collectibles can be from guides. It's technically readable and useful but just barely. I've never seen a map in a game so perfectly walk the line between useful and annoying.
The next collectible are Sly Masks. There are 60 total and around 11 per Episode. Collecting them unlocks skins and some goodies. But the catch with them is that they can be anywhere. There can be a couple in the hub world. But also couple during select missions and even some in the arcade minigames. There's no way to know where any of them are. They generally tend to be really well hidden even if you are trying to scour every area.
Again, I wish there was a way to highlight them. The game's long load times make it a chore to switch episodes or missions so it's tedious to try searching for them manually.
Now it's time to talk about the arcades. Sly 4 has 3 arcade minigames that are used in both the main missions and have a harder version in the arcades in hideouts. The arcade versions of these minigames are harder, go on for much longer and can have secret paths that lead to portals that reward you with points and some of them even have Sly masks. You need to beat the high scores to get the trophies
The first minigame is "Alter Ego". This has you play this 2D auto scrolling twin stick shooter minigame where you must avoid enemies and collect these "ionic bits". Collecting 5 yellow bits levels you up so your weapons get more powerful. At level 10 you have shoot crazy fast, can launch missiles and have floating drones that can damage enemies around you. But whenever you take damage, you drop an entire level. And you get left behind as the level autoscrolls, you respawn at level 0. You can also collect blue bits which can give you a grenade explosion around you.
Personally, I don't really like this minigame. It's fine when playing casually as a change of pace but grinding the high score isn't great. Since it is an autoscroller it is entirely possible you don't have enough points to match the high score and you won't know until its too late, wasting your time. I also found the hitboxes a bit too small. Making items more annoying to pickup.
The key to success is finding the right balance between collecting yellow bits as they give points and level you up (and how high your level is acts as a multiplier for your score) and killing enemies since they give more points. As well as avoiding taking damage and maintaining level 10 as much as possible and knowing where the secret paths are so you can get more points as well as level up if you have messed up.
The second minigame is "System Cracker". Here, you guide a little space ship looking thing through 2D levels in top down twin stick shooting sections. This isn't an autoscroller. You need to explore levels looking for keys and shooting enemies. There are 3 ships you can switch between by going onto specific coloured pads and each ship has its pros and cons. The green ship you start with does decent damage and has decent health and can carry keys. So it's a jack of all trades master of none kinda ship. The pink ship literally resembles a tank. It fires slower and at a shorter range but does more damage and has more health. It's also necessary for destroying pink crystals to progress. The blue ship has floatier handling and faster speeds. Its shots also bounce off walls and it can draw a line which can activate switches and damage enemies. It is weaker than the green ship though.
I actually really enjoyed this minigame and was happy whenever it comes up. It even feels the most fleshed out of the 3. Like, I feel it could even be released as a small standalone game with some tweaking and expansion. I'd probably play a mobile version of this in my free time.
I like how varied the levels can be. You can have a lot of different threats and mini-puzzles and even scenarios where you have to keep switching between ships on the fly to damage enemies. Like, there's this one enemy that's made up of orange, blue and pink hexagons that require you to switch between all 3 ships and use their abilities to damage it. It's quite fun. Damage one ship takes is "saved" on that ship. So if you take 50% damage with the green ship and switch to the pink one, the pink one will have 100% health. But whenever you switch back to the green one, you will be back at 50% health. So mistakes have consequences requiring you to make decisions accounting for them without being too overbearing.
Beating the high scores for the associated arcades is very easy. For one, there is no time limit or pressure so you’re free to take your time and play carefully. On top of that, the mode is very generous with points. Whereas Alter Ego only gives you points for killing enemies and picking up bits (and you need to get and maintain a multiplier for decent times), System Cracker gives you points even for shooting obstacles and barricades in your way. In Alter Ego, I was scraping for points until the very end. In System Cracker, I had more than enough points by the halfway mark.
I suppose the game could have balanced this by increasing the points threshold and rewarding extra points for taking less time to complete sections but I’m not complaining.
The third and worst minigame is “Spark Chaser”. Here you must guide a little electric ball across these maze like areas with gaps that end your attempt if you fall down them and these pinball like bounce pads that bounce you really far. There’s also a time pressure. You have around 20 seconds to get as far as possible with more time added as you pick up these purple clock icons.
The biggest issue is that it’s entirely controlled by motion controls. And this makes me experience worse on VITA. Seriously, I very nearly quit playing. This post was almost titled “I gave up trying to Platinum Sly 4”.
With the PS3 version, at least titling the remote doesn’t also affect your view of the screen. You can look at the game and play it the same as you normally would. But in the VITA version, the “neutral” position where no input is registered by the system is placing the VITA flat with its screen facing up. The standard “screen facing you” position registers as down.
The end result is a frustrating experience. This minigame requires really fine precision given how easy it is to fall off and the time pressure requires you both be fast and more precise to collect time pickups. On top of that, your view is constantly being messed with due to how much you need to tilt the system from odd angles. Especially how tilting “up” really makes it hard to see. Oh, and the dialogue from Bentley as you bounce gets really annoying and repetitive.
It’s barely tolerable in regular missions since those don’t require as much precision or speed. And even then, the usage there in 2013 was suspect to begin with. I only completed this because there’s a cheese where if you can get enough time early on, you can then keep bouncing on certain pads which give around 20 points per bounce. When I played “normally”, I’d get around 300 points with the high score being 1000 points. Using the cheese, I averaged around 990 points and managed to get lucky to win with 1010 points.
Tangent Time:
I’ve said it before. Motion controls work best when they complement existing controls in an optional way or in more restrained ways. I love it when games have gyro aiming since that can help compensate when aiming with sticks with small fine corrections. It works here because the sticks do most of the work and the gyro sensors work where they are best suited.
Or in many mobile racing games, steering is often done by tilting your phone. I enjoy this because there is only one axis you need to tilt your phone, the screen often rotates in conjunction so your view is preserved and it’s more intuitive to feel the “range” of rotation and how it corresponds to steering.
Hell, even ignoring these approaches, motion can still be used in worthwhile ways. Such as by mapping an extra action that is infrequent if all other buttons are occupied. The Mario games on Wii map a “spin” when you jump and shake the remotes giving Mario a bit of grace allowing him to make slightly further jumps or correct a bad jump. Call of Duty MW1 on Wii allowed you to assign certain commands to custom motions of the controller and nunchuck. So you could map stuff like jumping, moving and shooting to buttons but map reloading to smacking the nunchuck to the Wii Mote or plunge the Wii Mote forward to do a melee attack or tilting the Wii Mote to bring out a grenade or alt fire.
Even Resistance 1: Fall of Man had a neat idea. You could quickly tilt the controller left to bring up the Scoreboard screen without needing to take your thumbs off the sticks or stop moving. The Soulsbourne games allow you to quickly do emotes without needing a menu by holding the interact button and quickly tilting the controller in certain directions.
I bring all this up to highlight how Sly 4’s use of motion controls are a failure on every level. They’re mostly used in place of minigames as the sole method of control. So all the issues of motion controls (such as the lack of broad control and feedback) are front and centre. The only place where the motion controls are understandable is when firing arrows as you can then control the arrow after it’s fired using both the sticks and gyro aiming. But even then, the lack of any ability to tune the gyro sensitivity or even invert the controls hampers any use it could have had.
I don’t mind the idea of Sly 4 having decent motion controls. There are places where I can see it being beneficial. In addition to shooting and guiding arrows, I can see it being useful when you have to use the binoculars. Especially as Bentley as you need to shoot darts precisely.
Or, here’s a gimmicky one: you can bind certain costumes or tools to also be selected by quickly tilting the system. Even though using the D-pad for a quick select would be faster, it would still be a better use of motion controls for Sly 4 than most of what’s currently there.
End Tangent.
Back to getting all the trophies, the final arcade machine, unlocked only when you’ve gotten all the treasures in every other episode, is very easy. It has “3 rooms”, one featuring every minigame thus far. But the high score requirements are really low and rooms aren’t as tough as prior versions. You can easily get the high score in the first area which is the Alter Ego one. Even if you miss it there, the second area is Spark Runner but you can keep reloading the checkpoint to preserve your score. So you can get some time clocks, reload a checkpoint when you’re close to running out of time or about to fall off and repeat until you get the high score.
You do need to get past the Spark Runner section to the 3rd and final section that uses System Cracker's gameplay in order to get a hidden Sly Mask, but it's far easier than the dedicated Spark Runner arcade minigame as the section is shorter, is more generous with Time Pickups, has easier level design and lets you reload a checkpoint if you're about to fail which doesn't end the run.
So yeah, Sly 4 Thieves in Time was....inconsistent game to platinum. I enjoyed the base gameplay, System Cracker, the various challenge trophies and the mini speedruns for collecting treasures. I didn't enjoy finding the collectibles and doing some of the other minigames. I hated Spark Runner.
If the game had more ways of tracking collectibles, fewer minigames and better load times, I'd gladly recommend it as a fun game to platinum.
As for the base game itself, I am mixed on it. The gameplay is arguably the best in the series. Sly's movement and costumes are so fun to play around with. Murray, Bentely and Sly's ancestors are also fun changes of pace during missions.
The story is lacking. My main issue is that it doesn't feel like it realizes its following up Sly 3. The story so casually undoes the ending of Sly 3 to get Sly 4's story going. I get it, that's what a sequel has to do. But the way it does it really undermines Sly 3. It's also much more lighthearted and doesn't have as much of a theme or focal point as its predecessors. Sly 1-3 explored the theme of legacy and the consequences of adhering to it so tightly. A major aspect of Sly 3 was Sly realizing the Cooper Vault wasn't worth dying for. It's what prompts him to fake his amnesia and retire with Carmilita in the end. So for Sly 4 to then have Sly have an itch to steal just for the fun of it, it's sending mixed messages here.
In addition, Sly is really casual about the fact Carmilita now knows about his betrayal and has broken up with him. Seems like that should have been a bigger deal. In fact, that kind of "casual-ness" persists throughout the story. Sly doesn't really have much of an arc or any real heartfelt moments with his ancestors. Nor do they seem to really care their decedent from the future is here with them.
If I could have tweaked the story to address these points, here's what I would have done:
I'd have the story open with Sly, Bentley and Murray enjoying their "retirement" and have no plans of thieving. I'd go so far as to have Sly even scoff at the idea of him ever wanting to be a thief. Then when the pages of the Thievus Racconus are dissapearing, Sly, Bentley and Murray have to reluctantly unretire to try stopping them. There would be dialogue during the opening mission of Sly being worried if they get caught as it would undo their happy ending. And then when Carmilita catches Sly, Sly at first is flustered and tries to explain the situation to Carmilita who isn't having any of Sly's BS. Sly is forcibly extracted by the gang and then they time travel. As they are time travelling. Sly is upset that, in order to go literally defend the Cooper Legacy, he has to give up his happy relationship and can't be repaired now. That even if they fix the problem, they'll be on the run forever now. Murray had to give up his professional career as well.
Already, I feel this introduction has a few things going for it. It respects the ending of Sly 3 and keeps the characters in more character, as well as putting more heat on Le Paradox. Sly 4 had to rip away the happy ending that was Sly 3. The characters know that and aren't happy about it. There is immediate consequences. And that heat can be directed at Le Paradox when he comes later.
I'd also like if all of the ancestors Sly met had different reactions to both him and the Cooper legacy and how it affects Sly's arc.
For example, lets say when he meets Riochi Cooper, Ricohi is initially disappointed in Sly as the future Cooper decendent as Sly doesn't act honourably or respect the legacy or something like this. Something that makes Sly start to question if it's even worth defending the Cooper Legacy. Bentely is the voice of reason here and mediator that gets the gang to work as well as they can.
Then when Sly meets Tennessee Cooper, Sly is initially expecting another traditionalist ancestor that cares a lot about the Cooper Legacy. But Tennessee is kinda the opposite of Riochi in that Tennasee doesn't care about the legacy in the same way. He adds his own spin and contributions but also uses the knowledge from it to do his own thing. Perhaps Tennessee is this Robin-Hood esque figure who uses his heisting skills to steal from the corrupt ruling class and give to the lower class. The point being that through Tennessee, Sly considers another aspect of the Cooper Legacy on how he's not that beholden to it and can potentially make it his own.
Then when Sly meets Bob, part of Bob's training is also from Sly as Sly teaches him some of the Cooper moves he knows. Since Bob is the first Cooper ancestor, he has no bias towards the legacy or any knowledge. So he's far more grateful and begins to use his new skills in helpful ways. Causing Sly to wonder if he could use the Cooper Legacy in more ways.
It's a similar situation for Sir Galleth. And for Selim, perhaps by that point, Sly has a newfound outlook and appreciation for the Cooper Legacy and ways on how he can improve it or make it his own that he encourages Selim not to retire or to retire in such a way where he could help people or something like that.
So yeah, there's this theme now of "Don't let the past define you now. You can make it your own and grow past its flaws". Which I feel would give Sly 4 more of a punch. I am basically copying Metal Gear Solid 4 and Assassin's Creed though.
I also feel it would be better if Penelope wasn't the villain of episode 4. It seems to contradict her character from past games and the explanation given for her heel turn doesn't really hold water. I feel the story would be better if Penelope had the role Dmitri has where she's their help in the present and the Knight was a new character. But if you need to have Penelope as the antagonist, have her be under mind control or something. That way the team has the conflict of how will they stop the plan without hurting their friend. But if you really insist on Penelope being a full on antagonist now by her own choice, perhaps flesh out her motivations more? Maybe something like "she sees how Bentley will never reach his full potential as the Bill Gates of the world because of his criminal past that requires him to lay low and not take public credit for his inventions. So she's trying to erase the Coopers so Bentley will have never met Sly". That would at least be more than "I want money".
Everything else, I feel works more or less.
I will note that the cliffhanger ending was a weird choice given that this game wasn't projected to sell well and kinda pigenholes any story Sly 5 would be going for. Plus, it being locked behind the platinum trophy means only a small portion of the few players that played Sly 4 would even know about it.
So yeah, that's my take on platinumming Sly 4: Thieves in Time. What do y'all think?
Next up for me is platinumming every Spider-Man game on PS VITA. See you then.
submitted by coolwali to patientgamers [link] [comments]


2023.05.30 22:07 LeagueOfHerStone Mya Grafton, Lady Regent of Gulltown

Mya Grafton, Lady Regent of Gulltown

PC Details

Discord Username: EmpressEcho#1312
Character Name and House: Mya Grafton
Age: 38
Appearance: Mya
Gift: Admiral
Skills: Shipwright, Courtly, Architect, Sailing (e)
Talent(s): Cartography, Diplomacy, Gardening
Starting Title(s): Lady Regent of Gulltown, Captain of the Azure
Starting Location: King's Landing
Family Tree: The Graftons
Alternate Characters: Roslin Tully

PC Timeline

169 AC - Mya Grafton is born to Lord Albard Grafton and his wife, Ysabel Celtigar. The third child, and a daughter besides, little is expected of her.
172 AC - A younger brother is born to Albard and Ysabel, named Osric.
176 AC - A younger sister is born to Albard and Ysabel, named Henrietta.
177 AC - A young Mya gets into an accident stowing away on one of her father's ships and is rushed to the maesters. She recovers, but it leaves her with a lasting mark, although her interest in the waves isn't diminished.
179 AC - A younger sister is born to Albard and Ysabel, named Alyssa.
185 AC - A sickness takes Mya’s younger sister, Alyssa. The family enters a period of mourning.
186-187 AC - Mya’s eldest brother Godric leaves to fight in the Red War. He does not return. His bastard children are taken in by Lord Allard, being raised alongside the legitimate Graftons.
187 AC - Mya is given the choice of who she wishes to marry. She selects and subsequently marries a minor knight, Ser Jasper Lynderly, less for prestige than their shared interests outside typical marriage. Later that year she gives birth to their first child, named Olyvar.
188 AC - Mya’s elder brother Edric dies when, on a fishing accident, he falls overboard and drowns.
189 AC - Mya has two more children, twins named Eon and Arwen. They are the last children the couple will ever have.
191 AC - As Lord Allard grows older, his children begin to pick up more and more of the duties of running Gulltown. Mya takes a central role in all this, attempting to prove herself to her father.
192 AC - Mya’s younger brother Osric dies, falling from his horse during a ride. With the last of her brothers dead, Mya becomes the heir to Gulltown.
198 AC - With Lord Allard’s health failing, Mya is named Lady Regent of Gulltown to rule in his name.
205 AC - Mya’s eldest son Olyvar is granted the family’s ancestral sword and soon after joins the Kingsguard.
207 AC - Mya and the remaining Graftons make their way to King’s Landing for a feast.

AC Details

Character Name and House: Olyvar Grafton
Age: 20
Appearance: Oly
Gift: Champion
Skills: Swords (M), Knightly, Defender
Talent(s): Drinking, Troublemaking, Disappointing his mother
Starting Title(s): Knight of the Kingsguard, Wielder of Mother's Mercy
Starting Location: King's Landing

AC Timeline

187 AC - Olyvar Grafton is born, the first child of Mya Grafton and Jasper Lynderly
189 AC - Olyvar is joined by a pair of twins born to Mya and Jasper, named Eon and Arwen
197 AC - Olyvar squires under Ser Gerold Marbrand.
205 AC - Olyvar is knighted by Ser Gerold and granted Mother's Mercy, soon thereafter joining the Kingsguard
207 AC - Olyvar's family joins him at King's Landing for a feast

Archetype NPCs

Ser Jasper Lynderly - Polearms
Arwen Grafton - Beastmaster
submitted by LeagueOfHerStone to FieldOfFire [link] [comments]


2023.05.30 22:04 Foxone_11 Hi, i'm new here, i just wanted to say that after watching amphibia and the owl house, i wanted to give a chance to gravity falls. I just finished season 1 and HOLY COW! THIS SHOW IS AMAZING! After all these years there was a fantastic show right behind me.

submitted by Foxone_11 to gravityfalls [link] [comments]


2023.05.30 21:58 NicktheDouglas ThatGFFAN made a Starter Pack Guide to every single year of Gravity Falls' life. From 2012 to 2016!

ThatGFFAN made a Starter Pack Guide to every single year of Gravity Falls' life. From 2012 to 2016! submitted by NicktheDouglas to animatedtvshows [link] [comments]


2023.05.30 21:57 andrew0479 (Selling) Creed 3 / Justice League x RWBY: Super Heroes and Huntsmen P1 / Three Thousand Years of Longing / Cocaine Bear / Magic Mike's Last Dance / May Universal /Babylon / Tar / Nope /The Fabelmans / Mortal Kombat Legends: Snow Blind / Till (2023) / Gigi & Nate / Honk for Jesus. Save Your Soul

PayPal Friends and Family please.
May Universal Rewards
12 Monkeys 4K
Assault On Precinct 13 (2005)
The Black Dahlia (2006)
Being John Malkovich
Fifty Shades of Grey (Theatrical or Unrated) 4K
I Now Pronounce You Chuck and Larry
Larry Crowne
Snow White and the Huntsman (Theatrical or Extended) 4K
This is 40 (Theatrical or Unrated)
Welcome to Marwen 4K
4K / HD iTunes
Agent Game (2022) - 4K - iTunes - $5.00
Babylon (2023) - 4K - iTunes - $7.00
Clerks III (2023) - 4K - iTunes - $6.00
Clifford: The Big Red Dog (2022) - 4K - iTunes - $6.00
Despicable Me 2 (2013) - 4K - iTunes (split) - $5.00
Detective Knight: Rogue - 4K - iTunes - $6.00
Divergent (2014) - 4K - iTunes (split) - $5.00
Ender's Game (2013) - 4K - iTunes (split) - $5.00
Gigi & Nate (2023) - 4K - iTunes - $6.00
Infinite (2022) - 4K - iTunes - $5.00
Jurassic Park - The Lost World (1997) - 4K - iTunes (split) - $4.00
Mission Impossible Rogue Nation (2015) - 4K - iTunes (split) - $5.00
National Champions (2022) - 4K - iTunes - $5.00
Paws of Fury - The Legend of Hank (2022) - 4K - iTunes - $6.00
Scream (2022) - 4K - iTunes - $5.00
Smile (2023) - 4K - iTunes - $6.00
Sonic the Hedgehog 2 (2022) - 4K - iTunes - $5.00
Star Trek (2009) - 4K - iTunes (split) - $5.00
Star Trek: Into the Darkness (2013) - 4K - iTunes (split) - $5.00
Teenage Mutant Ninja Turtles (2014) - 4K - iTunes (split) - $5.00
Terminator Genisys (2015) - 4K - iTunes (split) - $5.00
The Bourne Legacy (2012) - 4K - iTunes (split) - $5.00
Till (2023) - 4K - iTunes - $6.00
Full TV Seasons
Game of Thrones - Season 4 - HD - GP (split) - $4.00
Superman & Lois - The Complete Season 2 (2022) - Vudu - $7.00
Funimation
My Hero Academia Season 4 (2020) 25 Episodes - HD - Funimation - $7.00
My Hero Academia Season 4 Part 1 (2020) 12 Episodes - HD - Funimation - $5.00
My Hero Academia Season 4 Part 2 (2020) 12 Episodes - HD - Funimation - $5.00
4K / HD / SD movies
3:10 To Yuma (2007) - 4K - Vudu - $5.00
A Man Called Otto (2023) - SD - MA - $5.00
A Man Called Otto (2023) - HD - MA - $7.00
Alita - Battle Angel (2019) - HD - MA Vudu GP - $5.00
Batman: The Doom That Came to Gotham (2023) - HD - MA Vudu - $7.00
Beast (2022) - HD - MA Vudu - $6.00
Bohemian Rhapsody (2018) - HD - MA Vudu GP - $5.00
Broken City (2013) - HD - Vudu - $5.00
Bullet Train (2022) - HD - MA - $6.00
Catwoman: Hunted (2022) - HD - MA Vudu - $5.00
Cocaine Bear (2023) - HD - MA Vudu - $8.00
Creed 3 (2023) - HD - Vudu - $8.00
Death on the Nile (2022) - HD - MA Vudu (split) - $5.00
Despicable Me 2 (2013) - HD - Vudu (split) - $5.00
Diary of a Wimpy Kid - Dog Days (2012) - HD - MA Vudu iTunes GP - $5.00
Diary of a Wimpy Kid - The Long Haul (2017) - HD - MA Vudu iTunes GP - $5.00
Divergent (2014) - HD - Vudu (split) - $4.00
Downton Abbey (2022) - HD - MA Vudu - $5.00
Elvis (2022) - HD - MA Vudu - $5.00
Ender's Game (2013) - HD - Vudu (split) - $4.00
Fast & Furious: 8 Movie Collection (2020) - 1 code for all 8 - HD - MA - $20.00
Fast and the Furious 6 extended - 4K - MA - $4.00
Fast and the Furious 6 - 4K - MA - $4.00
Fast & Furious 6 (Extended Edition) (2013) - HD - MA Vudu - $5.00
Fast & Furious 7 (Extended Edition) (2015) - HD - MA Vudu - $5.00
Firestarter (2022) - HD - MA Vudu - $5.00
Heaven is for Real (2014) - HD - MA - $4.00
Honk for Jesus. Save Your Soul (2022) - HD - MA Vudu - $6.00
Hot Seat (2022) - HD - Vudu GP - $5.00
Hunger Games (2012) - HD - Vudu Fandango - $4.00
Hunger Games: Mockingjay - Part 1 (2014) - HD - Vudu (split) - $4.00
Infinite (2022) - HD - Vudu - $5.00
Jarhead 2: Field of Fire (unrated) (2014) - HD - MA - $5.00
Jurassic World: Dominion Theatrical & Extended Cut (2022) - 1 Code both versions - HD - MA - $6.00
Justice League x RWBY: Super Heroes and Huntsmen, Part One (2023) - HD - MA Vudu - $7.00
King Kong (2005) - HD - Vudu (split) - $5.00
King Richard (2022) - SD - MA Vudu - $4.00
Lyle, Lyle, Crocodile (2023) - HD - MA - $6.00
Magic Mike's Last Dance (2023) - MA Vudu - $7.00
Marksman (2021) - HD - MA Vudu - $5.00
Minions: The Rise of Gru (2022) - HD - MA - $5.00
Mission Impossible Rogue Nation (2015) - HD - Vudu (split) - $4.00
Mortal Kombat Legends: Snow Blind (2022) - HD - MA Vudu - $6.00
Nope (2022) - HD - MA Vudu - $7.00
Paws of Fury - The Legend of Hank (2022) - HD - Vudu - $5.00
Resident Evil: Retribution (2012) - HD - MA - $5.00
Spider-Man: Far From Home (2019) - HD - MA - $5.00
Spider-Man: Far From Home & Spider-Man: Homecoming (1 code) - HD - MA - $8.00
Spider-Man: Into the Spider-Verse (2018) - HD - MA - $6.00
Spider-Man: No Way Home (2022) - SD - MA - $5.00
Star Trek (2009) - HD - Vudu (split) - $5.00
Star Trek: Into the Darkness (2013) - HD - Vudu (split) - $5.00
Taken 2 (2012) - HD - Vudu (split) - $5.00
Taken 2 (2012) - HD - iTunes (split) - $5.00
Tar (2023) - HD - MA Vudu - $7.00
Teenage Mutant Ninja Turtles (2014) - HD - Vudu (split) - $5.00
Terminator Genisys (2015) - HD - Vudu (split) - $5.00
The Bad Guys (2022) - HD - MA Vudu - $5.00
The Fabelmans (2023) - HD - MA Vudu - $7.00
The Last Duel (2022) - HD - MA Vudu - $4.00
The Last Duel (2022) - HD - GP - $4.00
The Lorax (2012) - HD - MA Vudu - $4.00
The Matrix: Resurrection - HD - MA Vudu - $4.00
The Menu (2023) - HD - MA Vudu - $6.00
The Menu (2023) - HD - GP - $5.00
The Other Woman (2014) - HD - MA Vudu iTunes GP - $5.00
The Woman King (2023) - HD - MA - $6.00
Three Thousand Years of Longing (2022) - HD - Vudu - $7.00
Thunderstruck (2012) - HD - MA Vudu - $4.00
Ticket To Paradise (2023) - HD - MA Vudu - $6.00
Trolls (2016) - HD - MA - $5.00
Uncharted (2022) - HD - MA - $5.00
Venom (2018) - HD - MA - $5.00
Vivo (2022) - HD - MA - $5.00
Where The Crawdads Sing (2022) - HD - MA - $6.00
Wonder Woman (2017) - HD - MA Vudu - $5.00
Zero's and One's (2022) - HD - Vudu GP - $5.00
Disney / 4K split
Avengers Endgame (2019) - iTunes 4K only (split) - $5.00
Captain American: Winter Soldier (2014) - 4K - iTunes only (split) - $5.00
Captain Marvel (2019) - 4K - iTunes only (split) - $5.00
Iron Man 3 (2013) - 4K - iTunes only (split) - $5.00
The Santa Clause 1 - 4K - iTunes (split) - $5.00
The Santa Clause 2 - 4K - iTunes (split) - $5.00
The Santa Clause 3 - 4K - iTunes (split) - $5.00
Star Wars - The Force Awakens - 4K - iTunes only (split) - $5.00
The Little Mermaid - 4K - iTunes only - $6.00
Ralph Breaks The Internet: Wreck-It Ralph 2 (2018) - 4K - iTunes only - $5.00
Disney / HD split
101 Dalmatians (1961) - HD - MA Vudu iTunes (split) - $6.00
Ant-Man & the Wasp (2018) - HD - GP (split) - $5.00
Avengers Endgame (2019) - HD - GP (split) - $5.00
Big Hero 6 (2014) - HD - GP (split) - $5.00
Black Widow (2021) - HD - MA Vudu (split) - $5.00
Black Widow (2021) - HD - GP (split) - $5.00
Captain America: The First Avenger (2011) - HD - GP (split) - $6.00
Captain America: Civil War (2016) - HD - GP (split) - $5.00
Captain America: Winter Soldier (2014) - HD - GP (split) - $5.00
Cars 3 (2017) - HD - GP (split) - $5.00
Coco (2017) - HD - GP (split) - $5.00
Cruella (2021) - HD - MA Vudu (split) - $5.00
Cruella (2021) - HD - GP (split) - $5.00
Doctor Strange in the Multiverse of Madness (2022) - HD - GP (split) - $4.00
Encanto (2022) - HD - MA Vu (split) - $4.00
Encanto (2022) - HD - GP (split) - $4.00
Finding Dory (2016) - HD - GP (split) - $4.00
Fox and the Hound 2 (2006) - HD - MA Vudu iTunes (split) - $5.00
Iron Man 3 (2013) - HD - GP (split) - $5.00
Jungle Cruise (2022) - HD - MA Vudu (split) - $4.00
Jungle Cruise (2022) - HD - GP (split) - $4.00
Lady and the Tramp (1955) - HD - MA Vudu iTunes (split) - $6.00
Lady and the Tramp (1955) - HD - GP (split) - $6.00
Lightyear (2022) - HD - MA Vudu (split) - $4.00
Lightyear (2022) - HD - GP (split) - $4.00
Lion King (1994) - HD - GP (split) - $5.00
Luca (2021) - HD - MA - $4.00
Luca (2021) - HD - GP - $4.00
Monsters University (2013) - HD - MA Vudu (split) - $6.00
Mulan (2021) - HD - GP (split) - $5.00
Pinocchio (1940) - HD - MA Vudu iTunes (split) - $6.00
Pinocchio (1940) - HD - GP (split) - $6.00
Planes (2013) - HD - MA Vudu iTunes (split) - $5.00
Planes Fire & Rescue (2014) - HD - MA Vudu iTunes (split) - $5.00
Ralph Breaks The Internet: Wreck-It Ralph 2 (2018) - HD - GP (split) - $5.00
Solo - A Star Wars Story (2018) - HD - GP (split) - $5.00
Shang-Chi and the Legend of the Ten Rings (2021) - HD - MA Vudu (split) - $5.00
Shang-Chi and the Legend of the Ten Rings (2021) - HD - GP (split) - $5.00
Star Wars - The Force Awakens - HD - GP (split) - $5.00
Star Wars - The Last Jedi - HD - GP (split) - $5.00
The Incredibles 2 - HD - GP (split) - $65.00
The Santa Clause 1 - HD - GP (split) - $5.00
The Santa Clause 2 - HD - GP (split) - $5.00
The Santa Clause 3 - HD - GP (split) - $5.00
The Sword in the Stone (1963) - HD - iTunes MA Vudu (split) - $6.00
The Sword in the Stone (1963) - HD - GP (split) - $6.00
Thor: Love and Thunder HD - MA Vudu (split) - $5.00
Thor: Love and Thunder HD - GP (split) - $4.00
Toy Story (1995) - HD - GP (split) - $5.00
Turning Red (2022) - HD - MA Vudu (split) - $4.00
Turning Red (2022) - HD - GP (split) - $4.00
submitted by andrew0479 to DigitalCodeSELL [link] [comments]


2023.05.30 21:52 NicktheDouglas That’s great to hear!

That’s great to hear! submitted by NicktheDouglas to animatedtvshows [link] [comments]


2023.05.30 21:48 Agent_476 was watching the gravity falls lost legends comic dub and…

was watching the gravity falls lost legends comic dub and… submitted by Agent_476 to Miitopia [link] [comments]


2023.05.30 21:30 -William-Afton- Recommendations based on the albums I've finished

My favourites:
Color Decay - TDWP almost got to my top 20.
submitted by -William-Afton- to musicsuggestions [link] [comments]