Elden ring black wolf knight armor

(Selling) Creed 3 / Justice League x RWBY: Super Heroes and Huntsmen P1 / Three Thousand Years of Longing / Cocaine Bear / Magic Mike's Last Dance / May Universal /Babylon / Tar / Nope /The Fabelmans / Mortal Kombat Legends: Snow Blind / Till (2023) / Gigi & Nate / Honk for Jesus. Save Your Soul

2023.05.30 21:57 andrew0479 (Selling) Creed 3 / Justice League x RWBY: Super Heroes and Huntsmen P1 / Three Thousand Years of Longing / Cocaine Bear / Magic Mike's Last Dance / May Universal /Babylon / Tar / Nope /The Fabelmans / Mortal Kombat Legends: Snow Blind / Till (2023) / Gigi & Nate / Honk for Jesus. Save Your Soul

PayPal Friends and Family please.
May Universal Rewards
12 Monkeys 4K
Assault On Precinct 13 (2005)
The Black Dahlia (2006)
Being John Malkovich
Fifty Shades of Grey (Theatrical or Unrated) 4K
I Now Pronounce You Chuck and Larry
Larry Crowne
Snow White and the Huntsman (Theatrical or Extended) 4K
This is 40 (Theatrical or Unrated)
Welcome to Marwen 4K
4K / HD iTunes
Agent Game (2022) - 4K - iTunes - $5.00
Babylon (2023) - 4K - iTunes - $7.00
Clerks III (2023) - 4K - iTunes - $6.00
Clifford: The Big Red Dog (2022) - 4K - iTunes - $6.00
Despicable Me 2 (2013) - 4K - iTunes (split) - $5.00
Detective Knight: Rogue - 4K - iTunes - $6.00
Divergent (2014) - 4K - iTunes (split) - $5.00
Ender's Game (2013) - 4K - iTunes (split) - $5.00
Gigi & Nate (2023) - 4K - iTunes - $6.00
Infinite (2022) - 4K - iTunes - $5.00
Jurassic Park - The Lost World (1997) - 4K - iTunes (split) - $4.00
Mission Impossible Rogue Nation (2015) - 4K - iTunes (split) - $5.00
National Champions (2022) - 4K - iTunes - $5.00
Paws of Fury - The Legend of Hank (2022) - 4K - iTunes - $6.00
Scream (2022) - 4K - iTunes - $5.00
Smile (2023) - 4K - iTunes - $6.00
Sonic the Hedgehog 2 (2022) - 4K - iTunes - $5.00
Star Trek (2009) - 4K - iTunes (split) - $5.00
Star Trek: Into the Darkness (2013) - 4K - iTunes (split) - $5.00
Teenage Mutant Ninja Turtles (2014) - 4K - iTunes (split) - $5.00
Terminator Genisys (2015) - 4K - iTunes (split) - $5.00
The Bourne Legacy (2012) - 4K - iTunes (split) - $5.00
Till (2023) - 4K - iTunes - $6.00
Full TV Seasons
Game of Thrones - Season 4 - HD - GP (split) - $4.00
Superman & Lois - The Complete Season 2 (2022) - Vudu - $7.00
Funimation
My Hero Academia Season 4 (2020) 25 Episodes - HD - Funimation - $7.00
My Hero Academia Season 4 Part 1 (2020) 12 Episodes - HD - Funimation - $5.00
My Hero Academia Season 4 Part 2 (2020) 12 Episodes - HD - Funimation - $5.00
4K / HD / SD movies
3:10 To Yuma (2007) - 4K - Vudu - $5.00
A Man Called Otto (2023) - SD - MA - $5.00
A Man Called Otto (2023) - HD - MA - $7.00
Alita - Battle Angel (2019) - HD - MA Vudu GP - $5.00
Batman: The Doom That Came to Gotham (2023) - HD - MA Vudu - $7.00
Beast (2022) - HD - MA Vudu - $6.00
Bohemian Rhapsody (2018) - HD - MA Vudu GP - $5.00
Broken City (2013) - HD - Vudu - $5.00
Bullet Train (2022) - HD - MA - $6.00
Catwoman: Hunted (2022) - HD - MA Vudu - $5.00
Cocaine Bear (2023) - HD - MA Vudu - $8.00
Creed 3 (2023) - HD - Vudu - $8.00
Death on the Nile (2022) - HD - MA Vudu (split) - $5.00
Despicable Me 2 (2013) - HD - Vudu (split) - $5.00
Diary of a Wimpy Kid - Dog Days (2012) - HD - MA Vudu iTunes GP - $5.00
Diary of a Wimpy Kid - The Long Haul (2017) - HD - MA Vudu iTunes GP - $5.00
Divergent (2014) - HD - Vudu (split) - $4.00
Downton Abbey (2022) - HD - MA Vudu - $5.00
Elvis (2022) - HD - MA Vudu - $5.00
Ender's Game (2013) - HD - Vudu (split) - $4.00
Fast & Furious: 8 Movie Collection (2020) - 1 code for all 8 - HD - MA - $20.00
Fast and the Furious 6 extended - 4K - MA - $4.00
Fast and the Furious 6 - 4K - MA - $4.00
Fast & Furious 6 (Extended Edition) (2013) - HD - MA Vudu - $5.00
Fast & Furious 7 (Extended Edition) (2015) - HD - MA Vudu - $5.00
Firestarter (2022) - HD - MA Vudu - $5.00
Heaven is for Real (2014) - HD - MA - $4.00
Honk for Jesus. Save Your Soul (2022) - HD - MA Vudu - $6.00
Hot Seat (2022) - HD - Vudu GP - $5.00
Hunger Games (2012) - HD - Vudu Fandango - $4.00
Hunger Games: Mockingjay - Part 1 (2014) - HD - Vudu (split) - $4.00
Infinite (2022) - HD - Vudu - $5.00
Jarhead 2: Field of Fire (unrated) (2014) - HD - MA - $5.00
Jurassic World: Dominion Theatrical & Extended Cut (2022) - 1 Code both versions - HD - MA - $6.00
Justice League x RWBY: Super Heroes and Huntsmen, Part One (2023) - HD - MA Vudu - $7.00
King Kong (2005) - HD - Vudu (split) - $5.00
King Richard (2022) - SD - MA Vudu - $4.00
Lyle, Lyle, Crocodile (2023) - HD - MA - $6.00
Magic Mike's Last Dance (2023) - MA Vudu - $7.00
Marksman (2021) - HD - MA Vudu - $5.00
Minions: The Rise of Gru (2022) - HD - MA - $5.00
Mission Impossible Rogue Nation (2015) - HD - Vudu (split) - $4.00
Mortal Kombat Legends: Snow Blind (2022) - HD - MA Vudu - $6.00
Nope (2022) - HD - MA Vudu - $7.00
Paws of Fury - The Legend of Hank (2022) - HD - Vudu - $5.00
Resident Evil: Retribution (2012) - HD - MA - $5.00
Spider-Man: Far From Home (2019) - HD - MA - $5.00
Spider-Man: Far From Home & Spider-Man: Homecoming (1 code) - HD - MA - $8.00
Spider-Man: Into the Spider-Verse (2018) - HD - MA - $6.00
Spider-Man: No Way Home (2022) - SD - MA - $5.00
Star Trek (2009) - HD - Vudu (split) - $5.00
Star Trek: Into the Darkness (2013) - HD - Vudu (split) - $5.00
Taken 2 (2012) - HD - Vudu (split) - $5.00
Taken 2 (2012) - HD - iTunes (split) - $5.00
Tar (2023) - HD - MA Vudu - $7.00
Teenage Mutant Ninja Turtles (2014) - HD - Vudu (split) - $5.00
Terminator Genisys (2015) - HD - Vudu (split) - $5.00
The Bad Guys (2022) - HD - MA Vudu - $5.00
The Fabelmans (2023) - HD - MA Vudu - $7.00
The Last Duel (2022) - HD - MA Vudu - $4.00
The Last Duel (2022) - HD - GP - $4.00
The Lorax (2012) - HD - MA Vudu - $4.00
The Matrix: Resurrection - HD - MA Vudu - $4.00
The Menu (2023) - HD - MA Vudu - $6.00
The Menu (2023) - HD - GP - $5.00
The Other Woman (2014) - HD - MA Vudu iTunes GP - $5.00
The Woman King (2023) - HD - MA - $6.00
Three Thousand Years of Longing (2022) - HD - Vudu - $7.00
Thunderstruck (2012) - HD - MA Vudu - $4.00
Ticket To Paradise (2023) - HD - MA Vudu - $6.00
Trolls (2016) - HD - MA - $5.00
Uncharted (2022) - HD - MA - $5.00
Venom (2018) - HD - MA - $5.00
Vivo (2022) - HD - MA - $5.00
Where The Crawdads Sing (2022) - HD - MA - $6.00
Wonder Woman (2017) - HD - MA Vudu - $5.00
Zero's and One's (2022) - HD - Vudu GP - $5.00
Disney / 4K split
Avengers Endgame (2019) - iTunes 4K only (split) - $5.00
Captain American: Winter Soldier (2014) - 4K - iTunes only (split) - $5.00
Captain Marvel (2019) - 4K - iTunes only (split) - $5.00
Iron Man 3 (2013) - 4K - iTunes only (split) - $5.00
The Santa Clause 1 - 4K - iTunes (split) - $5.00
The Santa Clause 2 - 4K - iTunes (split) - $5.00
The Santa Clause 3 - 4K - iTunes (split) - $5.00
Star Wars - The Force Awakens - 4K - iTunes only (split) - $5.00
The Little Mermaid - 4K - iTunes only - $6.00
Ralph Breaks The Internet: Wreck-It Ralph 2 (2018) - 4K - iTunes only - $5.00
Disney / HD split
101 Dalmatians (1961) - HD - MA Vudu iTunes (split) - $6.00
Ant-Man & the Wasp (2018) - HD - GP (split) - $5.00
Avengers Endgame (2019) - HD - GP (split) - $5.00
Big Hero 6 (2014) - HD - GP (split) - $5.00
Black Widow (2021) - HD - MA Vudu (split) - $5.00
Black Widow (2021) - HD - GP (split) - $5.00
Captain America: The First Avenger (2011) - HD - GP (split) - $6.00
Captain America: Civil War (2016) - HD - GP (split) - $5.00
Captain America: Winter Soldier (2014) - HD - GP (split) - $5.00
Cars 3 (2017) - HD - GP (split) - $5.00
Coco (2017) - HD - GP (split) - $5.00
Cruella (2021) - HD - MA Vudu (split) - $5.00
Cruella (2021) - HD - GP (split) - $5.00
Doctor Strange in the Multiverse of Madness (2022) - HD - GP (split) - $4.00
Encanto (2022) - HD - MA Vu (split) - $4.00
Encanto (2022) - HD - GP (split) - $4.00
Finding Dory (2016) - HD - GP (split) - $4.00
Fox and the Hound 2 (2006) - HD - MA Vudu iTunes (split) - $5.00
Iron Man 3 (2013) - HD - GP (split) - $5.00
Jungle Cruise (2022) - HD - MA Vudu (split) - $4.00
Jungle Cruise (2022) - HD - GP (split) - $4.00
Lady and the Tramp (1955) - HD - MA Vudu iTunes (split) - $6.00
Lady and the Tramp (1955) - HD - GP (split) - $6.00
Lightyear (2022) - HD - MA Vudu (split) - $4.00
Lightyear (2022) - HD - GP (split) - $4.00
Lion King (1994) - HD - GP (split) - $5.00
Luca (2021) - HD - MA - $4.00
Luca (2021) - HD - GP - $4.00
Monsters University (2013) - HD - MA Vudu (split) - $6.00
Mulan (2021) - HD - GP (split) - $5.00
Pinocchio (1940) - HD - MA Vudu iTunes (split) - $6.00
Pinocchio (1940) - HD - GP (split) - $6.00
Planes (2013) - HD - MA Vudu iTunes (split) - $5.00
Planes Fire & Rescue (2014) - HD - MA Vudu iTunes (split) - $5.00
Ralph Breaks The Internet: Wreck-It Ralph 2 (2018) - HD - GP (split) - $5.00
Solo - A Star Wars Story (2018) - HD - GP (split) - $5.00
Shang-Chi and the Legend of the Ten Rings (2021) - HD - MA Vudu (split) - $5.00
Shang-Chi and the Legend of the Ten Rings (2021) - HD - GP (split) - $5.00
Star Wars - The Force Awakens - HD - GP (split) - $5.00
Star Wars - The Last Jedi - HD - GP (split) - $5.00
The Incredibles 2 - HD - GP (split) - $65.00
The Santa Clause 1 - HD - GP (split) - $5.00
The Santa Clause 2 - HD - GP (split) - $5.00
The Santa Clause 3 - HD - GP (split) - $5.00
The Sword in the Stone (1963) - HD - iTunes MA Vudu (split) - $6.00
The Sword in the Stone (1963) - HD - GP (split) - $6.00
Thor: Love and Thunder HD - MA Vudu (split) - $5.00
Thor: Love and Thunder HD - GP (split) - $4.00
Toy Story (1995) - HD - GP (split) - $5.00
Turning Red (2022) - HD - MA Vudu (split) - $4.00
Turning Red (2022) - HD - GP (split) - $4.00
submitted by andrew0479 to DigitalCodeSELL [link] [comments]


2023.05.30 21:37 Existing-Ad4603 While Elden Ring doesent have covenants, there are so many different possible covenants in the game that its so odd that we didint get any. Knights of Mohg, Cult of Shabriri, Lansseax Dragon Cult, Recusants of Rykard, etc.

While Elden Ring doesent have covenants, there are so many different possible covenants in the game that its so odd that we didint get any. Knights of Mohg, Cult of Shabriri, Lansseax Dragon Cult, Recusants of Rykard, etc. submitted by Existing-Ad4603 to Eldenring [link] [comments]


2023.05.30 21:30 -William-Afton- Recommendations based on the albums I've finished

My favourites:
Color Decay - TDWP almost got to my top 20.
submitted by -William-Afton- to musicsuggestions [link] [comments]


2023.05.30 20:38 Anonamaton801 Jedi Survivor first impressions

So, Jedi Survivor is the first game I’m playing on my PS5, and here’s my impressions on it. For context, I have just beaten Dagon in the Forest ring and am playing on Jedi Knight difficulty
As for why this is so long after the hype (ya know, one month)…well fuck you ya clicked on this anyways
Game looks good…but there’s still some of the same tech problems from the last game. Texture pop is really bad, basically every customization screen takes at least 2 seconds for the textures to unpixelate. In fact, one of the textures on one of the clothing options is just fucking broken (the one with clone trooper boots).
Also there’s some weird…what I can only describe as screen tearing that happens sometimes. The camera will move and the skybox gets a bit pixelated and jagged for a few moments. During initial setup there was a setting about camera blur I think? Maybe that’s something to do with it?
Combat feels…heavier in the original, in a bad way. All of Cal’s swings feel like they take longer then before to hit. That and somehow small groups of enemies feel WAY harder to deal with in the first game. Three scout troopers and a single storm trooper in the distance were not this hard in the first game. Also not a fan of the change to slow and especially the triangle button on the two saber style.
The story feels…I don’t know. I see what they’re going for, but it just isn’t clicking for me so far. That opening mission is very stylish with the long walk, but those guys you work with are introduced way too late in the mission for me to care about them dying though I’m impressed that they pulled the rug out from me on Bodo dying so far.
Cal and gang splitting up is fine but also…ok this is a “other things floating around the current discussion” thing, but I see the mystery of “Why did Cal and Cere fall out?” And my mind goes to “What did Peter Parker do to ruin everything?” That Wells has been teasing for the last year. That’s not the game’s fault, that’s just a me thing of being tired of this kind of setup. Greez is still the best and he’s gotten more likable by the minute…though I can’t figure out why he can’t just unlock the door so I can get to the goddamn aquarium.
I think part of my problem with the plot and the game so far in comparison to Fallen Order is that…it kind just dumps your ass in this huge open plane and says “Go that way, also here’s a bajillion other things”. Fallen Order, while having huge maps, was still kind of linear but with clever secrets and shortcuts in the style of Metroidvanias. Here…the whole thing’s just too fuckin big all at once.
”Well just go to where the story is and let that be your guide”
I mean yeah…but that feels kind of against what the devs are trying to impart on me here. I get the message of “here’s the story, also this big chunk for you to go around in and stuff”. I think this is probably why I don’t find BOTW interesting (haven’t played it, this is speaking from impressions). That whole “the game dumps you in the world, says the story is that way and just lets you go” thing everyone praises it for sounds like a nightmare to me. Really hope this doesn’t turn into another Elden Ring/RDR2 debacle
One more point on the story, and again this is 100% a me thing, the minute they started talking about The High Republic I started to check out. And before you say anything about me being an Old EU elitist, here’s a nuclear take: I don’t care about/like The Old Republic either. Ironic considering I’m the history guy, but yeah I just don’t care. Part of it is because I played KOTOR1 for the first time as a junior in college…in 2020, and didn’t enjoy myself at all, part of it is because I always find that sort of setting to be a lot of “it’s like the modern thing, but slightly different!”, part of it is because for the ancient past, their tech and culture seems…almost identical to the current timeframe, and that apparently everyone back then was Uber powerful compared to all the weaksauce guys now. Again, this is 100% a me thing I don’t blame the game for, just something that’s holding me back.
I know that whole spiel was very negative, but that’s because I’m just better at articulating my issues with the game then what I like about it. I am still enjoying the experience, I’m just not constantly creaming my jeans like it seemed everyone else was a month ago, in between talking about the gigabyte issue.
Anyways, here’s some random miscellaneous hopes, questions and notes:
-Hope there’s a red lightsaber Crystal and inquisitor armor like the free update in the last game
-Hope you can get actual Jedi robes
-How the hell do you mark collectibles? There’s the waypoint markers but the way the tip describes it makes it sound like how you could scan Riddler trophies in the Arkham games
-Dagon using the force on his stub of an arm is cool, but not as cool as how they did that idea in the 2003 clone wars
-Cal looks weird as shit with a beard in the custom screen. It looks like it’s fake. Looks mostly fine in the world though
-Cameron Monaghan and Debrah Wilson still look really odd in game. Cere’s still got those huge eyes and Cal’s face just looks…odd, I think it’s the chin. I don’t know if that’s just a problem with the models or the photoscans they did, it just looks off.
-There better be more then just this one planet and Coruscant, because if there’s less then the first game I’m going to be very cross.
-Getting REAL tired of this prospector planet
-Is the Mantis no longer customizable?
-WHEN THE FUCK DO I GET RID OF THESE SEEDS?!
-Do the stables…do anything?
-Spawn of Oogoo is a cheap as shit boss and is the only time I lowered the difficulty, I have no shame in saying that.
-Hope there’s something like the crashed Venator, that was my favorite local in the first game
submitted by Anonamaton801 to TwoBestFriendsPlay [link] [comments]


2023.05.30 20:35 Maxiswelm CPU and GPU overheating

Hi Everyone, I started getting into PCC building as a young teen, slowly upgrading parts. I have now just finished my Masters degree at university with the same PC (having replaced every single part apart from case and fans). Recently (around January) I upgraded my motherboard and CPU (specs at bottom of post). This worked perfectly for a few months, and I've only recently been having problems. Games started to crash: Elden Ring, Fifa 23, CK3. I thought maybe this was just poorly optimisation of new dlc/ EA jank. Then my girlfriend started playing sims 4, and that began to crash. Following this I have bought a new power supply, and this fixed issues for elden ring. However, some crashes persisted so I did a full system restore. Crashes continued. So, I checked for overheating, Cinebench showed 100 degree celcius package temperature, thermal throttling and 100% cpu utilization within seconds. So I did a full dusting and reapplied the thermal paste on the CPU. Additionaly, I went into the Bios to confirm that it recognised the CPU as a tower cooler, and set a stricter cooling curve. (100% at 70 degrees. This stopped the crashing, however HwInfo still shows very high temperatures while playing games. Despite base temperatures being good (40 Degrees, CPU) (55 Degrees, GPU) HwInfo logs show, After a game of fifa the CPU started averaging mid 80's, similar with the GPU. After an hour or so of my girlfriend playing the sims GPU started averaging high 70 degrees Celcius. At this point I am completely stumped, I was thinking maybe the fan simply isn't powerful enough for the CPU, however if this is the case why is the GPU also overheating. I have attached an image for airflow experts to give advice, the one back fan and two front fans are both facing the same direction (back to front). Any advice would be so appreciated, very much needing help at this point. (I live in the North of England, so its definitely not general heat issues) Specs Below Motherboard- MSI PRO Z690-A DDR4
CPU- i-13700k (13th Gen)
CPU Fan- Noctua NH-L9x65
GPU- RTX 2070
RAM- Corsair Vengeance LPX Black DDR4-RAM 3600 MHz 2x 16 GB
Power Supply -Corsair RM1000x 80 PLUS Gold Fully Modular ATX 1000
Hard drive- Seagate Barracuda 1TB
Imgur link to photo: https://imgur.com/a/qC8JJwX
submitted by Maxiswelm to buildapc [link] [comments]


2023.05.30 20:09 PickleReaper0 The Black Knight of Zion (small story based off of a past playthrough)

In the Salted Year of Defeat, a Knight in Black Armor came to Zion, the children tell stories of the Knight being a Robot of the Old World, whatever the case, they were the death of the White Legs.
The Knights armor was black as sin, and had 2 heads, one of a demon, the other of lightning and storms. They came to Zion and began shooting Thunder from their second head, they were the only survivor of an ambush, they should have all been left alive.
The White Legs hoped that the Black Knight was there to help them wipe out The Burned Man, The Sorrows, and The Dead Horses. They were wrong. The Knight came to Joshua Graham, The Burned Man...They promised Joshua to protect Zion from White Legs.
For 10 days and 10 nights Thunder and Lightning struck down creatures and White Legs all over the Valley. After the 10 Days and 10 Nights had passed, The Slaughter of Three Marry's began, The Knight matched across the Valley with Joshua Graham...
Then...They arrived at Three Marrys, mercilessly killing any and all White Legs they saw, even those who pleaded for mercy and begged the Knight to never sin again, they were all struck down with Lightning. There were no survivors.
The Knight came to Salt-Upon-Wounds, "I will praise God! I will martyr myself for this holy temple! Please Kuna-Man! Please Knight! I beg you!" They did not listen to his cries, Joshua said only one thing to Salt-Upon-Wounds, The Knight said nothing, before Salt-Upon-Wounds was smited by Lightning.
They say that the Knight still guards the Valley, that they still smite sinners with Lightning and Storms. For this reputation, the 80s and White Legs have named the Knight in Fear and Honor, "Kuna O Psalii Din" The Demon of Burning.
submitted by PickleReaper0 to fnv [link] [comments]


2023.05.30 20:09 DemonicFetish 🔞Megnut, Corinna Kopf, Amouranth, Belle Delphine🔥FREE ONLYFANS MEGA FOLDER 📁 (🔗Link In Comments⬇️)

⬇️🔞ONLYFANS MEGA LINKS HERE🔞⬇️

.

🟢 https://pastelink.net/2vhoa8yz

🟡 https://pastelink.net/2vhoa8yz

🔴 https://pastelink.net/2vhoa8yz

💙DISCORD💦

https://discord.gg/2FmdqfXkNa

💜Telegram💦

https://t.me/onlyfanarea

Abby Lynn Abby Opel Abby Rao Abigaiil Morris Addison Ivy Adelalinka Twins AellaGirl Aeries Steele AftynRose ASMR Aletta Ocean Alexa Pearl Alexandra Snow Alexia Rae Alexis Texas Alice Bong AliceOnCam AliceRedLips Alina Lopez Alinity Allie Rae Allison Parker Ally Hardesty Aluraye Amanda Cerny Amanda Trivizas Amber Ajami Amber Madison Amira Brie Amira West Amouranth Amy Hart Ana Cheri Anastasiya Kvitko Andie Adams Angela White Angelicfuckdoll Angelique ASMR Angie Varona Anjav3 Anllela Sagra Anna Kochanius Anna Lisa Wagner Anna Tsaralunga Anna Zapala Annabelle Peaches Annablossom Anthea Page Anywaybrittnaay Arabell ArianaRealTV Arianny Celeste Arizona Sky Nsjsjsjsjsjsjsksksjsj Arturmary Asa Akira Ashley Adams Ashley Alban Ashley Dannielle Ashley Matheson Ashley Ortega Ashley Tervort Ashtyn Sommer Asian Candy AsianMochi ASMR Char ASMR Claudy ASMR KittyKlaw ASMR Maddy ASMR Massage ASMR Network ASMR Wan Aspen Rae Aubree Martin Aubree Rene Aubrey Chesna AudreyAndSadie Autumn Falls Ava Addams Ava Bonilla Avalon Hope Babyjey Bambi Doe Beach Bunnie BeachBbyXXX Bella Brookz Bella Ramos Bella Rome Belle Delphine BelleOlivia3 Bethany Lily Bhad Bhabie Bianka Helen BigTittyGothEgg Blake Blossom Blanc Noir BlondeAdobo Brandy Gordon BrandyRenee19 Bree Essrig Bree Louise Brianna Bell Brittany Furlan Brittney Palmer Bronwin Aurora Brooke Marks Brookliyn Wren Bryce Adams Bunny Marthy Caitlyn Sway Callmeslooo Carlie Jo Carlotta Champagne Carolina Samani Caroline Zalog Carrot Cake CatKitty21 Caylin Cecilia Rose Chanel Uzi ChanelBestCoast CheerleaderKait Chelsea Lynn Cherry Crush Cherryapricots Chloe Lamb Christina Khalil Christy Mack Cincinbear Claire Stone Courtney Smoke Csblondebombshell Dainty Wilder Daisy Drew Daisy Keech Dani ASMR Dani Daniels Dani Day Dani Fae Danielle Cooper Dare Taylor Darshelle Stevens Delia Rose Delightfulhug Demi Rose Deya Demarco Diddly ASMR Diora Baird Dredd Elise Laurenne Eliza Rose Watson Elizabeth Rage Elle Brooke Elle Knox Ellerayxo Ellie Alien Ellie Idol Ellie Leen Elly Clutch Emarrb Emily Agnes Emily Black Emily Bloom Emily Grey Emily Knight Emily Lynne Emily Oram Emily Rinaudo Emily Willis Emma Glover Emma Kotos Emma Lvxx Emma Magnolia Erin Ashford Erin Gilfoy Erin Olash Estephania Ha Eunsongs ASMR Eva de Vil Eva Elfie Eva Lovia Fandy Fany Shark Farrah Abraham Fifigirl9 Florescent Florina Fitness Fran Undurraga Fullmetal Ifrit Gabbie Hanna Gabby Epstein Gemma Minx Gii_xoxo69 Gina Carla Ginger ASMR Giuliana Cabrazia Grace Charis Gumiho Gwengwiz Hailey Rose Haleigh Cox Hanna Miller Hannah Jo Hannahowo Hayley Maxfield HeatheredEffect Heidi Grey Heidi Lee Bocanegra Hidori Rose Holly Wolf Hot4lexi Iggy Azalea Indiefoxx Irisadamsone IsabelleHaris Itsmecat Izzy Green JackAndJill Jadeteen Jakara Mitchell Jameliz Jasminx Jen Brett Jessica Nigri Jessica Starling Jessica Wilde Jessie And Jackson Jessika Gotti Jessy ASMR Jia Lissa JizzJazz Joey Fisher Johnny Sins Juanita Belle Juli Annee Julia Burch Just Violet K8lyn096 Kacy Black Kat Wonders Kate Kuray Kayla Lauren Kaylee Killion Kaylen Ward Kazumi Squirts Keisha Grey Kelly Kay Kendra Rowe Kendra Sunderland KhaleesiBB Khloe Knowles Kiera Young Killer Katrin KittieBabyXXX Kristen Hancher Kylie Page Lacey Laid Lacy Lotus Lady In The Streets Lana Rain Lana Rhoades Lauren Alexis Lauren Compton Lauren Dascalo Lauren Summer Layna Boo Leah Wilde Leicht Perlig Lela Sohna Lena Paul Lena The Plug Lety Does Stuff Lexi Griswold Libra ASMR Lilahanne Lilcanadiangirl Lilith Cavaliere LillieNue Lilmochidoll Lily Kawaii Lily Olsen Lily Rose Lina Belfiore Lindsey Pelas Linsey Donovan Little Reislin Littlmisfit Livstixs Livvalittle Liz Katz Lizzy Wurst Lola Valentine Louisa Khovanski Love Lilah Loverlaci Lucie Jaid Lucy Alexandra Luna Benna Lupuwellness Luxiboo Luxury Girl Lydiagh0st Lyna Perez Mackzjones Mad ASMR Maddy Belle Madi Anger Madiiitay Madison Ivy Mady Gio Maeurn Smiles Maimy ASMR Makoshake Malinkaa98 Malu Trevejo Marina Mui Marta Maria Santos Maru Karv Mary Moody Mati Marroni Meg Turney Megnutt02 Mei Minato MelRose Mia Khalifa Mia Malkova Mia Melano Mia Monroe Michelle Moonsugar Mikaela Pascal Mikailadancer Mikaylah Mikomi Hokina Mila Azul Mila Malenkov MilaKittenX Miss Alice Miss Bell ASMR Miss Cassi ASMR Miss Lexa Miss_dxxx MissionIceCream Misskenzieanne MissMaiko MissyPwns Molly Bennett MollyRedWolf Momokun Monica Corgan Morgpie Mrs Poindexter Ms Puiyi MsFiiire Naked Bakers Nala Fitness NamiMamiLune Nancy Ace Naomi Soraya Nastya Nass Natalie Roush Nataliexking Natasha Nice Neonpuddles Nicky Gile Nicole Aniston Nika Parker Noturhoneybb Octokuro Okichloeo Olivia Casta Olivia Eden Olivia Mae OliviaMaeBae Olya Seteykina Orenda ASMR Paige Vanzant Pam Grzeskowiak PeachJars Peachtot Pelin ASMR Penny Petite Penny Underbust Phoebe Yvette PinupPixie Piper Perri Pixei Planesgirl Poonam Pandey Princess Miki Princess Violette Puffin ASMR Pureruby87 Purple Bitch Queen_Egirl27 Rachel Cook Rae Lil Black Railey Diesel Rara Knupps Raven Rose Rayofshinexo Rea Rays RedHeadWinter Reislin Reya Sunshine Riley Reid Rileyfans RocketBabey Rose Fit Rose Kelly Roxy Delani Ruby Red Rylie Rowan Sabrina Banks Sabrina Lynn Sabrina Nichole Sabrina Nicole Sabrina Vaz Sammy Braddy Sara Underwood ScarlettKissesXO Secretcrush Seltin_Sweety Serinide Sia Siberia Sierra Lisabeth Sierra Skye Sinfuldeeds Sky Bri Skyiiah Skylarmaexo SkylerLo SolaZola SooGSX Soph Stardust ASMR Sophia Blake Sophia Leone Sophie Lauren Sophie Mudd Sophie Rose Sophie Vanmeter Spencer Nicks Stefanie Knight Steffy Moreno Stella Barey Stepfamily Stephinspace Stormi Maya STPeach StrawberryMilk_xoxo Sunny Ray Sweetie Fox Sybil A Tana Mongeau Tanababyxo Tanya Bahtina Tara Babcock Tati Evans Taylor Gallo Tessa Fowler Tessa Winters TheGorillaGrip Therealbrittfit Tniwe Touki00 Trisha Paytas Tru Kait Utahjaz Valentina Victoria Valeriya ASMR Vanessa Vailatti Veronica Perasso Vicky Aisha Vicky Stark Victoria SG VictoryaXO Vietbunny Viking Barbie Violet Kolesnik Violet Myers Violet Summers Vita Celestine Waifumiia WettMelons Woffee Wokies ASMR Xenia Crushova Xev Bellringer xoSarahx Yanet Garcia Your_Submissive_Doll Yvonne Bar Zara Jordan Zara Yazmin Zoey Luna Zoie Burgher
Abby Lynn Abrie Baby Addison Ivy Aery Tiefling Aestra Azure Alaska Clarke Alexandra Daddario Aidra Fox Alina Becker Alina Lopez Allie Cat Alyri Alyssa Alessio Alyx Star Ameliasocurvy Anissakate Annabgo Anna Louise Anne Moore Aria Banks Aria Lee Ariana Mumtaz Ari Kytsya Asha Miller Ashhxlynxx Ashley Alban Ashley Danielle Ashley got Ashley Matheson Ashley Rey Asianbarbietina Asian Candy Asianmochi Audrey and Sadie August Taylor Austin White Autumn Renae Autumnsbum Ava Nicks Azalyastar Babyjey Babymalaya Babyprincesskai Babyrayxxx Bailey Brooke Bambitwo Bapricorn Bar6ie6 Bbygurlmax Bbystar Beatrice Segreti Belinda Nohemy Bella Jameel Bellamay Bella Rayee Bella Rome Belle Barbie Belle Olivia Belinda Nohemy Billie Ellish BlackWidof Blair Williams Blinkx Bootylikeabackroad/Gianna J Brandi Sheri Bratzmon Breckie Hill Brenda Trindade Brenda Vanessa Briadeline Brianna Amor Bridgette B Briea Harm Bronwin Aurora Bubblebratz Bundleofbec Bunni.emmie Bunniemai1591 Bunni3png Byoru Callmesherni Canela Skin Carolina Samani Catgirl Cecilia Lion Cardi B Carli Nicki Cassie Curses Celina Powell Charlotte Emerson Charlotte Parkes Chelsea Wilde Chelxie Cherry Apricots Chloe Rannoch Chrissy Knox Chulaslim Cierra Mistt Clarababylegs/clarakitty Coconey Connell Twins Cottonkelly Cutepowerlegs Daisy Drew Dakota Jade Dakota James Dakota Johnson Dana Hamm Dan Dangler Dani Fae Danilanio Dawn Marie Devon Jenelle Dia Kimeko DickForLily DoubleDoseTwins Effycutiexx Elisa Esposito Elizabeth Olsen Elizabeth Vasilenko Eliza Ibarra Ellalx0x Elle Knox Elliesapplepie Ellyandnick Elsa Love Emirafoods Emjaybird EmjayPlays Emmmyxo Ennid Wong Erotic Medusa Erxticgoddess Erzabel Esmeeteaches Eva Elfie Fairyalexx FatherKels Fareeha Bakir Fetching Butterflies Fiamurr Fifigirl9 Fitchick_em Fit Emily Foopah Frootbabie Gal Gadot Gii Xoxo69 Gina Valentina Ginger Lure Giulia Rosa Gracie Waifu Gthatass Gwendolyn Celine Haley Spades Hannah Hughes Hannah Palmer HannaMiller HardForEva Helen Ivy Hime Tsu Hitomi Hoehuxtable Honey Gold Husvjjal Iamangelinadeep Ilanosh Immeganlive Inkedsophiie Iris black21 Isabella Rhoades Isabelle Eleanore Isisxox Ivanka Peach Ivana Knoll IzzyBunnies Jada Conbreezy Jade Lavoie Jade Kush Jaileen/Jaixpetite Jakara Baby Jakara Mitchell Jamelizzzz Jasmineteaa Jasmyn2juicey / Kaylee4keeps Jazvip Jenna Chew Jenna Lynn Meowri Jessica Weaver Jewelz Blu Jia Lissa Joanniefit JOracekuJO Josephine Jackson JuicyFakku Just-Wingit Kaelundeen KaileGoh Kaitlyn/k8lyn096 Kalinka Fox Kate Kuray Katie Milkers Katsokinky Katti Colour Kaylani Lei Kazumi's World Kelli Carter Key Chicaiza Kiko Baka Kiley Lynn Kim Brûlée Kiyomi Leslie Kristen Kindle Kkimkkimmy Jsjsjsksksksks Lady In The Streets Lana Bee Laura Lux Lauren Jasmine LauraSahar Lauren Burch Lasirena69 Lavaxgrl Layla Brooks Layladeline Leah Larsh Lems7 Lena Kitsune Lena12 Leyna Inu Lilbussygirl Lilmochidoll Lilwaifulia Liya Perez Lily Phillips Lily Shams LillyVig Lina Belfiore Lindsay Capuano Littlespoonz Liya Silver Lolaxmina Loonassoftfeet LoveAngelica Low-keydeadinside Lucy Doll Lucy Mochi Lulu Chu LydiaGh0st Lynarita Lyra Crow Maddy Belle Madiitay Madisonwilde Milakitten Maikonidesvip Margot Robbie Mariaaskyy Maria del Mar Mariam Hadid Marie Temara Marisol Yotta Mary Burke Meggyeggo Mei Kou Mei Minato Meladinha Mellooow Melwood Mercedes Blanche Mia Falls Mia Monroe Michelle Rabbit Mikayla Demaiter Mikki Marie Milababy69 Mila Sobolov Minavenetavip Miss Banana Miss Bunda Miss Dxxx Miss Lexa Misstiff Model_gg Molly X Moody Feet Morgpie Morganlanexo Motzie Mvngokitty Nanda Reyes Nataliexking Natalnya Natasha Noel Naya Dickson Nebraskawut Neiima Nicki Minaj Nicole Dobrikov Nikitaxkim / Nikita Cruze Nina Kayy Nnnnekochan Nonsalemwitch Norafawn Nymphet Angel Oakleyraeee Ocicat Officialzoerenea Oliviamaebae Okichloeo Olivia Eden Orphicbunny Paigeuncaged Paige Woolen Pantynectar Patricia Lopez Pengali Princess Phia Pixei Praewasian Prosexx Puppiwi P7oh7 Queen Needy Queenqawan Quinnfinite Quqco Railey Diesel Rainey James Razorbaby Realprettyangel RealSkyBri Redheadwinter Renata Riww RileyFans Romi Rain Rori Rain Rose Monroe Roxysdream SaabSilvi Saleemamansur Samantona Saucekaybaby Savana Sky Scarlett Johansson Scarlet Silva Senya Marin Shania Perrett Shinratensei98 Shycutie Siegex Sierra Cabot Skyexxxsummers Skyiiah Snaxychann Sienna Mae Gomez Skylar Blue Sofiallia Fiaax2 Safiyaax Sofia Mariana Sofia Silk Sophielaurenxxo Soogsx and Puppiwii Stella Barey Steffy Moreno Stefanie Gurzanski Steph Murves Summer Brookes Sweetie Fox Sydneymay Tahlia Hall Tanababyxo Tantot Twins Tayathegoddess TayTatted Tayylavie TheBaeBreanna Theesammyjo TheGorillaGrip Theprivateavocado Tiffanynhoe Tiny Texie Talia Mar Triplex Celeste Trippie Bri Trishyland Tru Kait Urfavbellabby Ur69baby Uwucatxoxo Valeria Vidal Vanessa.rhd Vanessa Sierra Vega Thompson Vero Gold Veronica Zolotova Vismara Martina Vyvan Le Wettmelons Whoahannahjo Whosbonnieandclyde Xailormoon Xenon Xlucy Yasmine Lopez Yololary YourSuggerBaby Yoya Grey Yummy Kimmy Yur Aular Zayla Skye Zipoz Zusje Addison Rae Faith Ordway Emily Ratajkowsk Emma Chamberlain Dixie D'Amelio Madison Beer Erin Gilfoy danielle bregoli Jsjsjsjsksksksks Abby Lynn Abrie Baby Addison Ivy Aery Tiefling Aestra Azure Alaska Clarke Alexandra Daddario Aidra Fox Alina Becker Alina Lopez Allie Cat Alyri Alyssa Alessio Alyx Star Ameliasocurvy Anissakate Annabgo Anna Louise Anne Moore Aria Banks Aria Lee Ariana Mumtaz Ari Kytsya Asha Miller Ashhxlynxx Ashley Alban Ashley Danielle Ashley got Ashley Matheson Ashley Rey Asianbarbietina Asian Candy Asianmochi Audrey and Sadie August Taylor Austin White Autumn Renae Autumnsbum Ava Nicks Azalyastar Babyjey Babymalaya Babyprincesskai Babyrayxxx Bailey Brooke Bambitwo Bapricorn Bar6ie6 Bbygurlmax Bbystar Beatrice Segreti Belinda Nohemy Bella Jameel Bellamay Bella Rayee Bella Rome Belle Barbie Belle Olivia Belinda Nohemy Billie Ellish BlackWidof Blair Williams Blinkx Bootylikeabackroad/Gianna J Brandi Sheri Bratzmon Breckie Hill Brenda Trindade Brenda Vanessa Briadeline Brianna Amor Bridgette B Briea Harm Bronwin Aurora Bubblebratz Bundleofbec Bunni.emmie Bunniemai1591 Bunni3png Byoru Callmesherni Canela Skin Carolina Samani Catgirl Cecilia Lion Cardi B Carli Nicki Cassie Curses Celina Powell Charlotte Emerson Charlotte Parkes Chelsea Wilde Chelxie Cherry Apricots Chloe Rannoch Chrissy Knox Chulaslim Cierra Mistt Clarababylegs/clarakitty Coconey Connell Twins Cottonkelly Cutepowerlegs Daisy Drew Dakota Jade Dakota James Dakota Johnson Dana Hamm Dan Dangler Dani Fae Danilanio Dawn Marie Devon Jenelle Dia Kimeko DickForLily DoubleDoseTwins Effycutiexx Elisa Esposito Elizabeth Olsen Elizabeth Vasilenko Eliza Ibarra Ellalx0x Elle Knox Elliesapplepie Ellyandnick Elsa Love Emirafoods Emjaybird EmjayPlays Emmmyxo Ennid Wong Erotic Medusa Erxticgoddess Erzabel Esmeeteaches Eva Elfie Fairyalexx FatherKels Fareeha Bakir Fetching Butterflies Fiamurr Fifigirl9 Fitchick_em Fit Emily Foopah Frootbabie Gal Gadot Gii Xoxo69 Gina Valentina Ginger Lure Giulia Rosa Gracie Waifu Gthatass Gwendolyn Celine Haley Spades Hannah Hughes Hannah Palmer HannaMiller HardForEva Helen Ivy Hime Tsu Hitomi Hoehuxtable Honey Gold Husvjjal Iamangelinadeep Ilanosh Immeganlive Inkedsophiie Iris black21 Isabella Rhoades Isabelle Eleanore Isisxox Ivanka Peach Ivana Knoll IzzyBunnies Jada Conbreezy Jade Lavoie Jade Kush Jaileen/Jaixpetite Jakara Baby Jakara Mitchell Jamelizzzz Jasmineteaa Jasmyn2juicey / Kaylee4keeps Jazvip Jenna Chew Jenna Lynn Meowri Jessica Weaver Jewelz Blu Jia Lissa Joanniefit JOracekuJO Josephine Jackson JuicyFakku Just-Wingit Kaelundeen KaileGoh Kaitlyn/k8lyn096 Kalinka Fox Kate Kuray Katie Milkers Katsokinky Katti Colour Kaylani Lei Kazumi's World Kelli Carter Key Chicaiza Kiko Baka Kiley Lynn Kim Brûlée Kiyomi Leslie Kristen Kindle Kkimkkimmy boobs, ass, tits, tiktok, nudes, naked, sextape, porn, leak, leaked, leaks, nsfw, onlyfans, mega, discord, telegram, new, OF, latest, corina, corrina, megnutt02, megnut, mackzjones, charli, dixie, damelio, d amelio, waifumia Lady In The Streets Lana Bee Laura Lux Lauren Jasmine LauraSahar Lauren Burch Lasirena69 Lavaxgrl Layla Brooks Layladeline Leah Larsh Lems7 Lena Kitsune Lena12 Leyna Inu Lilbussygirl Lilmochidoll Lilwaifulia Liya Perez Lily Phillips Lily Shams LillyVig Lina Belfiore Lindsay Capuano Littlespoonz Liya Silver Lolaxmina Loonassoftfeet LoveAngelica Low-keydeadinside Lucy Doll Lucy Mochi Lulu Chu LydiaGh0st Lynarita Lyra Crow Maddy Belle Madiitay Madisonwilde Milakitten Maikonidesvip Margot Robbie Mariaaskyy Maria del Mar Mariam Hadid Marie Temara Marisol Yotta Mary Burke Meggyeggo Mei Kou Mei Minato Meladinha Mellooow Melwood Mercedes Blanche Mia Falls Mia Monroe Michelle Rabbit Mikayla Demaiter Mikki Marie Milababy69 Mila Sobolov Minavenetavip Miss Banana Miss Bunda Miss Dxxx Miss Lexa Misstiff Model_gg Molly X Moody Feet Morgpie Morganlanexo Motzie Mvngokitty Nanda Reyes Nataliexking Natalnya Natasha Noel Naya Dickson Nebraskawut Neiima Nicki Minaj Nicole Dobrikov Nikitaxkim / Nikita Cruze Nina Kayy Nnnnekochan Nonsalemwitch Norafawn Nymphet Angel Oakleyraeee Ocicat Officialzoerenea Oliviamaebae Okichloeo Olivia Eden Orphicbunny Paigeuncaged Paige Woolen Pantynectar Patricia Lopez Pengali Princess Phia Pixei Praewasian Prosexx Puppiwi P7oh7 Queen Needy Queenqawan Quinnfinite Quqco Railey Diesel Rainey James Razorbaby Realprettyangel RealSkyBri Redheadwinter Renata Riww RileyFans Romi Rain Rori Rain Rose Monroe Roxysdream SaabSilvi Saleemamansur Samantona Saucekaybaby Savana Sky Scarlett Johansson Scarlet Silva Senya Marin Shania Perrett Shinratensei98 Shycutie Siegex Sierra Cabot Skyexxxsummers Skyiiah Snaxychann Sienna Mae Gomez Skylar Blue Sofiallia Fiaax2 Safiyaax Sofia Mariana Sofia Silk Sophielaurenxxo Soogsx and Puppiwii Stella Barey Steffy Moreno Stefanie Gurzanski Steph Murves Summer Brookes Sweetie Fox Sydneymay Tahlia Hall Tanababyxo Tantot Twins Tayathegoddess TayTatted Tayylavie TheBaeBreanna Theesammyjo TheGorillaGrip Theprivateavocado Tiffanynhoe Tiny Texie Talia Mar Triplex Celeste Trippie Bri Trishyland Tru Kait Urfavbellabby Ur69baby Uwucatxoxo Valeria Vidal Vanessa.rhd Vanessa Sierra Vega Thompson Vero Gold Veronica Zolotova Vismara Martina Vyvan Le Wettmelons Whoahannahjo Whosbonnieandclyde Xailormoon Xenon Xlucy Yasmine Lopez Yololary YourSuggerBaby Yoya Grey Yummy Kimmy Yur Aular Zayla Skye Zipoz Zusje Addison Rae Faith Ordway Emily Ratajkowsk Emma Chamberlain Dixie D'Amelio Madison Beer Erin Gilfoy Danielle bregoli JDJDKSKSKSKSKS SJSJSKKALAKSKSKS Abbagail Peaches Abby Berner Abby Nicole Abby Rao Abella Danger Abigail Morris Abigail Ratchford Addissona KaLori Adianababyxo Adriana Chechik Adriana Olivarez Aella Girl Aida Cortes Airikacal Alahnaly Ale Bernal Alemiarojas Alena Ostanova Alena Witch Aletta Ocean Alex Coal Alex Mucci Alexa Pearl Alexandra Quiroz Alexandra Smelova Alexas Morgan Alexia Rae Alexis Sky Alexis Texas Alice Bong Alice Delish Alice NZ Alina Belle Alina Lando Alina Rose Alinago Aline Faria Aline Mineiro Alinity Alishba Sheikh Alison Parker Alissa Violet Alix Lynx AlliSlimThiccinger Ally Lotti Alva Jay Amanda Cerny Amanda Nicole Amanda Trivizas Amber Hayes Amber Jade Amber Moore Amber Rose AmbsOfficialXO Amgermg Amira West Amirah Dyme Amouranth Amy Rose Amy Song Ana Lorde Ana Paula Saenz AnaCheri Anastasia Kvitko Andiecase Andrea Alaya Andrea Bergeron Angel Wicky Angela White Angelysc Angie Varona Anike Ekina AnimaeChan Anisa Johma Anllela Sagra Anna Beggion Anna Curvy Anna Malygon Anna Paul Anna Zapala Anri Okita Anuskha Sen Apples Ellie April Olsen Arabteen Bella Jameel Aria Taylor Ariella Ferrera Arizona Sky Arpa Roy Ash Kaash Ashley Tervort AshprincessMidna AspenRae Astrid Wett Audrey Shanice Aussie Ass Autumn Falls Ava Addams Ava Austen Ava Kox Avalon Hope Ayatan Ayumi Anime AyyeJae Baby Bianca Bad Penelope BaeBreanna Bambi Doe Barbie Gamers Barbie Nunez Becca Marie Becky Crocker Bella Luna Bella Poarch Bella Ramos Bella Thorne Belle Delphine Belle Jade BethanyLily Bhad Bhabie Bianca Anchieta Bianca Beauchamp BigTittyGothEgg Bishoujomom Blahgigi Blair Winters Blake Blossom Blonde Fit Blondie Fesser Body Teen Bombshell Mint Bonnie Locket BootyByShells Brandi Love Brandie Braids Brandy Renee Bree Louise Bria Myles Brianna Amor Brittany Elizabeth Brittany Jones Brittanya Adeline Brittanya Razavi Brndav BronkMommy Bunny Colby BurchTwins Calita Sweetz CallMeSloo Capbarista - urfavcoffegurl Carlie Marie Carly Lawrence Carmela Habibi Carmen Pritchet Carolina Bell CarrotCake Cece Rose Celina Smith Celine Centino Charli D'Amelio Charly Jordan Chelseagreen Chely Nazario Cherie DeVille Cherry Crush Cheryl Blossom Cheyenne Celin Chicaiza Chinese Kitty Chloe Difatta Chloe Khan Christina Khalil Chromita Cj Miles Clara00Ellis Coconut Kitty Combat Barbie Connie Perignon Corinna Kopf Courtney Tailor Crystal Lust Crystal Westbrooks Csblondebombshell Daalischus Rose Dabofkya Dainty Wilder Daisy Keech Dani Daniels Dani Tabares Dania Altamirano Daniella Chavez Danielley Ayala Danii Banks Danyancat Darla Dimples Darshelle Stevens Debbie StPierre Deerbxby Demi Rose Denise Richards Destiny Skye Devorah Roloff Diamond Kitty Didiwinx DietCherry Diora Baird DJMiu - Miu Taeng DoubleDoseTwins Dredd Dulce Soltero Dulcinea Elena Kamperi Elisa Aline Ella Knox Elle Brooke Ellie Leen Elsa Jean Emanuelly Raquel EmarrB Emily Black Emily Cheree Emily Elizabeth Emily Faye Miller Emily Knight Emily Lynne Emily Renee Emily Rinaudo Emily Willis Emma Kotos Emma Magnolia EmmaLVX/Bunni Emmie EROME Eva Andressa Eva Lovia Eva Martinez Eva Violet Evalodimelo Faii Orapun Faith Lianne FanyShark Fatima Segovia Faye Miah FeGalvao Fernanda Mota Farhat Fie Laursen - Pregnant Mommy Filippa Fransson Fiona Allison FitFaithxo Francesca Farago Francesca Trisini Francia James - Francety Frecklemonade FwTina Gabbie Carter Gabbie Hanna Gabriella Ellyse Gaby Gardez Gatita Yan Gemma Wren Gene Marquinez Genesis Mia Lopez Georgia Carter Ghetto Barbie Gigardez Gil Jung Gina Laitschek Gina Savage Giuliana Cabrazia Goddess Angelina Grace Boor Grace Charis Grace Coffey Gwen Gwiz Hailey Queen Halle Hayes Hana Senpai HANA_C4 Hannah Nicole Kast HannahOwO Happy Yulia Harmony Reigns Heidy Grey Heidy Pino HeyImBee HiMyNameIsTee Hitomi Tanaka Hot4Lexi IceSpice Iggy Azalea Imanijyne IndiaLove Indica Flower Indigo White Isabella Buscemi Isabella Miller Isabella Ramirez Isla Moon Isla Summer Its Kaai Its Randalin Ivy Lebelle Izzy Green Jaaden Kyrelle JackieLove Jackson Maddy Jacky Ramirez Jada Stevens Jade Jayden JadeTeen Jailyn Ojeda Jailyne Ojeda Ochoa Jane Lucier Jane Soul Janna Breslin Jem Wolfie Jen Bret Jenna Charlette Jenna Ortega Jenna Shea Jenni Neidhart Jennifer Ponce Jessa Rhodes Jesse Jane Jessi Tron Jessica Nigri Jessica Sunok Jhonni Blaze Jill Hardener JizzJazz Jocy Cosplay Joey Fisher Johnny Sins Joselis Johana Juanita Belle Julia Rose Juliana Bonda Pack Julie Jess Justaminx Kalani Rogers Karely Ruiz Karinairbyy Karma Rx Karolina Mrozicka Katalina Kyle Katiana Kay Katie Cummings Katie Sigmond Katja Krasavice Katrina Jade Katrina Thicc KattLeya Kayla Simmons Kayle4Keeps Kaylen Ward Kaylin Garcia Kazumi Squirts KcBabyy Kebabs0verabs Keilah Kang Keiran Lee Keisha Grey Keishly Marie KenCake Kendal Jenner Kendra Karter Kendra Lust Kendra Sunderland Kenzie Madison Kenzie Reeves Kiara Mia Kiera Young KikiUndercover Kiley Corsello Kim Kardashian Kimmy Granger Kinsey Wolanski Kissa Sins Kit Mercer Kitty Ellen KittyXkum KiwiSunsett KKVSH Kneevo Kristen Hancher Kwuanisknnylegend Kylie Jenner Kym Graham Kyra Santoro Lacey Laid Laci Kay Somers Lady Sonia Lala Anthony Lana Rhoades Lana Rose LaSirena Laura Earnesty Lauren Alexis Lauren Elizabeth Lauren Summer Layna Boo Lazaniaze Lazano Lazelle Lazybutthead Leah Goes Wilde Leana Lovings Leichtperlig Lela Sohna Lena Paul Lena The Plug Lenina Crowne LeoLulu Lexi Luna Lil Pump Lilded Janet Lilianaheartsss Lilith Cavalier Lindsey Pelas Linneas Linny Hill Lisa Ann Little Angel Little Caprice LittlmissFit Liz Cambage Lizbeth Rodriguez Lizzy Wurst Loren Gray Louisa Khovanski LoveLilah Lucia Manfredi Ludmii Alderete Luma Skye Luna Alessandra Luna Star LupuWellness Luxury Girl Lydia Grace LylasBigHeart Lyna Perez Lyna Perez MaareBeaar Mackenzie Ziegler Mackz Jones Madelene Wright Madison Ginley Madison Ivy Madison Moore Malu Trevejo Mamibree Mandy Rose Mandy Rose Maria Arreghini Maria Eduarda Maria Eugenia Maria Gjieli Maria Nagai Mariah Mallad Mariana Cruz Martina Finocchio Martina Vismara Maru Karv Mary Moody Mataya Sweeting Mathild Tantot Mati Marroni Mckinzie Valdez Me1adinha Meana Wolf Meeti Kalher Meg Turney Megan McCarthy Megnut Mela Moria MelimTX Melissa Debbling Melody Rabbit Mia Azul Mia Francis Mia Khalifa Mia Malkova Michelle Rabbit Michelle Zepeda Mikaela Fuente Mikaela Pascal Mikaela Testa Mikahhlynn Mikaila Murphy Mikaylah Milan Mirabella Milf And Daughter Millie Bobby Brown Mimsy Bun Mimsy Heart Mini Loona MissBnasty MissCindyTran MizzTwerksum Molly Eskam Morgan Vera Moriah Mills Ms Fiire Ms Sethi MsPuiyi Mulan Vuitton Murka Valentin Nacre Victoire NakarySp Nala Fitness Naomi Soraya Naomi Swann Nara Ford NataLee Natali Polyakova Natalia Fadeev Natalie Coppes Natalie Reynolds Natalie Roush Natasha Aughey Natasha Nice Neiva Mara Neringa Kriziute NickiiBaby Nicola Cavanis Nicole Aniston Nicoletta Shea Nikki Woods Niykee Heaton Noelle Leyva NoemieLili NonaKanal Noonz_Supattra Nurababy Nursh Nyukixthequeen Octokuro Olivia Casta Only Jayus Paige Nieman Paige VanZant Paloma Silva Pamibaby Pandora Blue Pandora Kaaki Pandoranyxie Paola Skye Payton Preslee PeachJars Penelope Kay Phoenix Marie Piabunny Pinuppixie Pokimane Polina Malinovskaya Poonam Pandey Povlotti Princesa_Ari Princess Helayna Ptwithally Purple Bitch Rachel Cook Rachel Dolezal Rae Lil Black Rakhi Gill Ramona_Jst Rebecca Crocker Reislin Rena Tari Reya Sunshine Rharrirhound Rihanna Riley Reid Riley Reid Rosa Acosta Roxystylez Rubi Rose Ruby Salvo Rusty Fawkes Sabrina Nichole Sahlt Sailormoon Samantha Aufderheide Samie Duchamp Sara Gold Sara Mascara Sara Retali Sara Underwood Sarah Banks Sarrixo Sava Schultz Savannah Bond Scarlett Jones Scarlett Kisses Scarlit Scandal Sejinming Selena Gomez Seltin Sweety Serinide Shady Shainarae Shaiden Rogue Shamayneg ShiftyMine ShunliMei Sincerely Juju Sky Bri Skye Sutton Skylar Rae Skylar Vox SkylarMaexo Skyler Lo Smashedely SnackyChan Sofia Ansari Sofia Elizabeth Sofia Gomez Sofia Simens SolaZola Solomia Maievska Sommer Ray Songyuxin Hitomi Sophie Dee Sophie Mudd Sophie Mudd Sophie Rose Sophie Vanmeter Stacey Saran Stacia Maria Steffy Moreno Stella Brooks Stella Violet Steph Kegels Stormi Maya STPeach StrawberryShan Summer Hart Sunny Leone Sunny Ray SusyGala Svenska Tjejer Svetabily SydneyVmay SyrianQueen - AMBS Taliya Jordan Tamzintaber Tana Mongeau Taneth Gimenez Tara Babcock Tasyamini Tayler Hills Taylor White Teanna Trump Toni Camille Toochi Kaash Trisha Paytas TroyaChan Turkish Amateur Teens Tyga UhhLiar Uhvenyu Ur4vity Urbzz Urindianbae Utah Jaz Valentina Garzon Valentina Nappi Valeria Alejandrav Valerie Kay Valkyrae Vanessa Bohorquez Vera Dijmans Veronica Perasso Vicky Stark Victoria Barret Victoryaxo Viet Bunny Viking Barbie Vina Sky Violet Myers Violet Summers Vita Celestine Vivi Tarantino Vladislava Voule Tessa Winters Thaissa Fit TheConnellTwins TheDanDanglerr TheRealBrittFit Thumbalina Tiiieeen Hdjdjsjdjjd boobs, ass, tits, tiktok, nudes, naked, sextape, porn, leak, leaked, leaks, nsfw, onlyfans, mega, discord, telegram, new, OF, latest, corina, corrina, megnutt02, megnut, mackzjones, charli, dixie, damelio, d amelio, waifumia
submitted by DemonicFetish to u/DemonicFetish [link] [comments]


2023.05.30 20:00 StrivingJarl METALLIX UPRISING: The Story Of Metal Sonic - Archives

METALLIX UPRISING: The Story Of Metal Sonic - Archives
AO3 Link

Doctor Ivo “Eggman” Robotnik’s greatest creation…
The answer to nature’s perfect, blue hero…
And the ultimate overlord of all that is mechanical…
What once started off as a machine made to match Sonic The Hedgehog, both in appearance and power, eventually evolved past his limited programming…
He soon gained his own purpose…his own freedom…and his own identity…
Now, he has become more than just “Metal Sonic”...he has risen beyond that pale imitation…
He is now…METALLIX.
Metal Sonic head is by Nibroc-Rock, I'm pretty sure. And the text was made in textstudio.com.
Okay, let’s get a little more in-depth about what this fanfic is. Obviously, it’s a story focusing on Metal Sonic, and how he grows to become something greater than what his creator intended him to be. But this is also gonna be a sort of “What-If Metal Sonic didn’t go back under Eggman’s control after Heroes?” type story, which takes place in the game canon. Though, I’ll make changes here and there to better fit this tale.
Throughout this story, we’d explore Metal Sonic’s life, starting with his creation on Little Planet during the events of Sonic CD, and go from there. We’d see how he develops from a cold and calculating machine that follows Eggman’s every whim, to his own person who comes to be an incredible threat to not only Sonic and his allies, but also his creator, too.
So, without further ado, let’s get into it!
Also, here’s the timeline I’m going with here in terms of what games take place in what order. The ones with /’s mean they take place around the same time, and if I put a ? mark on it, that means I'm not sure whether I consider it canon to this timeline. Also, I’m basing this mainly off of The4thSnake’s “Sonic: A Line Through Time” timeline, but with personal changes.

11AS (After Sonic’s birth):
Sonic The Hedgehog -> Sega Sonic The Hedgehog -> Sonic Labyrinth -> Sonic CD
12AS:
Sonic The Hedgehog 2 (8-Bit) -> Sonic Chaos -> Sonic Spinball -> Sonic The Hedgehog 2 (16-Bit) -> Sonic The Hedgehog 3 & Knuckles (Sonic & Tails) -> Sonic Triple Trouble (16-Bit) -> Sonic The Hedgehog 3 & Knuckles (Knuckles) / Tails Sky Patrol -> Knuckles’ Chaotix -> Sonic The Fighters
13 AS:
Tails Adventure / Sonic Blast -> Sonic 3D Blast -> Sonic R -> Sonic Generations (Classic Sonic) -> Sonic The Hedgehog 4: Episode 1 -> Sonic The Hedgehog 4: Episode Metal -> Sonic The Hedgehog 4: Episode ll -> Sonic Adventure -> Sonic Shuffle
14 AS:
Sonic Adventure 2 -> Sonic Advance -> Sonic Advance 2 -> Sonic Heroes -> Shadow The Hedgehog -> Sonic Battle -> Sonic Riders
15 AS:
Sonic The Hedgehog 2006 -> Sonic Rush -> Sonic Advance 3 -> Sonic Rush Adventure -> Sonic Rivals -> Sonic & The Secret Rings -> Sonic Rivals 2 -> Sonic Riders: Zero Gravity -> Sonic Chronicles: The Dark Brotherhood (?) -> Sonic Unleashed -> Sonic & The Black Knight -> Sonic Free Riders -> Sonic Colors
16 AS:
Sonic Generations (Modern Sonic) -> Sonic Lost World -> Sonic Forces
17 AS:
Team Sonic Racing -> Sonic Frontiers

PREVIOUS ADVENTURES
Chapter 1: Start-Up
Chapter 2: Here At Last...
Chapter 3:
Chapter 4:
Chapter 5:
UNSEEN ADVENTURES
Chapter 6:
submitted by StrivingJarl to u/StrivingJarl [link] [comments]


2023.05.30 19:44 Lazy-Personality4024 Orphan Chapter 14

First Previous
Chapter 14: A Pleasant Game of Skirmish
Due to the distance between Earth and Cradle, multiple jumps were required. As such, major worlds in between the two points were designated and added to the jump list. While it extended the time it would take to get there, it would be worth it to gather more information on humanity. When jumping into a system, the Into the Black would do a detailed scan on every major planet, circling them if need be. Each system would take hours to record, but the new potential discoveries more than made up for it.
Meanwhile, life on the ship continued. Vigil in particular found himself wandering the upper decks, as Glevar had forbidden him from “escorting” Irudo while he was at work. Hesitant at first, Vigil left, believing he was in capable hands. Now, with no purpose, he was left to his own devices.
Thoughts of the garden kept popping up in his mind. Wishing to sate his curiosity, he gradually made his way over to it. Passing through the checkpoint, he was greeted with a wall of greenery. Small paths meandered through the small forest, while larger paths ringed the exterior.
Picking one of the smaller paths at random, Vigil walked down it, surrounded by life and serenity. The vegetation was both alien and yet familiar at the same time. Large trees with rough brown bark stretched upwards, topped by green leaves. Some were not completely the same as Earth vegetation, however.
Some of the tree trunks had a much darker, reddish hue, and wicked looking spikes lining them. While others had red or even purple leaves. Those with spikes had signs with foreign words set in the ground beside them, adorned by artwork depicting a mouth eating the tree with a large X. Going by this, Vigil assumed they were not edible. Why anyone wanted to eat the trees, he could not fathom. Apparently, though, the signs did not pertain to the wildlife transplanted onto the ship. A small creature with eyes nearly as large as its head, a jet black body covered in fur, and a long bushy tail, sat munching on the leaves of the tree. All the while staring at Vigil, curious as to who was intruding on its lunch.
Another oddity was the “grass”, if one could call it that. The plant in question blanketed the forest floor. It was bluish green with razor thin blades, more filament than proper leaf. Though it was extremely thin, it grew so dense that fallen debris, such as leaves and twigs, seemed to float above it.
Possibly deadly tree’s and strange grass aside… it was… enjoyable. It was nice to be so far away from war, yet confusing at the same time. He had no purpose here, no reason. Was it truly fine for him to stop? To lie down his sword, so to speak?
A beautiful flower off the path caught his eye. It had yet to unfurl its white petals for the day. Wanting to observe the flower in greater detail, Vigil stepped off the path and walked over. He kneeled down before it, taking in every aspect of its design. He reached out and stroked a petal. He did so agonizingly slow and gentle, yet even that was not enough to prevent harm to the frail life before him.
His finger ripped away one of the pure white petals, revealing a crimson red interior. Liquid, whether nectar or something else, leaked from the injury. It too was red, blood red. Surprised, he stood quickly. He did not want to harm the small flower further. Turning away, he paused. He saw his tracks, deep and obtrusive to the natural scenery. Wherever he walked, he had brought death to the surrounding life. Crushing the small filament like vegetation that covered the ground, killing it with each step.
He was reminded then, what his purpose was. He was a weapon, nothing more, nothing less. His purpose was to stand ready, so when the Nemesis came, these new people could wield him. Until he met his end, his purpose was to fight and kill. Forgetting this only brought harm to the world around him, and those existing peacefully within it. He walked back to the path, retracing his steps so to no bring further harm to those undeserving of it. He went back down the path to where he had come and left the garden and all the life within. Lest he bring death to them as well.
-
Elsewhere on the ship, Hran was forbidden from strenuous activity, being injured as he was. Which meant that he was practically useless in the engineering department. Thus, he was given a few of the data banks to work on.
He normally wasn’t able to pick up anything heavy as is, but now he wasn’t even allowed to so much as think of lifting anything that weighed more than him. Since he usually tinkered on things, he had created a sort of nest in the back of the large engineering bay. So, secluded in his little hideaway, he rummaged around in the data banks. Hoping for something useful.
While technically every scrap of information was crucial, he was finding fairly basic things. Knowledge that even the average denizen of the GU knew. Skipping this data bank, he moved on to another, and struck gold. Well, gold to him anyway. The importance of his finding would be graded by his superiors at a later date.
When he had opened the data bank, he had found hundreds of thousands of hours of footage. Not like communicator footage someone would record when something exciting happened, but of combat footage! Combat footage with the Nemesis! If they wanted to learn about the Nemesis and their tactics, this was the best way, aside from Vigil.
Opening the first file, Hran was immediately met with the sounds of gunfire and explosions. He quickly turned down the volume, afraid someone had heard. When no one came snooping, he relaxed and resumed the video.
The gunfire resumed, and a human male barked out some strange words and the wearer of the camera looked to the side. Hran’s eyes widened. He saw only men, dozens of battle-hardened and experienced soldiers. They were in some kind of natural depression in the dirt. Lines of men were running hunched over, keeping their heads low. All around them was dust and smoke, obscuring their view of the battlefield, but they fought regardless. Peeking from above the clouds of dust, were burned and blasted out buildings.
Then, suddenly, a man in armor ravaged by battle pointed behind the soldier with the camera and raised his weapon. The camera whipped around to see several terrifying four armed creatures dashing out of the smoke. Though the human men were already taller than him by several centias, the Nemesis towered over them. They did not hesitate though. They did not run or shirk their duty; they met the charging aliens head on.
Soldiers before the cameraman fired and were cut down by both blade and gun. The Nemesis seemed to favor holding a firearm in their upper two arms and blades in their lower two. Given the close proximity, Hran could see the advantage.
But the humans did not back away, they held their ground. Every bullet or bolt of energy caused the Nemesis to shine at the impact site. Hran ogled the works of engineering. They had personal energy shields! A man directly in front of the cameraman ducked under the blades of one attacker, and shoved the barrel of his weapon into the Nemesis’ side, and pulled the trigger. Circumventing the shield.
The Nemesis roared in pain and outrage, and cut the man in half. Hran choked back vomit. The viscera and gore were not censored of course, giving him a front-row seat to the brutality of war.
The unknown soldier’s death would not be in vain. The cameraman and another soldier rushed the wounded alien and tackled it. The man with the helmet cam straddled the creature and pressed his weapon directly into the underside of the Nemesis’ four eyed helmet.
Hran looked away as brain matter and yellowish alien blood explode from the now dead Nemesis. He felt sick to his stomach watching the battle. This wasn’t some make believe fantasy, some fictional war movie. This was real footage from real people struggling to survive just one more day. Yet… he couldn’t stop watching.
The soldier was back up, and continued to fight, but his time did not last. Another Nemesis took the place of the first, and now it was the cameraman’s turn to be cut down. Hran watched as the world turned sideways, and crimson blood painted the soil. The soldier did not stir. And all the while, the Nemesis and human warriors continued to battle eachother, staining the sandy colored soil with their blood. The video ended soon after the soldier’s death.
Hran was stunned. He had never seen anyone die. And now he had just witnessed the death of dozens. He was lightheaded, and his stomach ached. He gulped down the bile which threatened to pour from his mouth. Humanity had given their lives in defense of an undeserving galaxy. It was because of them he and his people were alive today.
He would bear witness to their final moments and learn all he could. So that if the Nemesis came, they would be ready. Steeling himself, Hran clicked on the next file. Great cannons the size of skyscrapers fired, parting the clouds in waves. As the clouds split, an endless sea of ships were revealed descending from the skies. Hran prepared himself to witness even more death and carnage than before.
-
Kitern was fuming. She understood Tentzonta’s worries, because she herself was wary of Vigil when they first let him wander as he pleased. But after he had literally carried her to safety, that opinion had changed drastically. Vigil was a soldier, just like her. She had killed people in the line of duty, yet no one feared her. Well, maybe a little, but it wasn’t because she had spilled blood. More because of her charming personality.
To top it all off, her damn arm was aching from not being moved in so long. Some might say she was overreacting, but having her arm in a sling felt more like she was being caged, like she was being tied down. It was unnatural to have her body hindered like this.
Of course, it was for her own health. Klofaa had scanned her arm and made certain nothing was broken. The blow had simply dislocated her shoulder and pressed it against the main nerve in her arm, preventing her from being able to move it. Once her shoulder had been re-set, she was able to move it like normal. But that wasn’t enough for Klofaa. She wanted to make absolutely certain Kitern was in no danger, so forced this stupid sling on her.
The feeling in her chest, of being confined and restricted, kept increasing. It was irritating, to say the least. She wanted to blow off some steam, but there wasn’t much she could do with one hand. Kitern paused. She did like watching sports. She could try to start a game of bailok between the crew?
She shook her head and continued walking. No, that required too much work for her to only sit on the sidelines. Besides, most of the crew wouldn’t bother participating. She wondered if Vigil knew any sports? She was sure plenty of people would be interested in playing a human sport.
“Hmmm,” she hummed and scratched her jaw. She couldn’t imagine Vigil playing anything. Even if he did, he would have to play against other mega bipeds, otherwise, he would absolutely destroy the average biped like her. She laughed suddenly. ‘Imagine their faces when they realize the person who whooped their asses is a guy! They would never be able to live that down!’ she thought. The image of a bunch of whiney bailok players came to mind. They already fell over at the slightest touch. If Vigil ran into one of them, armor or not, he would pulverize them.
She stopped again, an idea coming to her. Forget sports like bailok, what about skirmish? It was a simple game, but a blast to play and watch. Easy to set up, too. All you needed was an energy rifle with a dampener on the end to lower its power and a sensor to ping whenever the laser hit. They had all the ingredients they just needed to put them together.
She knew Asteli would jump at the opportunity to play. The spunky Venanian absolutely loved the game. Gre’Namra would follow along with her, and she could always order Onsa and Dentala if they didn’t want to join. She could even play with one arm if she wanted, skirmish laser dampeners worked on nearly all energy weapons after all. The only hard part would be finding everyone.
Grinning, she got to work scouring the ship.
-
Vigil was peacefully watching the blackness of space, his mind set at ease by the void. Something that many found unsettling. The Into the Black was scanning another system, on its way to Cradle. He didn’t recognize it, which was a small blessing. He kept recalling the past and his purpose as of late. Looking at the dead husk of a world he and his brethren had spilled their blood over would do no good.
“FOUND HIM!” a familiar voice screamed, loud enough to scare some of the nearby crew. The observation deck had, well, observation windows to look out into space. In this case, Vigil was at the very end of the large main corridor which ran the length of the ship. As Deck One held numerous amenities for the crew, it was frequented by many. Thus, there were more than a few startled faces.
Vigil turned as Asteli came bounding up to him with Gre’Namra following close behind. “Hey big guy! Captain wants you!”
Vigil looked down at her, “I will report to the bridge immediately,” he replied.
“Not that captain. Commander Kitern,” Gre’Namra clarified, stepping in front of him.
Vigil tilted his head. “Understood. Where am I needed?”
“In the hangar bay! Come on, you’re going to love this!” Asteli practically sang, as she went behind him and attempted to push him along. Her efforts were futile. She simply walked in place, feet slipping on the deck plates. She grunted in excretion. “Come on!”
“Affirmative. I will report to commander Kitern at once.” He stepped forward, causing Asteli to lose her balance and almost fall. Gre’Namra reached out to help stabilize her, before they began following Vigil to the lift.
As soon as the lift doors opened, Asteli rushed out screaming, “I found him!” Before she and Gre’Namra ran into the locker room. Vigil marched orderly to the hanger bay, to find the rest of the marines idly standing around in their armor on the edge of a symmetrical field of crates and containors. Strange black devices decorated their armor. One side was flat to adhere to their armor, while the other had a slight bulge. They were stuck at intervals, correlating with vital areas.
Vigil walked up to Kitern. “Has there been an emergency?”
She shook her head. “If me being pissed as hell counts, then yes. Otherwise, no, there hasn’t been. We’re setting up for a game of skirmish. That’s what the sensors are for,” she said, pointing a claw at a device on Dentala’s helmet, nestled between her horns.
“What is skirmish?” Vigil asked.
“It’s a game you play to simulate a firefight. You put the sensors on your chest, back, head, arms, and legs.” She lifted a laser pistol with a bright blue block on the end of the barrel. “Then you put a dampener on an energy weapon of your choice and shoot eachother. The dampener lowers the power of the beam so that it can’t kill you, just trigger the sensors. It takes five shots to ‘kill’ someone, two if you shoot them in the head. Forgot how many you need if the species has more than one head, though.” She returned her sidearm to its holster and waved a hand dismissively. “Doesn’t matter. Point is, you want to play?”
He thought for a second. While labeled as a game, it would be an efficient tool to maintain combat readiness and test his new allies’ capabilities. They would need to be an efficient fighting force to have a chance against the Nemesis. “Affirmative,” he finally replied.
Kitern chuffed. “Good. Onsa, get this man a gun! Never thought I’d say those words.” She shrugged. “Oh well. If you need me, I’ll be with Shavan putting bets on the winners.”
“Hello down there!” the ship’s quartermaster said upon hearing her name. She waved down at them from a platform being held aloft by a crane which ran along the tracks embedded in the ceiling. She began lowering the platform via a linked data pad.
“Don’t tell the captain about that. It breaks several safety regulations,” Onsa said from the side, handing him a pack of sensors and an energy rifle with a dampener already attached. Vigil looked at them curiously and began putting them on various parts of his body. Meanwhile, Asteli and Gre’Namra returned, now fully armored, and grabbed two more rifles and packets of sensors.
Now high above the “battlefield”, Kitern announced. “If the contestants are ready, you may take your positions!” she said in a haughty voice. She leaned over and elbowed Shavan in the side. “Make sure you record this.”
Shavan chuffed and drawled, “Already ahead of ya.” Then linked her data pad to the hangar’s cameras, pointing them so they covered every inch of the field.
Asteli ran off to one side of the makeshift arena while Onsa and Dentala went to the other. Gre’Namra walked up to Vigil and said, “You’re on our team to help balance things out.” He nodded and followed the two privates to their designated starting point.
Kitern leaned over the hastily assembled railing of her platform, observing the playing field. It was a simple rectangle marked by lines of crates. Each side’s base was ringed by a wall of boxes and containers with gaps to get in and out. Cover was scattered periodically, with head height walls spread around the arena to break line of sight.
Seeing that everyone was at their bases, she called down, “If everyone is ready!” She paused, looking between the two opposing sides. “Begin the slaughter!” There was no bell, shot, or buzzer. Just a simple shout and the two sides were off.
All except for Vigil, who was still standing there while Asteli and Gre’Namra split and ran in opposite directions around a wall that defended the front of their base. Vigil looked back and forth between the two before randomly choosing to go to the right.
Turning the corner, he saw Gre’Namra hunkered behind cover. She was pressing a hand to the deck, concentrating on something. She looked back and saw him and made a hand motion, telling him to get down. Distracted by Gre’Namra, he did not see the two quick flashes from between a stack of crates, which spelled his doom.
The sensor on Vigil’s helmet flashed blue twice in quick succession, and all the sensors lit up. Indicating he was out.
“You’re dead Vigil, go sit on the side,” Kitern called down from her perch. Confused, Vigil did as ordered and observed the brief firefight. Gre’Namra, now revealed, had a small shootout with Onsa who had taken out Vigil. Gre’Namra returned fire, attempting to suppress Onsa.
When Onsa stopped shooting, Gre’Namra attempted to pull back get behind taller cover. The moment she left her stack of boxes, Onsa resumed firing and tagged her back three times. Though she was hit, she was not out. Cursing and slapping her tail on the deck in agitation, she elected to pull back and meet up with Asteli on the opposite side of the battlefield from her, rather than continue fighting Onsa. Gre’Namra fired blindly over cover, causing Onsa to duck down and give her a chance to escape.
Meanwhile, Asteli had pushed far forward, quickly being pinned down by Dentala. Already hit twice, she was reluctant to return fire. Until Gre’Namra appeared, she kneeled and leaned around cover, hitting Dentala and forcing her back. Now relieved, Asteli advanced with Gre’Namra’s over watch.
However, in their haste, they failed to ensure their flank was secure. As out of nowhere, Asteli was gunned down by Onsa firing diagonally from across the field.
Asteli stomped her foot and cursed, before trudging over to the side. Gre’Namra, now alone, pulled back to her base. She wanted to use the tight confines to her advantage, forcing her enemies to come to her. However, Dentala had other plans for her. Using Asteli’s tactics, she pushed hard, going down the center of the field where Gre’Namra had no sightlines.
As Dentala was advancing, she lept over low cover, set in between two walls. Waiting on the other side of the walls, was Gre’Namra. Gre’Namra had stopped retreating, when she realized she would only be trapping herself. Guessing that her seniors would assume she was running with her tail between her legs, she decided to lay a trap of her own. Using her species’ advanced sensory organs to track Dentala, even without line of sight, and set up where she would least expect.
Dentala was mid jump, when Gre’Namra opened fire. She was ‘dead’, before she even landed. “Tsk. That was smart, too bad you’re dead,” Dentala said with a bitter undertone.
Gre’Namra scoffed. “What? Look who talking!” As soon as the words left her mouth, her sensors flashed and stayed lit, indication she was dead.
Someone tapped the barrel of an energy rifle on the back of her helmet. “Remember your opponents. Lioranians have excellent speed and agility. If you aren’t paying attention, we can run up on you before you have time to react,” Onsa bragged from behind her.
Gre’Namra thumped her tail on the ground. “I could have sensed you anyway if I wasn’t wearing this armor! It reduces my sight time too much!”
“True,” Onsa nodded. “But without that armor, you would have been dead already.”
Kitern suddenly began clapping a hand on a section of railing, drawing everyone’s attention. “You did good privates. Better than I had thought. Vigil, you did about what I expected for your first time,” she said, looking down at everyone. Asteli was busy punching Vigil in the arm, blaming him for their loss. Vigil barely even registered the blows, let alone was harmed by them.
“Everyone, go back to your bases and get ready for round two. I’m hoping to see some improvement,” she said merrily, enjoying the show.
Taking up the same position as last time, Kitern began counting down. Asteli punched Vigil’s arm again. “Use some of that ass kicking energy you showed us on that Nemesis ship this tim-”
Kitern had finished counting down. The moment she did, Vigil practically disappeared. Startling Asteli and Gre’Namra, even Kitern and Shavan were wide eyed when Vigil darted around the container walls, making up their base.
They grew even wider, and their jaws appeared to hit the floor as they watched Vigil dash across the battlefield. He was a blur, rushing over and around cover. Already nearing the enemy base. He jumped on top of a waist high stack of crates and used both of his powerful legs to jump straight up and over Dentala’s and Onsa’s front wall.
The two marines hadn’t even left the confines of their base, when the light was blocked out by Vigil sailing above them. In an instant, the sensors on their heads flashed twice, then remained on, signaling their demise.
Vigil landed on both feet and went into a squat to help transfer some of the energy from his impact. He cleared the entire base and ended up on the outside of the arena. The deck reverberated from the force of his body slamming into it and created a mini avalanche of poorly stacked boxes. As the various boxes and crates fell away, Onsa and Dentala were graced with a view of Vigil’s back, as he slowly rose to an upright position.
They stared at him, flabbergasted. “How?” Dentala whispered in disbelief.
Kitern watched, just as stunned. “Uhhh… the match is… over,” she said slowly.
“What?!” Asteli shouted from her side of the field. She stuck her head out from behind cover, making sure it wasn’t a trap, before approaching the other base. Seeing that Dentala and Onsa were really out, she walked up to them and chuckled. “Remember your opponents. Humans have excellent speed and agility,” she mimicked Onsa’s earlier statement mockingly.
Onsa scowled at her. She then rotated her rifle with one arm and shot Asteli. Asteli returned the gesture by blowing her species’ equivalent of a raspberry. “Alright, alright. Settle down children,” Kitern announced as her platform lowered. “Normally you would be tied one for one, but now that Vigil seems to be trying. I doubt you’ll be getting any more points.” She directed the tail end of her sentence to Onsa and Dentala.
Dentala protested and gestured to the large imposing man who was now gathered with the others. “We can take him. Now that we know what he can do, we can beat him.”
Kitern waved her off. “I love the enthusiasm, but we couldn’t take him when we had actual guns. And he was literally dying. You can’t take him on now. Not the two of you atleast.” She then did something not characteristic of her species. Kitern grinned, barring her teeth. To a Lioranian, showing one’s teeth was a declaration of war, that you wanted to fight, that blood would soon be spilled. They also did it subconsciously when faced with a foe or extreme challenge. And right now, Vigil was both.
Kitern reached over and took off her sling. She rolled her left arm, causing it to pop. “You aren’t supposed to move your arm!” Onsa nagged.
“Yeah, yeah. What the doc don’t know won’t hurt her.” She picked up a pack of sensors and began putting them on. The sensor for her head looked stupid sitting on top of her head, like a little hat. “I’m joining in now, kiddos.”
“Um, captain. You aren’t wearing armor,” Gre’Namra pointed out.
“And?” Kitern scoffed. “Unless you take that dampener off, I can be as naked as the day I was born and not get hurt. At most it’ll singe my fur.”
Asteli spoke up, a nervous undertone in her voice. “Even with Vigil, ma’am, we can’t beat you.”
“You two won’t, but Vigil could. So it’s a good thing you won’t be fighting me,” she replied cryptically. The other four marines looked at her confused. Seeing their reactions, she chuffed and laughed. “Watching you all go at it made me excited. And since we’re still O for one against big boy over there. I think it’s time we evened the score.”
“You mean…” Dentala said, catching on.
Kitern nodded. “Yep. It’s going to be a five versus one. We’re going to have a grudge match.”
All eyes turned to Vigil. He simply tilted his head, not sure why everyone was looking at him.
First Previous
Hello, I am back! For how long? I have no idea, but until I have to leave again, I'll be uploading as normal. Also, after this point, you may occasionally see stories called Orphan: Tales of the Past, where I give a bit more backstory or just write "bolter porn", (I hope I'm using that correctly) essentially just action packed wabattle scenes from the Human Nemesis war. To be honest, 99% of it is bolter porn. I have backstory chapters for several characters set up, but haven't actually written any yet.
submitted by Lazy-Personality4024 to HFY [link] [comments]


2023.05.30 19:15 C2KeyboardSamurai [US-OH] [H] Deathstroke the Terminator (Wolfman, 90s) #0-60 + Annuals #1-4; Green Lantern Kyle Rayner tpb lot [W] Marvel Masterworks, Trade or PayPal

check it out
I will take detailed pictures upon request. All prices shipped. Will hear out any offers to trade. All items cross listed with higher prices to reflect fee adjustment. Will bundle and give price offers for multi-item orders. I often accepts offers here and on other platforms. I try very hard to move this inventory as fast as possible and generally post comparable FMV prices just to deter early purchases when I may find a trade partner.

I Do Not Have These Books - I Would Like To Trade For Them

DC
Superman

Teen Titans

Green Lantern Kyle Rayner

Manga
Artbooks
submitted by C2KeyboardSamurai to comicswap [link] [comments]


2023.05.30 18:24 UpDownFrontBack Trying to make a good OP Heavy Armor Spell Sword gear build

Hey, I usually do my playthroughs using light armor and using either magic or as an archer but this time I'm going at it as a heavily armored spell sword-- which I think would be the most Lore Accurate given how the Dragonborn is portrayed in the trailers and such-- and I wanted to get some feedback on the gear and enchantments I'm planning on using:
Insulated Dragonplate Helmet: Fortify Destruction, Fortify Conjuration
Insulated Dragonplate Armor: Fortify Destruction, Fortify Conjuration
Insulated Dragonplate Gauntlets: Fortify One-Handed, Fortify Heavy Armor
Insulated Dragonplate Boots: Frost Resistance, Fire Resistance ((OR I can switch either or both out with Fortify Carry Weight, Fortify Stamina, Fortify Stamina Regen, and/or Fortify Magic Resistance, input welcome here))
Nordic Necklace: Fortify Destruction, Fortify Conjuration
Nordic Ring: Fortify Destruction, Fortify Conjuration
Stahlrim Swrod: Chaos Damage, Steal Health
I figured that by setting it up this way I can get unlimited charges for my enchanted sword, plus spam summonings or Soul Trap as desired and needed, primarily rely on potions (I already maxed out Alchemy so I could Enchant and Improve more using potion amps) and the Steal Health enchantment for healing, do as much possible melee damage I can with every hit, take minimal damage per physical hit, and with the Frost and Fire resist that's most dragon attacks and combat spells massively reduced.
I'm still deciding on what Standing Stone and Black Book amps I'll choose other than that one that makes your companion immune to your attacks in battle, but I can deal with that later.
Thoughts? Suggestions? Ideas?
submitted by UpDownFrontBack to skyrim [link] [comments]


2023.05.30 17:53 SchrodingersSmilodon (Spoilers Extended) A unified theory of the Others, the Long Night, the Horn of Winter, and Bloodraven, Part 4

This is the third in a series of posts, in which I present a theory on the history of the Others. You can read part one here, part two here, and part three here.
My previous posts came with a disclaimer, which I'm going to copy-paste below:
In a certain sense, I am both a new and an old fan of ASOIAF. I read the books about ten years ago, enjoyed them, and then barely thought about them ever again after putting them down. Then, HotD got me interested in the series again, and I ended up going down the rabbit hole of fan theories, speculation about future books, details that I missed on my first reading, etc., which has been a lot of fun! But I’ve only read the series once, and it was ten years ago, so a lot of my memories are pretty fuzzy. Honestly, a lot of my knowledge comes from the wiki (although I have gone back and reread certain important chapters). All of this is to say, I am not the most knowledgeable person to be coming up with fan theories, and the fact that I’m posting this at all probably indicates a certain amount of Dunning-Kruger effect. Take everything I say here with a grain of salt, and please let me know if there’s something obvious that my ignorance has caused me to miss. Other than that, let me know what you think!
But I also need to include another disclaimer: I came up with this theory before I became aware of the idea that Bloodraven wasn't the three-eyed crow, and, as such, this theory assumes that Bloodraven is the three-eyed crow. To be honest, I'm becoming increasingly sympathetic to the idea that Bloodraven isn't the 3EC, but I'm still undecided. If Bloodraven isn't the 3EC, that will poke a few holes in this theory, but I ultimately think it wouldn't be too big of a problem. After all, the 3EC led Bran to Bloodraven, so they must share at least some goals. So, I ask that you assume for the purposes of this post that Bloodraven is the 3EC, with the understanding that, if it turns out that Bloodraven isn't the 3EC, this theory will need some minor amending. I've already been thinking about theories on that topic, so, if and when I finish such a theory, I'll post it and discuss how it modifies this theory. But that's getting ahead of ourselves. For now…

Part 4: Bloodraven

Making First Men horny

One of the most powerful pieces of magic we're told of in ASOIAF is the Hammer of the Waters. This is a spell that causes powerful earthquakes, capable of radically reshaping the geography where it's used. The Children of the Forest are said to have used the Hammer of the Waters on at least two occasions: once to flood the Neck, and once to break the Arm of Dorne. I argued in my previous post that the Horn of Winter contains the same magic as the Hammer of the Waters, and that when Joramun blew the Horn of Winter the resulting earthquake destroyed the western section of the Wall and created the Gorge. However, while the Horn of Winter replicates the magic of the Hammer of the Waters, that doesn't mean the Horn of Winter was the original Hammer of the Waters; that is to say, I don't think that the Horn of Winter was used to flood the Neck or break the Arm of Dorne. There are a few reasons why the Horn probably wasn't responsible for these historical events:
  1. The Horn of Winter is probably the same horn that's currently in Sam's possession (link to a series of posts that analyzes the Horn of Winter and lays out this argument), and that horn is banded in bronze. The CotF didn't work with bronze.
  2. TWOIAF described how the CotF brought about the Hammer of the Waters, and it had nothing to do with sounding a horn. Supposedly, it was your standard blood sacrifice deal: kill a bunch of people, and in exchange a powerful magical effect will occur. While the Horn of Winter might kill the person who blew it (in the same way Dragonbinder does), we have no reason to believe it requires a mass sacrifice.
  3. Creating the Gorge, while no mean feat, is much less impressive than breaking the Arm of Dorne or flooding the Neck. The Horn of Winter appears to be a weaker version of the Hammer of the Waters.
So it looks like, compared to the original Hammer of the Waters, the Horn of Winter represents a tradeoff of power for convenience: the resulting earthquake isn't as strong, but you can create an earthquake without performing a massive blood sacrifice. But I want to focus on the fact that the Horn of Winter is banded in bronze. The CotF don't use bronze, but you know who do? The First Men. The Horn of Winter contains the magic of the CotF, but its physical structure could only have been made by the First Men. This suggests that the First Men (or some faction thereof) and the CotF (or some faction thereof) collaborated to create the Horn of Winter.
I suspect that that First Men faction was none other than the Stark Kings of Winter; this would explain why it's called the Horn of Winter in the first place. Regardless of which group of First Men was responsible, however, it's easy to see why they did it: the Horn of Winter is a powerful weapon, and any faction of First Men would have been happy to have such a weapon in their possession. So the interesting question isn't, "Why did the First Men work with the CotF to create the Horn of Winter?" The interesting question is, "Why did the CotF work with the First Men to create the Horn of Winter?" Why would the CotF give the First Men a weapon capable of destroying the Wall?
Let's take a step back and recall the role that the CotF played in the events leading up to the construction of the Wall. Their lands were invaded by the First Men, and I argued in my first post that they responded by creating the Others as a race of slave soldiers to fight the First Men. After the Pact ended the war between the CotF and the First Men, the CotF kept the Others enslaved and/or hunted down the free ones in the Lands of Always Winter. Then the Long Night came, and I argued in my second post that the Others took advantage of it by attacking the First Men, killing them en masse in order to grow their power, with the ultimate goal of attacking the CotF. Eventually, the CotF participated in the peace agreement that ended the Long Night. But it's worth remembering that the CotF only interceded in the conflict between humans and Others at the urging of the Last Hero:
"Now these were the days before the Andals came, and long before the women fled across the narrow sea from the cities of the Rhoyne, and the hundred kingdoms of those times were the kingdoms of the First Men, who had taken these lands from the children of the forest. Yet here and there in the fastness of the woods the children still lived in their wooden cities and hollow hills, and the faces in the trees kept watch. So as cold and death filled the earth, the last hero determined to seek out the children, in the hopes that their ancient magics could win back what the armies of men had lost." (AGOT, Bran IV)
Prior to the Last Hero, the CotF seem to have been content to sit back and watch the humans and the Others kill each other—which, considering the history of those three species, is understandable. (According to Sam, the CotF did at one point give obsidian daggers to the Night's Watch, so the CotF did get involved in the conflict between the humans and the Others eventually, but this probably didn't happen until after the Last Hero made contact with them. Old Nan says that the Last Hero had to go on a quest of some difficulty to make contact with the CotF; presumably, this wouldn't have been necessary if the CotF were already giving obsidian daggers to the Night's Watch, because then the Last Hero could have just gone to the Night's Watch and gotten in contact with the CotF that way. So, for most if not all of the Long Night, the CotF did not provide humans with obsidian weapons, meaning that they truly were uninvolved in the conflict between the two species.) I argued in my second post that the peace agreement between the First Men and the Others was an essential part of ending the Long Night, and that this was facilitated by the Last Hero/Azor Ahai. The CotF's absence in the conflict between the humans and the Others prior to the Last Hero's involvement suggests that the CotF had no desire to see the humans and the Others make peace. They only facilitated a peace agreement because it was necessary in order to end the Long Night. The Long Night was an existential threat to the CotF, both because the forests can't survive in an eternal night and because the Others might eventually become powerful enough to threaten the CotF. So the CotF needed to end the Long Night, and ending the Long Night necessitated a peace agreement between humans and Others. It's very easy to imagine that the Last Hero's pitch to the CotF went something like, "Look, I know there's no love lost between you and humanity, and certainly none between you and the Others. But the Long Night isn't going to end unless all three species work together, and the Long Night will kill you guys, just as it will kill humanity. For your own sake, work with us to end this." Clearly, this argument was persuasive. But, once the Long Night ended, the CotF no longer had any reason to care about peace between the humans and the Others—a peace that only existed thanks to the Wall, which was partially destroyed by the Horn of Winter, which the CotF helped to create. The logical conclusion is that the CotF made the Horn of Winter in order to destroy the Wall and renew the war between the humans and the Others. The CotF weren't unconcerned observers to the human-Other war; they actively wanted the two species to fight.
You may be wondering, why didn't the CotF just destroy the Wall using the Hammer of the Waters? The problem with doing that is that the Hammer of the Waters is distinctly CotF magic, so destroying the Wall with the Hammer of the Waters would have pointed right back to the CotF. The humans and the Others would have known that the CotF were trying to provoke them back into war, and they would have naturally resisted those efforts. The way around this is to give humans access to the same magic as the Hammer of the Waters. That way, when the humans use that magic near the Wall, it will be the humans who are responsible for destroying the Wall. Helping the First Men create the Horn of Winter was therefore a way for the CotF to end the peace between humanity and the Others, all while maintaining plausible deniability. And it kind of worked; the Horn of Winter did destroy the western part of the Wall. But this didn't result in the human-Other war that the CotF wanted, because, as I argued in my previous post, the Others' queen was taken captive at the same time as the destruction of the Wall, and she's been used as a hostage to keep the peace ever since.

Child psychology

I've argued that the CotF wanted the humans and Others to fight, but I haven't explained why they'd want that. The easy answer is that the CotF have grievances with both the humans and the Others, so they wanted bloodshed between the two. But we shouldn't accept that easy answer too readily. If we're going to understand what the CotF want, we're going to have to get inside their heads. The books tell us about at least one way in which CotF psychology differs from human psychology:
"That was in the dawn of days, when our sun was rising. Now it sinks, and this is our long dwindling. The giants are almost gone as well, they who were our bane and our brothers. The great lions of the western hills have been slain, the unicorns are all but gone, the mammoths down to a few hundred. The direwolves will outlast us all, but their time will come as well. In the world that men have made, there is no room for them, or us."
She seemed sad when she said it, and that made Bran sad as well. It was only later that he thought, Men would not be sad. Men would be wroth. Men would hate and swear a bloody vengeance. The singers sing sad songs, where men would fight and kill. (ADWD, Bran III)
So we're told that vengeance and spite aren't really a thing for the CotF, or at least not in the way that they are for humans. I've heard some people suggest that Leaf might be lying here, and that the CotF actually do want vengeance, but I don't think so, for a couple of reasons. First, and this is purely personal preference, I think it's a lot more interesting if the CotF don't think in the same way that humans do. If you're going to have multiple sentient species in your story, and they all think and behave in the same way, then it kind of defeats the purpose of having multiple species in the first place, doesn't it? If the CotF think and act just like humans do, I would personally find that boring. Secondly, and more importantly, we know that the CotF employ at least one human, Bloodraven, as a greenseer. This is a position of importance and confidence in CotF society, and it gives Bloodraven access to immense information. If the CotF were really planning on taking vengeance on humanity, then it's unlikely that they would be able to hide that information from Bloodraven (and any other human greenseers the CotF had; we don't know if Bloodraven was the only one), and it's unlikely that Bloodraven would help the CotF destroy or harm his own species. So the fact that the CotF rely on Bloodraven (and possibly other human greenseers in the past) suggests that the CotF genuinely don't wish any ill will on humanity, just as Leaf said. And if the CotF don't wish any ill will on humanity today, then they also probably didn't wish any ill will on humanity at the time they made the Horn of Winter—that was back when humans still held to the Pact, so the CotF would have had fewer grievances back then than they do today. So, if the CotF wanted to cause a war between the humans and the Others, and their goal wasn't to cause any long-term harm to humanity as a species, then their intent must have been to harm, weaken, or exterminate the Others. The CotF wanted the humans and the Others to go back to war, and they wanted humans to win. This explains why the CotF used to gift obsidian daggers to the Night's Watch.
This raises the question, if the CotF wanted humans to defeat the Others, why didn't they help the humans during the Long Night (at least, prior to the Last Hero's involvement)? Well, once again, we need to consider the psychology of the CotF. We know the CotF are willing to fight incredibly bloody wars, as they did against the First Men, but we also know that they won't keep fighting in a hopeless circumstance simply to spite their enemy, in the way that humans will. In situations where they are faced with assured destruction, they react with sad acceptance, not defiance. The fact that the CotF didn't initially participate in the war against the Others during the Long Night indicates that they must have viewed that war as hopeless. The Others were sweeping south, massacring humans, converting their boys into more Others and raising the rest as wights, constantly growing stronger; the CotF must have concluded that there was nothing they could do, no way to survive the Long Night. They didn't just roll over and die, but they weren't about to fight the Others when they had no chance of success. The CotF most likely hid, guarding themselves with magic, waiting to die a slow death—just like they're doing today.
Fortunately for the CotF, the Long Night did not end in their extinction. As I argued in my second post, Azor Ahai negotiated a peace treaty that ended the Long Night. But, as part of that peace treaty, the Others received a queen, the first female member of their species (whom I've been referring to as the Night's Queen). This allowed the Others to reproduce sexually, as opposed to their earlier method of kidnapping human children, and as a result the Others' population would have begun increasing dramatically following the Long Night. So, on the one hand, the Others were no longer benefitting from the Long Night, meaning they were more vulnerable than they had been prior to the peace treaty. But, at the same time, the Others were growing more powerful, as their population rose. For the first time since the Long Night began, the CotF could now hope for victory in a war with them and the humans on one side and the Others on the other side, but they had a very narrow window in which to act, before the Others became too powerful. That's why they only began making moves against the Others after the Long Night; during the Long Night the Others were too strong to be realistically opposed, and before the Long Night the Others weren't seen as a significant threat. Once the Long Night ended, however, the CotF got to work, by helping to make the Horn of Winter and by providing the Night's Watch with obsidian.

Things change

The above description probably makes it seem like the CotF were motivated to provoke a new war against the Others out of self-preservation, and there may well be some truth in that. The Others, with their new queen, were a rising power, and they still probably harbored a vendetta against the CotF. If the new war against the Others resulted in the Others' extinction, that would obviously guarantee the CotF's safety from them; if the war resulted in the Night's Queen being killed or captured (which I argued is what happened), that would remove the Others' status as a rising power. So, if the CotF were acting out of self-preservation, their plan seems to have been both well motivated and reasonably successful.
But, while the CotF might have successfully averted the risk posed by the Others, they failed to do the same with the humans. Leaf, and presumably the other CotF, fully recognize that humanity's expansion is going to drive them extinct. This has massive implications for the CotF's goals and motivations. The fact that the CotF are aware of and resigned to their inevitable extinction means that self-preservation is no longer a concern for them. They might have been motivated by self-preservation following the end of the Long Night, but not anymore. Whatever the CotF are doing nowadays, they're doing it because there's something they want to accomplish before they vanish as a species. And I do think that the CotF are trying to accomplish something, partly because characters that don't want anything are boring, and partly because Bloodraven is clearly up to something, and the CotF are supporting him. So, if they're not motivated by self-preservation, what are the CotF trying to do?
A common idea I've heard is that Bloodraven and the CotF want to prevent the Others from destroying the world in a second Long Night. I think there's an element of truth to this (especially considering the lengths the CotF have already gone to to oppose the Others), but I don't think it's the whole story. Consider this: if the CotF want to prevent the Others from conquering Westeros, but they're not motivated by self-preservation, then they must be motivated by some combination of altruism and guilt. They created the Others, then the Others got out of hand, to the point where they threatened all of Westeros, and now the CotF feel responsible for making sure they don't do that again. That's reasonable, even noble, but it can't be limited to merely defeating the Others in this latest confrontation. If all that comes of this current conflict with the Others is that the Others are prevented from conquering Westeros, then who's to say that the Others won't try to conquer Westeros a third time in another 8,000 years? And by the time that happens, the CotF will be extinct, so they won't be around to help with that conflict. Simply defeating the Others and thwarting their plans would be a temporary solution to a permanent problem, and, with the CotF facing their own extinction, they would see now as a time for permanent solutions. And when the problem in question is the existence of the Others, there can be only one solution: The CotF want to wipe out the Others completely. I suspect they wanted this ever since the Long Night; they probably see it as cleaning up after their mess. Now, with their extinction looming, that plan to genocide the Others has been made a priority.
I know that my logic has involved jumping around in time a lot, so, as a summary, let me present this handy timeline of the CotF's thoughts on the Others:
I want to comment on an interesting theme here. You may notice a certain paternalism in the CotF's attitudes toward humans. This has already demonstrated in the books:
"Two hundred years?" said Meera.
The child smiled. “Men, they are the children.” (ADWD, Bran II)
It has often been observed that the Others, as an existential threat that can only be dealt with if humanity puts away its petty political squabbles, serve as a metaphor for climate change. In this metaphor, the CotF are the older generations that caused climate change in the first place and now are dying off for unrelated reasons. The CotF's behavior can then be seen as an aspirational model for how older generations should behave with regards climate change. Rather than saying, "Fuck it, I'll be dead, so it's not my problem," they ought to say, "I'm partly responsible for this, so I need to fix it, and the fact that I won't be around that much longer only means I need to work harder to fix it while I still can." Sadly, the CotF only behave the way they do because of their inhuman psychology, which points to the fact that it was never realistic to hope that older generations would behave this way in real life. I doubt this theme is intentional; Martin seems to have originally not seen the Others as a climate change metaphor, although he's since come around to the idea. Still, I think it's a neat connection.

It was Bloodraven all along

If the CotF really want to wipe out the Others, then the current situation at Winterfell must seem perfect for them. I argued in my last post that the events of the series have left Winterfell vulnerable, and the Others are now planning a rescue mission to extract their queen from the Winterfell crypts. With their queen no longer held captive, there will be nothing preventing war between humans and Others (and, after the humans kept the Night's Queen imprisoned for thousands of years, the Others will definitely have cause for war), and this war will happen while the CotF are still around to support the humans. Better still, humanity has dragons again, which will surely be useful against the Others. Everything seems to be going swimmingly for the CotF's plan to provoke a war of extermination against the Others, which raises an obvious question: did the CotF cause the current situation?
To grossly oversimplify a complex series of events, Winterfell's vulnerability can be traced back to two events:
As it happens, there's evidence that Bloodraven played a part in both of these events. First, Bloodraven was probably responsible for sending the direwolves to the Stark children (link to a series of posts by JoeMagician that lays out this argument, among other claims), and these direwolves shaped the events that led to Ned's beheading. Summer killed Bran's assassin before he could murder Bran, but also before he could be interrogated by the Starks; as a result, Catelyn acquired the Valyrian steel dagger, but she didn't know who sent the assassin. Littlefinger took advantage of this to manipulate the Starks. Meanwhile, the Nymeria/Lady incident deepened tensions between the Starks and the Lannisters. I'm not saying that the direwolves exist solely for the purpose of getting Ned's beheaded, but they did contribute to his beheading, by providing Littlefinger with a means of manipulating the Starks and by further souring relations between Ned and Cersei.
More significantly, Bloodraven removed Bran's memory of Jaime pushing him from the tower:
Bran was staring at his arms, his legs. He was so skinny, just skin stretched taut over bones. Had he always been so thin? He tried to remember. A face swam up at him out of the grey mist, shining with light, golden. "The things I do for love," it said.
Bran screamed.
The crow took to the air, cawing. Not that, it shrieked at him. Forget that, you do not need it now, put it aside, put it away. It landed on Bran’s shoulder, and pecked at him, and the shining golden face was gone. (AGOT, Bran III)
If Bran had kept that memory, then he presumably would have woken up and told someone, "Jaime Lannister pushed me out of the tower, after I saw him wrestling naked with Queen Cersei." How exactly this would have changed the events of the book is a matter of fanfic, but, with eye-witness evidence of Jaime and Cersei committing incest and attempted murder, it's very easy to see things going poorly for the Lannisters. Even Cersei recognized how difficult of a situation that would have been to navigate:
If truth be told, Jaime had come to rue heaving Brandon Stark out that window. Cersei had given him no end of grief afterward, when the boy refused to die. "He was seven, Jaime," she’d berated him. "Even if he understood what he saw, we should have been able to frighten him into silence."
"I didn’t think you’d want—"
"You never think. If the boy should wake and tell his father what he saw—"
"If if if." He had pulled her into his lap. “If he wakes we’ll say he was dreaming, we’ll call him a liar, and should worse come to worst I’ll kill Ned Stark."
"And then what do you imagine Robert will do?" (ASOS, Jaime I)
Had Bran kept his memory of Jaime pushing him out of the window, then it likely would have been Cersei and Jaime's downfall, and that means Ned wouldn't have lost his head.
Later, when Theon takes Winterfell, he wakes up suddenly in the middle of the night, and he gets the feeling that someone was responsible for waking him:
One moment he was asleep; the next, awake.
Kyra nestled against him, one arm draped lightly over his, her breasts brushing his back. He could hear her breathing, soft and steady. The sheet was tangled about them. It was the black of night. The bedchamber was dark and still.
What is it? Did I hear something? Someone?
Wind sighed faintly against the shutters. Somewhere, far off, he heard the yowl of a cat in heat. Nothing else. Sleep, Greyjoy, he told himself. The castle is quiet, and you have guards posted. At your door, at the gates, on the armory.
He might have put it down to a bad dream, but he did not remember dreaming. (ACOK, Theon IV)
This was the chapter where Bran and company "escape," and Theon's primary emotions throughout the chapter are anxiety and desperation. Those feelings build over the course of the day, as Theon tries and fails to find Bran and Rickon, eventually consuming him to the point where he does something stupid.
"Joseth has the right of it," said Maester Luwin. "Groping through the woods by torchlight will avail us nothing."
Theon could taste bile at the back of his throat, and his stomach was a nest of snakes twining and snapping at each other. If he crept back to Winterfell empty-handed, he might as well dress in motley henceforth and wear a pointed hat; the whole north would know him for a fool. And when my father hears, and Asha …
"M’lord prince." Reek urged his horse near. (ACOK, Theon IV)
Theon woke up in the middle of the night with a sense that something was off, and then he had plenty of time to stew in his anxiety. Were it not for that, he might not have descended to the point where killing the miller's boys seemed like a good idea. Therefore, the hint that someone was responsible for waking him up is interesting; maybe Bloodraven used his psychic tree powers to wake Theon? The passage mentions the "sigh" of wind—a notably anthropomorphic phrasing—and we know that, when Bran tried to communicate with Ned in the past, it sounded like wind to him; maybe Bloodraven can do something similar, sans time travel? There's nothing explicitly pointing to Bloodraven, but there is evidence that he's messing with Theon's emotions in his next chapter:
The sky was a gloom of cloud, the woods dead and frozen. Roots grabbed at Theon’s feet as he ran, and bare branches lashed his face, leaving thin stripes of blood across his cheeks. He crashed through heedless, breathless, icicles flying to pieces before him. Mercy, he sobbed. From behind came a shuddering howl that curdled his blood. Mercy, mercy. When he glanced back over his shoulder he saw them coming, great wolves the size of horses with the heads of small children. Oh, mercy, mercy. Blood dripped from their mouths black as pitch, burning holes in the snow where it fell. Every stride brought them closer. Theon tried to run faster, but his legs would not obey. The trees all had faces, and they were laughing at him, laughing, and the howl came again. He could smell the hot breath of the beasts behind him, a stink of brimstone and corruption. They’re dead, dead, I saw them killed, he tried to shout, I saw their heads dipped in tar, but when he opened his mouth only a moan emerged, and then something touched him and he whirled, shouting … (ACOK, Theon V)
Theon feels guilty for faking Bran and Rickon's death, and he's afraid for his future; that guilt and fear would have existed in him no matter what, but these dreams amplify those feelings, and the presence of weirwood trees suggests that Bloodraven is actively sending them to Theon. After all, none of Theon's experiences have involved a weirwood in any significant capacity, so this wasn't a native element of his dream, and Bran often has dreams about a weirwood that are implied to be sent by Bloodraven. Theon's fear and his attempts to rationalize his guilt drive him to cling desperately to his power and authority:
"Your prize will be the doom of you. Krakens rise from the sea, Theon, or did you forget that during your years among the wolves? Our strength is in our longships. My wooden pisspot sits close enough to the sea for supplies and fresh men to reach me whenever they are needful. But Winterfell is hundreds of leagues inland, ringed by woods, hills, and hostile holdfasts and castles. And every man in a thousand leagues is your enemy now, make no mistake. You made certain of that when you mounted those heads on your gatehouse." Asha shook her head. "How could you be such a bloody fool? Children …"
"They defied me!" he shouted in her face. "And it was blood for blood besides, two sons of Eddard Stark to pay for Rodrik and Maron." The words tumbled out heedlessly, but Theon knew at once that his father would approve. "I’ve laid my brothers’ ghosts to rest." (ACOK, Theon V)
All of this causes Theon to reject Asha's offer to leave Winterfell for Deepwood Motte, which results in Ramsay sacking Winterfell. So, to summarize, Bloodraven provided the Lannisters with advantages so that they would triumph in their intrigues against Ned, and he psychologically manipulated Theon so that he would lose Winterfell to Ramsay. Bloodraven has actively worked to create the circumstances that have left Winterfell vulnerable, so that the Others will be able to rescue their queen and begin a new war against the humans. I don't want to fall into the trap of claiming that Bloodraven was responsible for everything; I think that most events in the story happened without his direct interference. But, thanks to his greensight giving him glimpses of the future, Bloodraven has found a few places where just a small nudge can result in things going the way he wants them to.
Of course, putting Winterfell in a vulnerable position only matters if the Others know about that vulnerability. Bloodraven must have some communication with the Others. I'm not sure what this communication looks like; if the Others can dream, then it might just mean sending them green dreams prophesying Winterfell's coming vulnerability. Alternatively, Bloodraven might be communicating with them directly by skinchanging into a raven. Maybe he's posing as a human traitor, willing to sell out the humans and the CotF, a kind of second Night's King? This is definitely the biggest missing piece in my theory, but I don't think it's too outlandish to posit Bloodraven has some means of getting information to the Others, and that he's thereby clued the Others in on Winterfell's coming vulnerability.

A politically useful apocalypse

I've talked a lot about the CotF's motivations, but not at all about Bloodraven's, so let's do that now. I'd recommend you read this excellent series of posts on Bloodraven, which I'll be drawing from heavily. Prior to becoming the Last Greenseer, Bloodraven was primarily occupied with the Blackfyres. He played a crucial role in ending the First Blackfyre Rebellion, including but not limited to killing Daemon Blackfyre and his eldest two sons, and since then he went to every effort to foil future Blackfyre attempts to claim the Iron Throne. Some people have speculated that Bloodraven did so out of duty and a desire to keep the realm stable, but this doesn't hold up. Following Maekar I's death, a Great Council was held to determine the succession, and Bloodraven invited and then immediately killed Aenys Blackfyre. Bloodraven later claimed that this was for the good of the realm, but… how? If the Great Council had selected Aenys as the next king, the crown would have passed to him just as peacefully and rightfully as it ended up passing to Aegon V. If Bloodraven was truly motivated by duty and a desire for peace, he would have had no reason to kill Aenys. The only explanation for Bloodraven's actions is that he genuinely did not want a Blackfyre to take the throne, no matter the circumstances surrounding their accession. In fact, his anti-Blackfyre obsession was so intense that he ignored the devastation caused by Dagon Greyjoy, because addressing it would leave the throne vulnerable to the Blackfyres:
"Myself, I blame Bloodraven," Ser Kyle went on. "He is the King's Hand, yet he does nothing, whilst the krakens spread flame and terror up and down the sunset sea."
Ser Maynard gave a shrug. "His eye is fixed on Tyrosh, where Bittersteel sits in exile, plotting with the sons of Daemon Blackfyre. So he keeps the king's ships close at hand, lest they attempt to cross." (The Mystery Knight)
It's important to note that Maynard Plumm was probably a glamored Bloodraven, so this isn't mere speculation; this is Bloodraven telling us his motivation. By all accounts, Bloodraven's tenure as Hand was an awful time for Westeros, where law and order broke down and few people respected the king. The point is, Bloodraven was not a noble man fighting against a beloved brother because it was the right thing to do. Bloodraven was a Targaryen uber-loyalist, who would gladly see the realm burn, so long as a Targaryen remained on the throne. And he appears to have retained that loyalty, decades later. Bloodraven is likely in control of Mormont's raven (see the series of posts I linked earlier), and in raven form Bloodraven hints fairly clearly about wanting Jon to be king:
"Aemon knew, and rightly, that if he remained at court those who disliked his brother’s rule would seek to use him, so he came to the Wall. And here he has remained, while his brother and his brother’s son and his son each reigned and died in turn, until Jaime Lannister put an end to the line of the Dragonkings."
"King," croaked the raven. The bird appeared across the solar to land on Mormont’s shoulder. "King," it said again, strutting back and forth. (ACOK, Jon I)
Something similar happens in ADWD, but what's interesting about this instance of the raven calling Jon king is that it happens immediately after Mormont claims that the Targaryen line has ended. This suggests that this is more than just a prophetic statement of fact; this is a profession of loyalty. Jon is the rightful Targaryen king, and he has Bloodraven's support.
Given his undying Targaryen loyalty, Bloodraven must be psyched about the coming war between the humans and the Others. Daenerys is coming with three dragons, which will be humanity's best hope for defeating the Others; Westeros will naturally rally behind Daenerys, solidifying her rule. Moreover, dragons will be seen as the saviors of Westeros, rather than as dangerous weapons. If Marwyn was right that the maesters killed the dragons, then this would prevent a similar conspiracy from arising and driving the dragons back into extinction, since the dragons would now be seen as necessary for Westeros's security against the forces of evil. So while Bloodraven wants to provoke a war between humans and Others, just like the CotF do, he wants this for a different reason than they do; Bloodraven wants to use the Others to bring about a lasting Targaryen restoration.

Continued in comments

submitted by SchrodingersSmilodon to asoiaf [link] [comments]


2023.05.30 17:49 Anakin_Solo553 A Plague Tale fanfiction (chapter 2)

Sequel to chapter 1 (link: https://www.reddit.com/APlagueTale/comments/11emqh8/a_plague_tale_family_fanfiction/)
Chapter XVI of A Plague Tale: Innocence, chapter II of this fanfiction.
Bordeaux, Kingdom of France. January 1349 AD.
The first thing both Amicia and Mélie noticed when they approached the city with the boys, was that the change of atmosphere. Back in autumn last year, the two girls infiltrated the Inquisition-occupied city with their own purposes; Mélie was searching for her brother Arthur, back then held captive after helping the de Rune siblings escape the British camp, while Amicia was searching for the local university in order to steal the Sanguinis Itinera, on the way rescuing and befriending Rodric.
Back then, the Inquisition was evacuating the town due to the outbreak of the Bite, forcing citizens out of their homes, while slaughtering the sick. Now, the whole city seemed to be like a ghost town. It was dreadfully silent, only the wind howling as snow flew and fell. As if the town was abandoned, but Amicia knew that the now deserted streets swarmed with the troops of Grand Vitalis Bénévent. As if that wasn’t enough, a sickly yellow fog hung on the air.
“It’s so huge! How are we going to find mommy?” Hugo, whose hand Amicia held, spoke. His eyes were wide as he watched the huge city walls.
“We’ll get her out of there, Hugo.” Amicia assured her brother.
“Right, that’s enough hanging around, let’s do this.” Mélie told everyone. Before the others could answer back, she ran forward, forcing Amicia, Hugo, Lucas, Arthur and Rodric catch up with her.
“We need to catch up with her before she gets into trouble.” Arthur panted with concern, holding his newly-acquired sword.
“We got the kid and the rats. We’re invincible!” Rodric told him.
“Rodric, he’s only five years old.” Amicia chastised the teen blacksmith. They found Mélie quick, standing at the side door both she and Amicia used when infiltrating the town. However, both the girls were devastated when they saw the door being blocked by a rat’s nest.
“Oh shit!” Mélie cursed.
“Mélie, what’s the matter?” Lucas asked.
“Those fucking rats blocked the safest entrance!” the girl complained, on the verge of going hysterical.
“They didn’t mean it, Mélie.” Hugo innocently told her. “They…”
“We don’t have a choice,” the girl cut him off. “We have to use the great door, but watch out.”
“Is she angry with me?” Hugo asked Amicia with fear. Although he tried to whisper, everyone, including the twins, heard him.
“No, she’s just… tired.” Arthur immediately excused his sister. “Isn’t that right, Mélie? You do know that it is not Hugo’s fault?”
As if remembering, Mélie began calming down. “Yes, yes,” she muttered, some guilt in her voice. “I’m sorry, Hugo.”
“It’s okay.”
“It’s just, I am craving for blood of those bastards,” the girl explained. “I just hate them all. I want them dead.”
She charged first and ran down the side passageway. She almost reached the great door when suddenly, she knelt and began sneaking.
“Watch out.” She whispered.
Leaving the safer side door, the rest of the six stealthily crawled towards to the Great Door, which was obviously guarded, by a trio of guards. To make it worse, two of them were heavily armed, fully clad in armour like their now dead, superior, Chevalier Nicholas.
“Eh, do you think it’s already started?” the less-armoured spearman asked.
“I hope so,” one of the heavy troopers answered, holding a torch. “Because there’s more and more of them now.”
“Vitalis knows what he’s doing.” The third guard added.
“Three,” Rodric whispered. “It’s risky.”
“We’re better off using the back door.” Mélie whispered as both she and Arthur donned their cowls to hide their faces.
“Chances are it’s locked.” Amicia argued. “They’re going…”
Both the children and the guards heard the ringing of the nearby bells, high as a thunder, filling the streets of the town. The guards looked into the direction of the town’s centre. Mélie immediately decided to use the opportunity of the three adults being distracted.
“Time to make our move!” she whispered. “Arthur, follow me!”
“Mélie!” Amicia called out as the twins crossed the street and reached the back door.
“Have faith,” one of the guards spoke while Mélie was lockpicking the door. “In the meantime, we have a job to do.”
“Right, I’m going back,” one of the guards in heavy armour told his two comrades. Wishing his comrades to be careful, the heavy guard left and began patrolling the street.
“Oh shit…” Rodric whispered.
“They’ll be seen,” Hugo whimpered in fear. Mélie, meanwhile, managed to finally unlock the door, but by doing so, she caused the noise, attracting the attention of the patrol.
“Hey!” he shouted. The twins instantly dashed through the doorway. “Stop!” the guard demanded as he followed after them.
“I’m going to help him, stay here.” The other guard told the spearman, who was left with a spear in one hand and a torch in the other.
“I hope they make it,” Rodric whispered.
“They know the town, they’ll lead them a dance.” Amicia assured him. “Come on, we have to take advantage. That’s one for you, Rodric.”
“You’re finished.” Rodric sneered at the guard before sneaking up behind him and knocking out the soldier. With the threat now gone, Amicia, Hugo and Lucas joined up with him.
“Well, done.” Lucas praised.
“He won’t be waking up anytime soon, trust me.” Rodric told him, before observing the city. “It’s changed a lot since last time.”
Amicia looked around. Indeed, the buildings were either collapsed, or filled with rat nests. The ground was split in open places, making impassable chasms. On every building, every door and window was blocked by wooden blocks with white crosses painted on them, signifying the presence of the plague. Suddenly, bells were heard thundering once again and the children looked up. The local cathedral in the town square was seen from afar. Amicia suddenly felt Hugo tense and shiver.
“The bells! The cathedral, Amicia! That’s where Vitalis is!” Hugo told his sister.
“Which means, mother is too.”
“That bastard’s gonna get a surprise.” Rodric added.
“First we have to find Arthur and Mélie.” Lucas told him.
“I agree.” Amicia said.
The four ran through the empty and ruined streets before they heard voices and hid. Peeking from their hiding places, the four saw a heavy patrol with a torch.
“I’m gutted I won’t see the Conjuration up close.” One of the soldiers spoke.
“The important thing is that the Grand Inquisitor gets rid of the bite.”
“Yeah, well, let’s pray he does.”
Suddenly, the ground began shaking below four children.
“It’s the rats,” Hugo told his sister and her friends. “They are here, beneath us.”
“So they’re the ones who destroyed everything,” Rodric guessed. “Look at the ground.”
“It’s the Macula.” Lucas stated nodding. Indeed, a small rat nest was on the ground, but a planted torch above it prevented the rats from re-entering the atmosphere. Remembering the tactic they used against Nicholas, Amicia extinguished the torch, and after that, Hugo instantly drew the re-emerged rats onto the patrol. With the soldiers devoured alive, the four passed with any obstacles as Hugo had control over the vermin.
“Wow…” Rodric only said, his jaw collapsing from the shock. As they passed, another patrol was heard nearby.
“No one’s seen Nicholas since the assault on the kid’s hideout.”
“Vitalis didn’t sent anyone looking for him? Strange.”
“The chevalier has always been his protégé.”
“Vitalis has changed since the Carrier arrived”
“Perhaps he’s gone and found himself a new protégé.”
Peeking, Amicia saw that this time, some of the guards had lights and shields. Amicia grabbed her sling and threw rocks at the lights.
“What was that? Intruders!” the shouts immediately filled the estate. Lucas then quickly extinguished the fires keeping the rats at bay before Hugo mentally ordered the horde to attack the guards. The four continued their journey, taking down the patrols on their way. They recently a couple of soldiers who were deeply disturbed by the recent actions of the Grand Inquisitor.
“I wish I was strong like that.” Hugo mumbled after seeing Rodric knocking out another guard, breaking the soldier’s neck.
“I could say the same.” Lucas agreed, while quickly looking at Amicia.
“Mate, you have an army of rats.” Rodric told him.
“Rodric…”
“I’ll take care of the gates,” he said before turning to them. Using all his strength, the large boy lifted the portcullis, allowing Lucas, Hugo and Amicia to crawl under. Rodric released the portcullis and quickly joined them. The four arrived to a yard with a well and broken carts while rats swarmed around. One of the houses was on fire.
“Guys!”
Turning left, they saw Arthur and Mélie, safe and sound, standing tall on the other side of a chasm, waving at them.
“Arthur! Mélie!” Lucas shouted in delight.
“You’re alive!” Amicia happily said. “Listen, Vitalis is at the cathedral!”
“That’s all very well, but a whole battalion is coming this way!” Mélie warned them. “You need to get out of here.”
“Take the stairs!” Arthur pointed at the house with a staircase. “The house has an exit on the other side!”
“Em… the one that’s on fire?” Rodric asked, pointing at the burning building.
“We can’t go back,” Amicia told him before turning to the twins. “Go! We’ll meet you on the other side!”
“Be careful.” Mélie warned them. The four were about to reach the door of the house when the nearby gates opened and more heavy knights appeared. Their weapons were lit with fire, just like the sword Nicholas used.
“Rodric, Lucas, take cover.” Amicia told the two boys. “We’ll take care of them.”
The two boys obeyed reluctantly, while both Amicia and Hugo prepared to fight the knights. Gathering the remaining Extinguis she had, Amicia and Hugo began playing cat and mouse with the guards, dodging their attacks as they passed the rats without obstacles, before Amicia threw the Extinguis at their weapons, leaving them with no fire to protect themselves from the rats that Hugo charged at them. Lucas stared at Amicia with awe while Rodric broke down the door.
Coughing and gasping for breath, the four kids ran through the flaming corridors, desperate to escape the burning house as quick as possible. They tried to cover themselves from the surrounding fire.
“Amicia! We’ll be burnt alive!” Hugo panicked.
“Nothing will happen to you, I promise.” Amicia told him, using Lucas’ fresh Extinguis to put out any fire on their way. “Rodric, are you with us?”
“To hell and back.” The boy answered.
“The ceiling is going to cave in!” Hugo cried.
“Calm down,” his sister cooed him.
“Hugo, you beat the captain of the Inquisition,” Rodric tried to rise the little boy’s morals. “You’re a tough guy! Tougher than I am!”
“Really?”
“I never lie.” Rodric told him. The four finally reached the exit and Lucas opened the door, ensuring that everyone left. Once they were finally outside, the kids heard voices nearby once again.
“Only two catches so far, pretty claim for a day of miracles.”
“You were told that intruders would be tried on spot. This place is quarantined and under the jurisdiction of the Inquisition!”
Amicia, Hugo, Lucas and Rodric hid and saw two swordsmen standing at a cart. Two people, obviously civilians, were standing on their knees in front of the two guards.
“But we’re not sick! Look at us!” one of the civilians argued.
“We only wanted to get our belongings back!” the other one added.
“What do we do now?” Lucas asked.
“Hang on, I’m thinking.” Amicia answered as she approached the four adults closer. Taking out two stones, Amicia took a deep breath before swiftly shooting at the guards, killing the first one and instantly the second one before he could react. The four kids then left their hiding places and approached the captives.
“Oh, thank you,” they said. “Thank you! Lord bless you!”
The two then ran off to a street, only for the kids to gasp in horror when whistles were heard and the two runners were impaled with arrows. Amicia looked up and saw a squad of archers standing on the nearby aqueduct, observing the whole street.
“The archers shoot on sight,” Lucas told them. “We’re stuck here!”
“Rodric?” Hugo asked. Everyone turned and saw the tall boy looking around in a daze.
“I know this street,” he muttered. Before he could add more, he ran off to an alley.
“Rodric wait!” Amicia yelled as the three ran after him. Barely catching up, the three found Rodric frozen at the ruins of what seemed to be a workshop.
“What is it, Rodric?” Lucas asked before it finally got to him. “Oh no.”
“What is it?” Hugo asked.
“It can’t be…” Rodric muttered as he collapsed onto his knees, grabbing his head. His voice was full of sadness and loss. Amicia finally understood, it was the forge where Rodric and his now dead father worked as blacksmiths before the Inquisition, or at least, what’s left of it.
“Did they burn your house down?” Hugo asked.
“It was my father’s forge…” Rodric stammered. “Where I grew up… it’s where…”
“I know how you feel.” Amicia told him, placing her left hand on his right shoulder. “But you’re still alive. And your roots, they can never take that away from you.”
“Amicia is right.” Lucas added. “I was an orphan long before we all met, but Laurentius, my mentor, was also like a father to me, and the rats took him away from me, while destroying our farm. But I’m alive, and I can use the Laurentius’ teachings for good.”
“You’re right,” the teenage blacksmith answered as he stood up. “I know who I am. Come on, we have to save your mother.”
“You’ll see! Mommy is lovely!” Hugo proudly told him.
“We’ll go together, and find another castle.” Amicia added.
“Fine by me.” Rodric answered. Looking at the forge once again, Rodric joined his friends as they returned to cart. The archers were still there, overlooking the street. An idea came to the kids; the cart was large enough to protect them from the archers, but there were no horses to pull it. It had to be pushed, but under the aim of the archers.
“The cart!” Amicia told him. “Rodric, Lucas! If we push it to the portcullis, it will give us cover! Hugo will be protected behind it… Hey!”
Rodric suddenly shoved her away from the back of the cart, back to Hugo and Lucas.
“Leave it, Amicia.” Rodric told her.
“What are you doing?” Lucas asked.
“Stay back with Hugo! I’M pushing!” Rodric ordered.
“Rodric, let us help!” Amicia begged.
“I’ll be fine.” Rodric assured her. “If you want to help, keep an eye out for the guards!”
Amicia turned to Lucas. “Keep Hugo close.” The young alchemist nodded and grabbed Hugo’s hand. “Alright, let’s do this.”
Grunting, Rodric pushed the cart, covering Amicia, Hugo and Lucas. They were instantly spotted by the archers.
“Intruders! Stop them! Shoot them! Fire!”
“Hide, Rodric!” Hugo begged.
“Don’t worry about me, kid,” the young blacksmith answered. Suddenly, one of the archers was hit by something and he fell from the aqueduct.
“What was that?! How’s shooting at us?!” one of the archers shouted. Just then, another archer was hit in the head and he collapsed. The other archers instantly stopped aiming at Rodric and the cart, instead searching for the unseen shooter.
“There! On the rooftops!”
Amicia looked up and saw Arthur shooting stones from his sling, killing a third archer. The archers, all of them, aimed there arrows at him, but suddenly a fourth archer was hit. This distracted the archers, allowing Arthur to change position.
“There’s another one!” one of the archers pointed at one of the towers with the portcullis. Indeed, they saw a glimpse of Mélie with a sling, hiding from the archers, covering Arthur.
“Soldiers! Soldiers ahead!” Hugo cried, pointing ahead. Amicia saw swordsmen, wearing only breaches, no armour, but armed with swords, charging at them.
“Amicia! They’re all yours!” Rodric said, barely dodging an incoming arrow. The archer reached for another arrow when he was shot by Arthur. Amicia took out her sling and began shooting at the incoming troops while Lucas held Hugo close to him.
“Amicia! They almost hit him!” Hugo cried, looking at Rodric with fear.
“Rodric, leave the cart!” Amicia begged.
“No!” the boy refused. “W need it, to reach the portcullis!”
Killing the last soldier, Amicia hoped that the coast was clear for now in their way, while the twins were taking down the archers. Suddenly, Hugo cried.
“Amicia, they’re behind us!”
The girl turned around and cursed when she saw more swordsmen charging at the kids from behind. She prepared to shoot at them too.
“Bastards! You bastards!” Amicia yelled at them with hatred as she killed a few more soldiers.
“We’ve reached the portcullis!” Rodric yelled. “Come quick!”
“Lucas, take Hugo!” Amicia ordered him.
“Amicia!” both Hugo and Lucas called. Amicia reached for another stone, only to discover that she was out of ammunition. The swordsman almost got her when suddenly he was hit by a flying rock in the head. Amicia looked up and saw Mélie nodding at her. Amicia genuinely nodded back.
Rodric hid behind the cart when the few remaining archers fired at him. He quickly ran to the portcullis and raised it up. Thankfully, the kids were out of the archers’ firing rage and so Amicia, Lucas and Hugo quickly crawled.
“Come on! Come on, quick!” Mélie called. Rodric grunted as he was barely holding the portcullis. He was barely crushed by it when he let it go. He collapsed right beside the others. The four kids were finally reunited with Arthur and Mélie.
“Thank you,” Amicia told them. “Thank you for covering us.”
“That…” Rodric panted as he was lying exhausted. “That was close…”
“Oh my God, Rodric,” Mélie gasped as she approached him. She began touching him all over the face. Suddenly, Mélie’s hand smacked across the boy’s face, his head turning with the force of the hit. Amicia, Hugo, Lucas and Arthur were stunned. Ignoring their looks, Mélie raged.
“You stupid fucking idiot!” the auburn girl shouted. “How could you be so foolish in putting your life at risk when we need you the most?!”
“Mélie…”
“Don’t fucking Mélie me!” Mélie continued raging. “We are going to face one of the most dangerous people in the Church, and we will need your help! I’ve almost lost Arthur back at the chateau, and I cannot lose you, or any of you!”
The others were even more stunned when Mélie pulled Rodric into a hug. Everyone knew that Mélie usually kept herself quite distant from the others, except for her brother, and so they were very surprised when she decided to display concern and affection for everyone. Rodric hugged her back as Mélie began sobbing.
“It’s okay,” he cooed. “I’m alive.”
“Um, Mélie…” Lucas spoke up. “Sorry to interrupt, but we have a journey ahead.”
Mélie looked up, brushing her tears away. “Right, yes.” She looked down at Rodric. “Get your ass off, you self-killer. One more suicide attempt, and I’ll make you pay.” Mélie returned to her usual attitude. Reunited, the six kids resumed their journey, arriving to an alley filled with rats. Amicia was caring Hugo for a while.
“I CAN’T TAKE ANYMORE OF THESE BLOODY RATS!” Mélie ranted, throwing a stone at them. “Bastards!”
She was immediately approached by Arthur and Rodric as they tried to comfort her. Amicia, meanwhile, whispered to Hugo and he nodded before being put down onto the ground.
“They’re going to get us through.” Hugo told Mélie.
“Oh really? How?”
“Like this.” Hugo reached out his hand and the rats immediately dispersed, giving the kids a free passage.
“Wow… it’s really happening!” a surprised Arthur exclaimed.
“Hugo,” Mélie turned to the little boy. “Tell me you’re going to help us kill those bastards…”
“Mélie!” both Amicia and Arthur snapped at the girl.
“We’ve got no chance without your brother, Amicia,” Mélie told her. “you get that, right?”
“I will help you. And you’re going to save mommy.” Hugo told her.
“You’ve got yourself a deal.” Mélie smirked.
“Shh, quiet!” Lucas hissed as he kneeled. The others did the same. The six were hiding behind the columns of what seemed to be a market place, which was located at the town square. The cathedral was across the square in front of them. Finally! However, the whole square was filled with guards, who were also armed with torches as they passed through the small hordes of rats. Additionally, piles of human corpses were around the square, with the stone ground drenched in blood.
“It’s a bloody mess.” Mélie muttered.
Keeping Hugo close, Amicia and the others made their plan to attack. Grabbing their slings, the girls prepared to shoot, Lucas prepared his alchemical mixtures, while the older boys prepared for encountering the soldiers in combat, with Arthur drawing out his sword.
On the count of three, they began their attack. Mélie fired at one of the two archers, while Amicia fired at the soldiers, aiming either at their heads or their torches. Those who were better armoured were knocked out by Rodric from behind, covering Arthur as his sword clashed with the enemy blades. Despite barely knowing sword fighting, Arthur has managed to show potential in it. After some time of attempted strikes and defensive blocks, he managed to kill some of the guards, stabbing them. Hugo unleashed the rats at those who had no fire to protect themselves.
Victorious once again, the six approached the centre of the town square when Arthur noticed a manuscript among the belongings of one of the soldiers. He took a quick look.
“Hm. An Inquisition manual.”
“Seriously? There is a manual for this kind of shit?” Mélie incredulously asked.
“It was written before Vitalis.”
“Then let’s hope that they won’t be writing a second volume.”
Amicia noticed that suddenly, Hugo grabbed for his head. Another seizure.
“Hugo?”
“Amicia.” Hugo’s voice was filled with dread. “Vitalis, he’s going to do something very bad... I can feel it.”
“Bad? Like what?” a concerned Lucas asked.
“Excuse me,” Mélie interfered. “But whatever he’s up to, we’re here to kill him, right?”
“He’s about to start…” Hugo whispered.
“Let’s go, Hugo, mommy’s in there!” Amicia told him and the two went on, being followed by their four friends. Just when they reached the base of the staircase, the cathedral’s gates opened and more Inquisitors came out.
“They were waiting for us!” Rodric yelled.
“So, I hear some children are asking for punishment?” one of the spearmen asked.
“You’ll die if you come down!” Amicia threatened them.
“That doesn’t matter!” another trooper yelled. “We’re ready to die! Are you?”
“Amicia,” Hugo whispered, pulling the fabric of her clothes. “There are rats down there.”
“So tell them to come out, go on!”
“The Lord will strike you down!” one of the guards yelled when the ground began to shake as rats swarmed out into the surface, devouring the guards.
“Serves the bastards right!” Mélie muttered in pride as the slaughter continued.
“Incredible…” Lucas stammered. “Such power…”
“Right, that’s the last of the guards.” Arthur told everyone. “Let’s go inside!”
The six quickly ascended up the stairs, reaching the entrance gates of the cathedral. Mélie was the last one as she turned back at the rats below.
“Some family…” she muttered thoughtfully before catching up with the rest. Once inside, the six children quickly closed the gates before taking a better look at the congregation hall. What they saw horrified them. The whole hall and the cathedral was turned into one massive rat nest. Massive amounts of gnawed corpses of parishioners were within the hall.
“This will get you nowhere!” a feminine voice yelled.
The de Rune siblings looked up and were excited to see their mother, Béatrice de Rune, locked up in a cage hanging from above. Beside the cage stood the Grand Inquisitor himself; Vitalis Bénévent. He was a frail, old man with white hair, wrinkly skin, sharp chin and a thin face. He was wearing a white cassock robe with a black and gold stole over his neck.
“You don’t want to understand Béatrice!” he yelled at the injured and sick woman.
“Mommy!” Hugo cried for his mother, drawing the attention of the two adults.
“Hugo! Amicia!” Béatrice cried.
“Mother!” Amicia cried back.
“My child,” the Grand Inquisitor addressed the boy.
“My God,” Mélie gasped in horror. “Did Vitalis do this?”
“He sacrificed them.” Lucas stated.
“He’s passed the Threshold!” Béatrice yelled. “Get out of here!”
“Oh, for pity’s sake,” Vitalis Bénévent muttered before gesturing for the guard above to raise the cage with the Lady de Rune.
“Hugo, are you ready?” Amicia asked her brother.
“Yes, the rats are here.” Hugo answered, taking Amicia’s hand.
“Then let’s go. Stay close to me.”
“We’re coming too.” Arthur told them as he drew his sword out once again. The six youngsters began approaching the mad Inquisitor, who began gloating about his power while Hugo summoned the rats from the underground.
“Let her go, Vitalis!” Amicia demanded. “This is your last chance!”
“Well, well!” he answered instead.
“Hugo! Your power… you have to be careful!” Béatrice warned her son.
“I’m fine, don’t worry.” The boy assured her.
“Yes! He’s a very gifted student!” Bénévent told her. “Too bad he’s forgotten who taught him everything he knows!”
“Shut up, you old bastard!” Rodric yelled. “We’re here to kill you, not listen to your speeches!”
“And yet look at you,” Vitalis Bénévent gloated. “walking towards me like lost sheep to their shepherd! The Saint!”
“Enough Vitalis!” Amicia demanded as they were closing in. “You are alone! Give us back our mother or…”
“Or what, exactly? I still have things to teach the Carrier and his friends.” Bénévent mockingly asked before laughing, his grey eye on the left being very well seen. “You’re so touching… thank you… Thank you for your candour…”
He then gave a gesture and suddenly, braziers with fire fall onto the floor, drawing the rats away, when more screeching was heard behind Vitalis.
“Do you hear them?” Vitalis asked. “The Angels… The Angels of the New World!”
Amicia, Hugo, Lucas, Arthur, Mélie and Rodric shrieked in horror when hordes of hairless rats appeared, charging at them.
“Get back! Get back!” Arthur ordered.
“The light…” Lucas was stunned. “They…”
“I saw it, come on!” Amicia called him and Lucas followed her. They barely escaped the new threat as the hairless rats devoured the benches and the parishioners on their way.
“Stay here.” Amicia told her friends.
“No,” Mélie objected. “We can help!”
“It’s our blood, Mélie.” Amicia interjected. Taking out the Extinguis, Amicia and Hugo charged. A battle began as Amicia doused out the braziers before Hugo can charge his rats against the Vitalis’ rats. To make matters even more disturbing, the Angel rats began forming twisters, forcing Hugo to form his own rat twisters to block them, inflicting pain on Vitalis. The twins, Lucas, Rodric and Béatrice de Rune watched in horror and tension as slowly, but surely, the de Rune siblings pushed closer and closer to the insane Grand Inquisitor.
Seeing that the siblings were close enough, Vitalis Bénévent raised his hands and his rats began gathering around him.
“Arrgh! You have come to challenge me!” he yelled. “Me! Vitalis Bénévent! Carrier of the Prima Macula! Crowned by blood!”
“Hugo is the true Carrier of the Prima Macula!” Amicia shouted. “You’re just an usurper!”
“Look at yourself Vitalis! You have abandoned your followers!” Béatrice mocked him.
“Watch, Béatrice! Witness the end of what remains your lineage!” Vitalis declared. “The old world must die for the new one to be born! That is why the rats devour it!”
Hugo spoke up. “You know nothing! But the Macula knows everything about you! It’s playing with you!”
“The world you are about to create is the world of chaos!” Béatrice added before turning to her children. “Amicia, he must not abuse his power!”
“We’re going to get you out of here!” Mélie promised her and she and Rodric ran off to free her.
“Hugo,” Vitalis Bénévent called out to the boy. “You feel it too, don’t you? But it scares you… the true power… the gift of Self!”
Amicia!” Hugo cried in fear as the madman covered himself with his rats like an armour.
“I am Unity!” the madman continued to rant. “I am the Blood of bloods… that connects all people! Die! Become one again!”
Amicia watched in horror as Vitalis piled up the rats and began bringing them crashing down on her like a giant’s arm.. The girl barely managed to dodge and not end up killed.
“Move Amicia!” Hugo cried to his sister.
“And my servants shall rise toward the firmament…”
“Run away!” Hugo warned Amicia as another pile was directed at her.
“My Angels,” Vitalis muttered. “I know you’re hungry. Soon, you shall eat.”
“Hugo, now!” Amicia yelled and Hugo sent a rat twister straight at the pile of the hairless rats, causing them to disperse, and revealing Bénévent.
“No!” the madman cried. “My angels! Come back! Come back to me! I need you!”
“He’s helpless, Amicia” Arthur yelled and Amicia instantly hit him with a sling. However, he didn’t die yet, but released a scream full of pain.
“He’s in pain, Amicia!” Hugo cried. “The Macula doesn’t like it!”
“Come to me!” Vitalis called out his rats, gathering them again. “Come feed… the first blood… In certitude and peace… Renewal! No matter where you go… They will find you!”
Covering himself with his rats, Vitalis once again attempted to crush the girl with the piles, while summoning fresh hordes beneath her feet. However, once again, he was out of rats to kill Amicia, which allowed Hugo to attack him with his twisters. Amicia hit him with her sling the second time, but Vitalis was still alive.
“Arrgh!” he screamed in pain, more vicious and mad than ever. “How… How dare you?! This is your last affront! I sacrificed my flesh to become the crucible where everything unites… You cannot kill… that which has been sublimated!”
“The Macula, Amicia! I can hear it screaming in his blood!”
Amicia began dodging the madman’s attacks once again, though this time it was even more tougher than before Hugo launched another attack.
“Take that!” Hugo yelled, dispersing the hairless rats once again. Grabbing the last stone in her bag, Amicia shot and after the third blow, Vitalis collapses and his horde dispersed in defeat. The six children approached him with caution and fear. Rodric held the injured Lady de Rune, while Hugo was held by Amicia in a tight embrace. The boy panted as Amicia soothed him.
With his head bleeding as he died, Vitalis Bénévent looked over at Hugo, who looked back at him with neither fear nor pity. As he released his last breath, the world was now ridden from the mad Grand Inquisitor Vitalis Bénévent once and for all.
submitted by Anakin_Solo553 to APlagueTale [link] [comments]


2023.05.30 17:35 kimicky New releases May 30

MM Romance

Kindle Unlimited
Kobo Plus
Other
  • Off The Ice: Young Adult Gay Romance (Chesterford Coyotes #1) by RJ Scott & V.L. Locey - https://a.co/d/5hqVSTC - (YA, contemporary, hockey, coming-of-age, high school, rivals-to-lovers, teammates-to-lovers)
  • The Gay Best Friend by Nicolas DiDomizio - https://a.co/d/2GSabu9 - (contemporary, romcom, forced proximity, jock/nerd, famous golfer mc, mc with anxiety)
  • Elf Shot (Monster Dads) by TA Moore, illustrated by Emily Y Chan - https://a.co/d/b6N4OQq - (illustrated edition, paranormal, mystery, agent x suspect, single parent mc)
  • Monster Hall Pass (Monster Dads) by Bru Baker, illustrated by Emily Y Chan - https://a.co/d/31vDrMW - (illustrated edition, paranormal, vampire mc, fae prince mc, enemies-to-lovers, single parent mc)
  • Wolf at First Sight (Monster Dads) by Rhys Ford, illustrated by Emily Y Chan - https://a.co/d/8w22YLp - (illustrated edition, paranormal, wolf shifter x unaware human, cop mc, single parent mc)
  • Heaven Official's Blessing: Tian Guan Ci Fu (Novel) Vol. 6 (Heaven Official's Blessing: Tian Guan Ci Fu #6) by Mo Xiang Tong Xiu - https://a.co/d/in3e9Ge - (series must be read in order, fantasy, gods)
  • Big Gay Wedding: A Novel by Byron Lane - https://a.co/d/0E2g66N - (contemporary, established relationship, small town isn't ready for all the glitter)

Other Queer Romance

Kindle Unlimited
  • Choose Us (CHOOSE ME & CHOOSE US #2) by Nicole Spencer-Skillen - https://a.co/d/3gikfKC - (FF, series must be read in order, contemporary, second chance, set in Japan)
  • Covetousness: A Sensual Pride and Prejudice Sequel (Unconventional Love) by Rosemarie Thorson - https://a.co/d/3ipBk2Y - (MMF, historical, Pride and Prejudice retelling/sequel, Mr Darcy x Mrs Darcy x Colonel Fitzwilliam, infertility or trouble conceiving, blurb emphasizes how extremely erotic this story is)
  • When Ivy Met Adam : A second chance, forced proximity, sexy, queer love-triangle romance by Jennifer J. Coldwater - https://a.co/d/giJUiLM - (MF, contemporary, second chance, love triangle, forced proximity, bisexual/pansexual mc, based on biblical story of Eve)
  • Girl Gets Ghosted: A Lesbian Romance Novella by Waverly Decker - https://a.co/d/2uZQKvv - (FF, paranormal, ghost mc, amnesia)
  • Broken Women Fight Back (Tales of the Undead & Depraved #3) by Adrian J. Smith - https://a.co/d/1WMm5Mj - (FF, series must be read in order, fantasy/sci-fi, established relationship(?), zombie-shifting pirate captain mc (!!!))
Kobo Plus
Scribd
Other
  • An Island Princess Starts a Scandal (Las Leonas #2) by Adriana Herrera - https://a.co/d/b6rxicq - (FF, historical, nobility, forbidden relationship, scandal, set in Paris)
  • That Summer Feeling by Bridget Morrissey - https://a.co/d/j6XDqze - (FF, contemporary, divorced mc, summer camp)
  • The Professor by Elia Johnson - https://a.co/d/caCaVC7 - (FF, contemporary, professostudent, college, forbidden relationship)
  • Not Too Old (A Mountain to Coast Romance #2) by Ann Tonnell - https://a.co/d/7VbNQZB - (FF, contemporary, 60+ mcs, protesting a parking ticket)
  • Chef's Choice by TJ Alexander - https://a.co/d/0efeJpw - (MF, contemporary, romcom, two trans mcs, fake relationship)
  • House of Longing by Tara Calaby - https://a.co/d/5054GNO - (FF, historical, forbidden relationship, admitted to asylum)

Audiobooks

MM Romance
  • Wyn (Monstrous #3.5) by Lily Mayne, narrated by Michael Lesley - https://a.co/d/1DgnG2G - (post-apocalyptic, monsters, alternate dimension, established relationship, grumpy/sunshine, only soft for his mate)
  • The Gay Best Friend by Nicolas DiDomizio, narrated by Daniel Henning - https://a.co/d/cGmquaL - (contemporary, romcom, forced proximity, jock/nerd, famous golfer mc, mc with anxiety)
  • Big Gay Wedding: A Novel by Byron Lane, narrated by Noah Galvin - https://a.co/d/fXBsXsc - (contemporary, established relationship, small town isn't ready for all the glitter)
Other Queer Romance
  • Chef's Choice by TJ Alexander, narrated by Nicky Endres - https://a.co/d/cGmquaL - (MF, contemporary, romcom, two trans mcs, fake relationship)
  • Silver Moon (Wolves of Wolf's Point #1) by Catherine Lundoff, narrated by Em Eldridge - https://a.co/d/2pBQ1p0 - (FF, paranormal, romantic subplot, sexuality awakening, menopause triggers lycanthropy, lots of middle-aged werewolves, action, suspense)
  • An Island Princess Starts a Scandal (Las Leonas #2) by Adriana Herrera, narrated by Nneka Okoye - https://a.co/d/0wffVrT - (FF, historical, nobility, forbidden relationship, scandal, set in Paris)
  • That Summer Feeling by Bridget Morrissey, narrated by Jeremy Carlisle Parker - https://a.co/d/aJZ5ClH - (FF, contemporary, divorced mc, summer camp)
submitted by kimicky to MM_RomanceBooks [link] [comments]


2023.05.30 17:29 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More

Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory

Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.

All Buyouts are listed in cash value.

KNIVES

★ Butterfly Knife Freehand FN #1, B/O: $2500

★ Butterfly Knife Ultraviolet FT, B/O: $822

★ Butterfly Knife Scorched FT, B/O: $616


★ Bayonet Tiger Tooth MW #1, B/O: $1300

★ Bayonet Autotronic FN, B/O: $1050

★ Bayonet Tiger Tooth MW, B/O: $629

★ Bayonet Bright Water FT, B/O: $326

★ Bayonet Safari Mesh BS, B/O: $233


★ Karambit Lore FT, B/O: $1110

★ Karambit Damascus Steel FT, B/O: $840

★ Karambit Freehand MW, B/O: $784

★ Karambit Bright Water MW, B/O: $759


★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Fade FN, B/O: $1801

★ M9 Bayonet Damascus Steel FN, B/O: $751


★ Nomad Knife Fade FN, B/O: $1156

★ Nomad Knife Slaughter MW, B/O: $544

★ Nomad Knife Blue Steel WW, B/O: $318


★ Flip Knife Marble Fade FN, B/O: $646

★ Flip Knife Doppler (Phase 4) FN, B/O: $574

★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552

★ Flip Knife Case Hardened FT, B/O: $257

★ Flip Knife Freehand FT, B/O: $255

★ StatTrak™ Flip Knife Bright Water FN, B/O: $287


★ Huntsman Knife Lore FN, B/O: $461

★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436

★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353

★ Huntsman Knife Autotronic FT, B/O: $212

★ Huntsman Knife Bright Water FT, B/O: $129

★ Huntsman Knife Forest DDPAT MW, B/O: $129

★ Huntsman Knife Forest DDPAT BS, B/O: $123

★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127


★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375

★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363

★ Bowie Knife Tiger Tooth FN, B/O: $269

★ Bowie Knife Crimson Web WW, B/O: $192

★ Bowie Knife Bright Water FN, B/O: $159

★ Bowie Knife Ultraviolet FT, B/O: $126


★ Stiletto Knife Slaughter FN, B/O: $616

★ Stiletto Knife Crimson Web FT, B/O: $412

★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227


★ Falchion Knife Lore FT, B/O: $214

★ Falchion Knife Autotronic FT, B/O: $192

★ Falchion Knife Scorched WW, B/O: $105


★ Survival Knife Crimson Web BS, B/O: $216

★ Survival Knife Case Hardened FT, B/O: $198

★ Survival Knife Scorched FT, B/O: $111


★ Shadow Daggers Fade FN, B/O: $368

★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228

★ Shadow Daggers, B/O: $201

★ Shadow Daggers Damascus Steel FT, B/O: $108

★ Shadow Daggers Ultraviolet FT, B/O: $105

★ Shadow Daggers Black Laminate FT, B/O: $99

★ Shadow Daggers Forest DDPAT FT, B/O: $85


★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700

★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223

★ Gut Knife Marble Fade FN, B/O: $203

★ Gut Knife Doppler (Phase 2) FN, B/O: $191

★ Gut Knife Case Hardened BS, B/O: $127


★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife Doppler (Phase 4) FN, B/O: $199

★ Navaja Knife, B/O: $138

★ Navaja Knife Damascus Steel FN, B/O: $111


★ Classic Knife Urban Masked FT, B/O: $146

★ StatTrak™ Classic Knife Stained BS, B/O: $168


★ Ursus Knife Doppler (Phase 3) FN, B/O: $476

★ Ursus Knife, B/O: $375


★ Skeleton Knife, B/O: $1137

★ Talon Knife, B/O: $608

★ Paracord Knife, B/O: $305

★ Survival Knife Forest DDPAT FT, B/O: $97

GLOVES

★ Moto Gloves Transport MW, B/O: $204

★ Moto Gloves Polygon BS, B/O: $142

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves Blood Pressure BS, B/O: $84

★ Moto Gloves 3rd Commando Company BS, B/O: $63

★ Moto Gloves 3rd Commando Company BS, B/O: $63


★ Specialist Gloves Crimson Kimono WW, B/O: $1215

★ Specialist Gloves Tiger Strike FT, B/O: $672

★ Specialist Gloves Lt. Commander FT, B/O: $305

★ Specialist Gloves Lt. Commander BS, B/O: $140

★ Specialist Gloves Crimson Web BS, B/O: $137

★ Specialist Gloves Buckshot FT, B/O: $75


★ Driver Gloves Crimson Weave FT, B/O: $359

★ Driver Gloves Imperial Plaid BS, B/O: $229

★ Driver Gloves Overtake BS, B/O: $77

★ Driver Gloves Racing Green FT, B/O: $48


★ Sport Gloves Omega FT, B/O: $739

★ Sport Gloves Amphibious BS #2, B/O: $733

★ Sport Gloves Arid BS, B/O: $292


★ Hand Wraps Giraffe MW, B/O: $212

★ Hand Wraps Leather FT, B/O: $160

★ Hand Wraps Desert Shamagh MW, B/O: $101


★ Broken Fang Gloves Yellow-banded MW, B/O: $185

★ Broken Fang Gloves Needle Point FT, B/O: $67

★ Broken Fang Gloves Needle Point WW, B/O: $59


★ Hydra Gloves Case Hardened BS, B/O: $65

★ Hydra Gloves Emerald FT, B/O: $65

★ Hydra Gloves Emerald BS, B/O: $62

WEAPONS

AK-47 Case Hardened BS, B/O: $130

AK-47 Bloodsport MW, B/O: $79

AK-47 Fuel Injector BS, B/O: $76

AK-47 Fuel Injector BS, B/O: $76

AK-47 Bloodsport FT, B/O: $70

AK-47 Neon Rider MW, B/O: $60

StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72


AWP Fade FN, B/O: $1039

AWP Asiimov FT, B/O: $139

AWP Asiimov FT, B/O: $139

AWP Wildfire MW, B/O: $95

AWP BOOM MW, B/O: $93

AWP BOOM MW, B/O: $93

AWP Duality FN, B/O: $81

AWP Asiimov BS, B/O: $79

AWP Asiimov BS, B/O: $79

AWP Chromatic Aberration FN, B/O: $60

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Hyper Beast FT, B/O: $68

StatTrak™ AWP Electric Hive FT, B/O: $55


Desert Eagle Blaze FN, B/O: $623

Desert Eagle Emerald Jörmungandr FN, B/O: $241

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Cobalt Disruption FN, B/O: $81

Desert Eagle Printstream FT, B/O: $54


M4A1-S Blue Phosphor FN, B/O: $434

StatTrak™ M4A1-S Bright Water MW, B/O: $55


M4A4 Poseidon FN, B/O: $1465

M4A4 Asiimov BS, B/O: $55

M4A4 Hellfire MW, B/O: $50


USP-S Kill Confirmed MW, B/O: $72

USP-S Printstream FT, B/O: $69

StatTrak™ USP-S Kill Confirmed FT, B/O: $139


AUG Flame Jörmungandr FN, B/O: $234

P90 Run and Hide FT, B/O: $147

Five-SeveN Candy Apple FN, B/O: $61

Trade Offer Link - Steam Profile Link - My Inventory

Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches

Some items on the list may no longer be available or are still locked, visit My Inventory for more details.

Send a Trade Offer for fastest response. I consider all offers.

Add me for discuss if there is a serious offer that needs to be discussed.

submitted by _Triple_ to Csgotrading [link] [comments]


2023.05.30 17:28 Jotarora [H] May Multiplayer Madness, SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated, Bundle leftovers [W] Patch Quest, Spiritfarer: Farewell Edition, Trombone Champ, Broforce, Katana Zero, Wishlist, PayPal

Jotarora's IGS Rep Page2
Jotarora's IGS Rep Page
Barter

Only interested in my want list below, or wishlist, and most likely won't read the list you left in my commecnt.

Have:
Trade or PayPal (willing to trade multiple games for wishlist):
  • Destiny 2: Beyond Light
  • Gloria Victis
  • PULSAR: Lost Colony
  • Midnight Ghost Hunt
  • Northgard
  • Generation Zero
  • Lost Planet® 3 Complete Pack
  • Bionic Commando: Rearmed
  • Twilight Struggle
  • SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated
  • Minecraft for Windows Starter Collection (Microsoft Store)
  • Army Men RTS
  • Black Book
  • Cook-Out
  • Dungeon of the Endless
  • Finding Paradise
  • Fling to the Finish (Region unknown, not US or EU, can included for free)
  • Full Throttle Remastered
  • GRIP: Combat Racing
  • Hack 'n' Slash
  • Headlander
  • Hidden & Dangerous: Action Pack
  • Lead and Gold: Gangs of the Wild West
  • Lemnis Gate
  • Mars Horizon
  • Morkredd
  • Octahedron: Transfixed Edition
  • Peppy's Adventure
  • Railroad Tycoon II Platinum
  • Reventure
  • Sid Meier’s Civilization VI
  • Sid Meier’s Civilization VI - Australia Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Khmer & Indonesia Double Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Nubia Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Poland Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Vikings Scenario Pack
  • Spacebase DF-9
  • Styx: Master of Shadows
  • The Wild Eight
  • Tower Tag
  • Wands
Want: * Spiritfarer: Farewell Edition * Patch Quest * Trombone Champ * Broforce * Katana Zero * Stacklands * RimWorld * The Binding of Isaac: Rebirth * Firework * Factorio * Divinity: Original Sin 2 - Definitive Edition * Shovel Knight: Treasure Trove * Resident Evil Village * ENDER LILIES: Quietus of the Knights * Mini Motorways * The Jackbox Party Pack 7 * Cuphead - The Delicious Last Course * The Jackbox Party Pack 8 * Little Nightmares II * DARK SOULS™ II * DARK SOULS™ III * Sekiro™: Shadows Die Twice - GOTY Edition * ELDEN RING * Red Dead Redemption 2
submitted by Jotarora to indiegameswap [link] [comments]


2023.05.30 17:28 Jotarora [H] May Multiplayer Madness, SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated, Bundle leftovers [W] Patch Quest, Spiritfarer: Farewell Edition, Trombone Champ, Broforce, Katana Zero, Wishlist, PayPal

Jotarora's IGS Rep Page2
Jotarora's IGS Rep Page
Barter

Only interested in my want list below, or wishlist, and most likely won't read the list you left in my commecnt.

Have:
Trade or PayPal (willing to trade multiple games for wishlist):
  • Destiny 2: Beyond Light
  • Gloria Victis
  • PULSAR: Lost Colony
  • Midnight Ghost Hunt
  • Northgard
  • Generation Zero
  • Lost Planet® 3 Complete Pack
  • Bionic Commando: Rearmed
  • Twilight Struggle
  • SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated
  • Minecraft for Windows Starter Collection (Microsoft Store)
  • Army Men RTS
  • Black Book
  • Cook-Out
  • Dungeon of the Endless
  • Finding Paradise
  • Fling to the Finish (Region unknown, not US or EU, can included for free)
  • Full Throttle Remastered
  • GRIP: Combat Racing
  • Hack 'n' Slash
  • Headlander
  • Hidden & Dangerous: Action Pack
  • Lead and Gold: Gangs of the Wild West
  • Lemnis Gate
  • Mars Horizon
  • Morkredd
  • Octahedron: Transfixed Edition
  • Peppy's Adventure
  • Railroad Tycoon II Platinum
  • Reventure
  • Sid Meier’s Civilization VI
  • Sid Meier’s Civilization VI - Australia Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Khmer & Indonesia Double Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Nubia Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Poland Civilization & Scenario Pack
  • Sid Meier’s Civilization VI - Vikings Scenario Pack
  • Spacebase DF-9
  • Styx: Master of Shadows
  • The Wild Eight
  • Tower Tag
  • Wands
Want: * Spiritfarer: Farewell Edition * Patch Quest * Trombone Champ * Broforce * Katana Zero * Stacklands * RimWorld * The Binding of Isaac: Rebirth * Firework * Factorio * Divinity: Original Sin 2 - Definitive Edition * Shovel Knight: Treasure Trove * Resident Evil Village * ENDER LILIES: Quietus of the Knights * Mini Motorways * The Jackbox Party Pack 7 * Cuphead - The Delicious Last Course * The Jackbox Party Pack 8 * Little Nightmares II * DARK SOULS™ II * DARK SOULS™ III * Sekiro™: Shadows Die Twice - GOTY Edition * ELDEN RING * Red Dead Redemption 2
submitted by Jotarora to SteamGameSwap [link] [comments]


2023.05.30 17:16 NickelTheWise WILDLIFE CH. 1-2 pt. 3

"I said to call them now, yeah! Fennel's really hur- I said stop her! WAIT!" "Hey, we've got our own here to look after, screw this shit, this job is fuckin' hexed, man!" "Back to the van, anyone who can make it!" "Get downstairs, fast!" One of the few leaders among the mob soldiers and scum present had tried to maintain order, but their boss had not stopped trying to get free and reach Kari's body. She'd almost made it, but they caught up and managed to hold her back. "BOSS! Boss, Fez is almost here, we can still tie her up and get outta here, just wait a little while!" Her snarling growl rose to higher pitch as she tried to tug free, spittle flicking from her muzzle in a mad rage, clutching at the socket she used to see out of. The stinging, horrible stinging had lit her entire skull up with a fury-painted hunger to reach Kari's prone body. "GET THE FUCK OUT OF MY WAY! If she's still alive... haaa, god... if she's alive somehow, we pig stick her until she's coughin' up chunks of her FUCKIN' heart, then we saw off the head... aaah, and get the fuck out of here! FUCK the reward, she... aaagh god.. let me go, I can DO THIS! S-sstop..." The remaining men tried to calm her down and help somehow, blood running freely from the heavy scratches and gouges inflicted. Kari's still body seemed to still be breathing a little and Fennel pulled her buck knife out, still breathless with anger as she stepped close on shaky legs. "Pity... guess I gotta unzip you a bit, wake you up so you can watch this... just take ONE of your eyes real slow and make sure you stay awake, THEN we... then we put out the other one, slice off your limbs and just... haaa.. just let the steets chew on your for a while." A clatter drew their attentions away from the prone woman, a corner of the unfinished lobby looking darker than it should. "Whoever's there, fuck off or die- in fact, no, just shoot this fucker." Said the leader goon, and the others pulled their pistols and fired into the corner until they needed reloading. In this moment, they caught sight of a pair of white eyes look out at them from the inky shadows, and then, a deep rattling voice with a single word as a being of pure midnight stepped closer, holding its arms up. "Burn." All at one, flames of alabaster like blank shapes in reality leapt up all over the place, shocking the assembled criminals and raising the heat to oven intensity. "Oh no! NO!" and more shots were taken, to no avail as they trailed off widely, the entity speaking in a terrible volume. "BEHOLD, ITHOTU, RUIN OF ALEXANDRIA, SON OF THE SCOURGE OF EDEN. ALL WILL BE CONSUMED AND GODS WORK SHALL BE ASHES!" it roared and released a blood-shattering howl, floating forward as the colorless flames leapt up higher. "RUN! grab the boss and run, hurry!" "NO! I have to kill her not... she.." Fennel's remaining vision swam suddenly and she tipped forward, almost falling facedown into the white blaze wreathing the unconscious assassin. From nowhere, Fez had appeared and had caught her body to hold her back, pointing to their rear to indicate an escape route. He managed to pick her up and fireman-carry her bloody body out, all while she tried to wake up, climb off the man she loved, and leap knife-first onto the snow leopard so that shadowed demon could drag them both down to Hell. They were out into the two escape trucks and the wolf's car, all which promptly took off towards the north to find the safehouse. The black being wreathed in flames stepped closer, peeking out of the window hole for a moment before turning and absorbing all the fire into its body with a long exhale of effort and collapse of its own onto hand and knees. Shape and coloration returned to its form; hooded jacket and denim pants with weathered shoes. "Good grief, that was close...", it said as it pulled the hood it wore back to reveal the mask-like pattern and bright yellow eyes of Tom Blackberry. Before anything else, he hurried over to Kari's body and looked over it with his mage sight, his grimace looking worse as he marked trouble spots. "What the hell are you made of, Tracy?" he thought aloud, checking problem areas thoroughly before even thinking of moving her. It was when he saw below her rib cage that he saw it, the seperation and wicked angle it held. "Oh no... oh shit.. Uhh... I gotta get you out of here and fast." he muttered and crouched low to get his arms under her. She wasn't heavy, but it was still a body and Tom grunted with effort before getting her up into his arms without too much jostling, marching out to a featureless parking area with nothing but trees and the fencing surrounding that. The raccoon knew that the police or worse would be here any minute, any second. Tom carefully laid her back down and climbed inside his mind to enact a strong and complex magic. "Dammit, only one thing for it... sorry, Tracy, you can kill me later for this." he said as he suffused magic to his fingertip, a sparkling blue energy gathering there, cupping her head with the other. He exhaled and closed his eyes, concentrating on the visual in his head, the memory of spotting her earlier, where she'd possibly looked and, most importantly, came from. Dream-fasting was not a dangerous magic, but required focus, and Tom often lacked this when times were dire. He inhaled sharply and touched her temple, closing his eyes to see more than anyone could.
A tidal wave of memories seized his body all at once and tumbled him violently thru a riptide of dizzying emotions. There were houses, stairwells, people, adults, groups of other children, physical trauma, firework emotions exploding wild across Tom's mind as it struggled to reach the surface. He felt elation, thrills, bitter regrets, passionate excitement from many kinds of first times, sadness at many things, outward and inwards. The positivity brought his own mind clarity enough to further his dive to memories more recent, but he found himself off the weightless crash of water and was now standing in a warehouse, looking around and smelling. A distant lit panel seemed to hold something he was thinking about needing, and he moved to hurry, only to encounter a slick surface and fall onto his back. He got up fast, blinking on his mage sight, only to gasp and take in the whole room. Blood, dead people, knives, guns, bullets and casings, all of them heaped into a humanoid shape sitting with in an easy repose, the head veiled in shadows or stains, impossible to tell. Tom ran for it as fast as he could, looking ahead now to see an old house his mind refused to recognize no matter how he tried. They were in there, he had to save them, he knew it. The massive corpse golem began reaching for him, emitting a low hollow scream that was growing louder. Tom was much shorter now, but he reached the Door, stumbling into the hallway that led to his main garden. A giant hand tore thru the unseen ceiling and groped madly for him. He cried out and crawled out of the way, running towards his own room as the howling sound grew so loud, it began to hurt.. the door wouldn't open! He slammed into it again and again, still in the form of a little raccoon boy, tears filling his eyes as the hand barreled towards him, and then CLICK! it opened, and he dove inside to land face first onto cold earth and grass, amidst tall trees now. He turned and saw the hand of the slain and the half-built apartment complex, and two people in the distance, one looking right at him--
Tom's eyes slowly stopped shining sky-blue and slowly eased back to yellow. He had fallen asleep sitting up, and felt the dried tears at his cheeks. He turned to look at the unconscious snow leopard. "Sky and stars... just who are you, Kari?" he said, the memories fresh as yesterday in his mind. It would wear off within a day, but he had bigger things to worry about. A quick frisking of her person found the car keys and, even better, her phone. The raccoon hesitated for a moment before turning it on and sighed in relief. No lock, plenty of power, and a 5G connection of all things. He pocketed these things, and lifted Kari up now, his mind and senses still shaking off the somatic connection of the magic. He closed one eye and concentrated on two things: his own appearance, and the direction he'd seen, only backwards. The car was quickly located and the feline woman was carefully laid across the seats. After some tight securing over her body with the seatbelts, he climbed in, adjusted the seat, and started the Harper up, trying to calmly set things up with the phone. He cleared his throat and licked at dry lips before hitting the Tekster icon. "Ok, Tekster, go home." No response, so Tom waited and tried again. "Tekster, home." he said emphatically. Still no reaction, and the panic was prickling at the back of his throat now. "Tekster, navigate home! Tekster, respond." Silence, the kind that crushes the will to live, but he calmed down and looked closer. It was the right icon, the mic was showing a wavelength. "Tekster." The wavelength wiggled mutely and Tom furrowed his brow. "Hold on, I didn't... oh WAIT a second!" he barked, going to the small top menu. It was set on silent, and he changed it to full volume while setting his own impatient growl even higher. "You are certifiable, you know that?" the raccoon shouted at the knocked-out assassin in the back seat, "You're CERTIFIABLE! TEKSTER, TAKE ME HOME, FOR FUCKS SAKE." [Okay, finding directions for.. Nome.. Alaska, Twin Lakes. Would you like me to--] The angered yelling and hollering was muted by the windows, but still fairly audible to the indifferent would outside of car as it pulled off down the access road and towards the marked destination. It was almost an hour later that he'd managed the six mile trip into the forest and up the special path, somehow managing to find her house, park the car, and begin to carefully extract her. Her breath wasn't coming as fast now, and Tom laid a palm gently to her chest. The pulse was faint, far apart, and lessening. Fear chased adrenaline thru his body, and the limp woman now seemed nearly weightless in his grasp "We gotta get you upstairs, get these wounds looked at!" he said aloud, not caring if she woke now, "Stay with me, Kari, you're almost home safe!" And, with one firm push against the opened door, they were inside and he was heading upstairs one foot at a time, nearly cratering the floor with each heavy efforted step.
Time seemed to creep by in her mind, an anaesthetic tiptoe of seconds into minutes into hours, and incremental moments beyond. She had been dreaming off and on about things; flying, swimming, feeling like she was stoned, or when the time she got lost when the house was being negotiated on... fleeting visuals of her parents. It was a strange world she was occupying, pieces of everything she'd known, all while her body felt stiff and itchy as she moved. It was sometime around remembering her school that she became aware of the effervescent sound of an electric guitar playing somewhere. She went peeked into Gulliman's classroom, only to find it wasn't there anymore, replaced instead by long, comforting fields of tall grass, its color that relaxing darker shade of green. She walked out into it, feeling as though strands of her were being snagged on the vegetation and drifting out of her, pleasantly pulling away who she was to replace it with the snow leopard as she currently felt. Her clothes and pelt peeled away, leaving a skinless nightmare of a living visual of the bodily systems to come up next to the source of the shapeless music. Tom turned at looked her up and down, grinning a little as he kept playing "Hm, nice gastrocnemiusi, good tone." he said. "Well, of course they are, I don't do lunges for nothing." she replied, looking at her own hands for a bit, and the curious motion of the muscles and bones and ligaments. Each pulse of her heart was tangible all over her body. "Am I dead?" Kari asked after a moment. Tom shook his head, switching to block chords. "No, you are asleep, but when you wake up, it'll all come back to you." Kari sat down, looking over the grass peacefully for a minute or so, but she suddenly got back and started looking around. "Wait a minute, I got knocked out! I fell-- the fight! I have to wake up." "And you will, right after you promise me something." She silently looked him over for a moment. "Promise what? I have to go, they're... I THINK THEY'RE IN MY HOUSE!" she shouted, checking her body for a weapon. "Oh shit, I-- KARI JUST PROMISE YOU WO-Ohhhh!" She had already vanished, and the dream began to fade all at once. Tom rubbed his face with a tired sigh, feeling himself melting back into reality beyond. "She's gonna be mad." he said plainly, leaving the place behind for now.
Her eyes snapped open and she felt like three people were sitting on her. Sight rapidly adjusted to the semi-darkness of the room, only lit from the banker's lamp on her desk, and she looked around to only see the raccoon, waving placidly at her and sitting in her chair. "What's happening? How did I get here, why can I barely move, was it a stun gun or something? I hit the ground and blacked out, what happened to- mnnhh?!" Tom had pressed a finger to her lips with a soft shushing sound in an attempt to ease her nerves, but she locked eyes on his and let out a guttural growl. "I will bite it OFF." "Okay! Right, sorry, that was to calm you down, just a bit to recollect, is it working?" "Nooo!" she fired back incredulously, still trying to move. Kari paused suddenly and checked under her sheet to notice only the barest details her body could offer, and her temper redlined again. "OHHH, you are DEAD MEAT, asshole! C'mere, get... I swear, you'll- nggh!" the assassin tried again and again to move more than her hands and head, but it was like her limbs and torso weighed a ton each; she could barely flex her fingers to make a fist, though she dearly wished to use one and then some. "Look, you, I'm gonna work up the strength to get back up and vivisectify you, so before that happens, you'd better start explaining, it will make an exquisite epitaph, I'm sure." The bloodlust coming off her was nearly suffocating and Tom cleared his throat a bit to bide time on where to start. Finally, he exhaled and tried to sum up. "Without getting too into it, I can use magic." he said in plain tones. Kari sneered, laying her head back down. "Great, I've been immobilized by a hippie." "No no, I mean it, here-", and Tom snapped his fingers to produce a single ball of flame as big as a cherry and in the flickering shape of a teardrop. Kari's eyes widened, then began to scan his arm. "Alright, I seen this bit before, where's the fuel line and the mechanism." "Kari, it's the real deal, I could make one much bigger, but this room of yours is... well, it's a mess!" He wasn't wrong. She strained again and again, trying to sit up, but Tom talked her down. "Easy there, you're gonna have to stay in bed for another nite or so." "Anoth-- what? When was that battle, how long has it been." "About a day and a half. I've been healing your body after it was rather grievously brutalized in that fight." Her head started to swim at all the details and updates, but one fact poked out in her mind. "...how did you learn my real name." she demanded, rather than asked. Tom held up his left hand, the aura of dark blue magic covering it in backlit neon indigo. "Do you remember when you passed out from the impact?" "I'm starting to, yeah. I went down rough and must've rang my bell pretty hard to get taken out of the fight." Tom got up to move around the room. "Well, in addition to probing gently into your memories to find your keys and home, I was awash in many other memories, and that was the name people called you." The more she heard, the less it made sense. She tried to give the right questions a press, experiencing her own brain whirlwind. "We'll leave the trust issue for later, when I can make sure of it physically, but why not just shake me awake, it's not hard." Tom closed his eyes, opening them again to reveal the yellow shafts of light from his mage-sight, getting an honest gasp of surprise from her. "Sorry, I'll just-" Blink. "-turn those off. I have special sight that allows me to see many things, including thru flesh." "But not clothes?" she asked, her ear flicking angrily. "... well, I can, okay? I'd never think of abusing that side of the power." "Heaven forbid." she grunted, losing a bit of the anger, but still irritated and deeply confused, "So, why the eyes?" "You looked like someone ran you over with a bus and there was this big tear in your clothes anyways, I saw the body armor." Her mind went back to the question. "And this has to do with you not wanting to jostle me to wake me up HOW?" she asked in mild sarcasm. "I was getting to that," he replied, lacing his fingers and leaning elbows on his knees with another exhale, "See... in order to apply my healing magic, I've had to learn baseline understanding of some bodily systems- cardiovascular, muscle, skeletal, basic shit." Kari was watching him with more attention now, still unbelieving about magic really existing. "Go on." she said, since he was seeming hesitant. "Well, 4th lumbar had pretty much nearly separated in the impact, along with hairline fracturing along the 6th and 7th. Kari, you couldn't move or feel anything I'd have done to wake you up because *you couldn't move or feel anything,* at least below your neck." The air went very still for the moment, the snow leopard staring at the fan above slowly rotating. Part of her training had involved electroshock doses to make the most of a partially paralyzed situation, but that sensation was different from when she'd fallen. She'd felt encased, latent motion in her muscles instantly become zero, a wide-awake bodily slumber. It sank in slowly at first, then pushed in hard all the way. She had been paralyzed, from the neck down, almost a brain in a jar. She would've been taken by those gangers by now, buried under horrible experiences before facing execution by the Bear himself. She felt a touch of hyperventilation coming on, but managed to calm her pulse and breathing. "So, that is what you are trying to fix in me, with your healing magic?" she asked finally. Tom nodded, looking up from staring at the floor for a while. "I mean, it's practically all done, and it was careful, gradual, continous work, almost six hours of it total, with two and half being near-continuous." He didn't mean to yawn here, but he did. "Luckily, your skull was fine, just had a contusion from where you thwacked it. See, neuro damage is wh-" "I'm sorry to cut you off, but you said your name was Hugo when we first met, that can't have been your real name." Tom's ears wiggled a little in confusion, then shrugged with a smile. "Well, I could say the same for you, Tracy. No, my name's Tom, Tom Blackberry, but my middle name IS Hugo." "Tom, there's a wastepaper basket by my desk," she began, scooching up into a sitting position slowly, miraculously to the biomancers eyes, "Take the bag out of it, put in the one below it, and bring it here quickly.. I'm going to be sick." He darted over to follow these instructions fast, and was back in record time with the lined bucket. "Here, think you can hold this yourself?" he inquired encouragingly. Kari knit her brow for a moment and began to lift her arms, both feeling like they were weighed down with 50 lbs. of unmixed concrete. They slowly raised, zombie-like, and accepted the container just in time as her breathing hitched and she vomited raggedly into it, pausing a moment before heaving again and laying back limply, handing it back to him slowly. "Okay... okay, I think that's got it, I don't feel sick anymore." She went on to ask for a water bottle on her desk to gargle and rinse her mouth out before deflating completely. "That's all I've got, sorry." "Hey, no no, you've made remarkable time in recuperating. I can keep healing you a little more tonite, once I get this removed." and he carefully held up the basket. "Downstairs, kitchen, under the counter by the fridge," the snow leopard instructed, "And bring up a can of Purple Burpler with you, my stomach is doing flip-flops." "Sure thing, be right back." These instructions were followed too, and he brought two sodas instead, backing into the room. "Here, hope you don't mind-- ooh." Kari was completely passed out, snoring lightly with her head turned at an odd angle. The raccoon grinned a little and went to get her situated, then took a seat in the office chair to keep a vigil on her, just in case. It was almost 4 by the time he finally fell asleep, and when this happened, Kari's eye flashed open and she nimbly, silently got out of the bed and tiptoed carefully to a second backpack she had hidden. "I hope he isn't mad about this." she wished quietly, pulling a roll of Kong Tape and glancing at him over her shoulder, "But if he's seen my memories, then he knows I can't take chances."

end of chapter 2.
submitted by NickelTheWise to u/NickelTheWise [link] [comments]


2023.05.30 17:15 NickelTheWise WILDLIFE Ch. 1-2 pt. 2

"You did WHAT?!" The half-completed apartment building was a dangerous ribcage affair of a building, wind easily guiding itself thru it at higher floors, of which there were four total. The entrance office was enclosed and hard to notice, so they'd parked in the nearby crew lot and walked before talking business, which Fennel was already regretting. "Hey, it's a fullproof way to do this stuff without attracting attention, like you said." Her contact with the Syracuse Runners was this wiry albino fox, red eyes and piercings adding to the shock of his white pelt and various tattoos, like the tiger stripes on his burly arms. Fennel thought an 80s action movie was missing an antagonist somewhere, but that was the point of this whole venture; to maintain attention. "She'll come here, we beat her near to death in the ensuing ambush, then we split that reward money fifty-fifty, it's easy as that." "Yeah? Well, genius, what if she decides to just show up now?" He held up a finger as his phone suddenly beeped a phone call, which he answered with a hands-free. "Talk to me... uh huh, did you pay him? Alright cool, once you get the go-ahead from D&D, tell 'em to sit tight at their hotel room until I call 'em, then we can get everyone paid and leave town, alright? Okay, good, set up at the look-out spot once you're here, we'll be waiting. Right, see ya." He hung up the phone and gestured purposefully with both arms. "You see? Everything's coming up roses, all we gotta do now is take her down." "WITHOUT killing her." Fennel said firmly, crossing her arms. "Without killing her, yeah sure." and the gang leader turned to meet his men outside. Fennel's bodyguards came down from upstairs, putting their suit jackets back on. "We checked it out, the real party's ready to go and the last of the extra team is about 10 minutes from here." "Alright, good, some news I can count on. Has Fez sent any further information?" One of them nodded. "Yeah, apparently this red-haired cat was talking with some striper earlier, our guy on the streets saw them and figured to call it in, he said they seemed on complete speaking terms." Fennel's eyes narrowed. "Could be a possible proxy or old partner, do we got any further leads on this guy?" "Only that he's the only northern raccoon the guy's seen in town recently, should make finding him a cinch." The wolf nodded, heading onwards with her entourage in tow. "Alright, that simplifies things; you guys see him at any time before we head home, you pull him off the streets, take him into the woods and slice him, and not a trace left behind, capisce?" "You got it boss, this chick's gonna be our main concern until we break her down, then we just find this dude and ice him." "Right, Moe? Starting to like working out here after all, how 'bout that?" They chuckled maliciously and left the skeletal building, but from up on a pile of particle-board slabs, Tom's head poked out a little and he let out a huge breath, his eyes darting wildly all over the place in mind-crushing trepidation. A step went awry and he fell to land on two feet, skidding backwards a bit to crash into a stack of pallets. Fear stung his mind again as he got up quickly and headed up his escape path, making it to the trees and falling breathless behind a wide-trunked spruce, trying to calm his mind. He'd taken a detour through the woods, but there was still a good 300 paces between the route and the gas station next to the Door. "Fuck... holy fuck, they're gonna kill me... shit, this--" He sat in that one spot for a long time, feeling a terror in his chest even as he somehow fell asleep with thoughts of losing it all ringing in his mind.
Shank of night was approaching, and Karilara Sunkiller was readying herself for a real fight, one that she intended to survive. The point she'd been trained for, and trained in her own time for, was maximum movement, keep the vitals out of the fight, and shoot first. She'd gotten into her old worn-in black jeans and tank top, which she further covered with custom combat armor, meant to maintain ease of movement while covering a few more than the standard weak spots. She frowned a bit while inspecting the plates and weave, wishing she had a better alternative. Still, these fools had called her out, and leaving the engagement area wide open was a mistake... a slightly obvious mistake, but maybe that was for the best. She unrolled an old weapons satchel and began to equip the blades. Throwing knives, a folding dagger she hid at the base of her tail, and then, a hunting knife with a dark crimson hue to the blade. She unsheated it and took a look over the finished sheen of it, putting the pommel to her eye to check the tang and tip, taking some copypaper and deftly slicing it in two with nary a hiss. It had been quenched and treated in special oils to allow a dangerous level of swiftness to its edge, and it was Kari's singular trophy she retained from her days as Death's Eyes. The scarlet color of the weapon shone blood red across her face from the light in her bathroom. The weapon went back into its sheath and the whole bargain was belted to her waist, along with her trusty K90 ten-mil pistol, taken apart and prepared for the occasion earlier. It wasn't the strongest pistol she owned, but the point was to wound and finish up close; if anything, she rarely used the weapon except for a few bad jobs and her escape from DEN. The monitor of her computer had an online map of the area in question, and the ingress/egress routes drawn in dry-erase marker, one of them leading off the road and into the wooded area. It was all in her mind now, and it was time to go. Kari took a while yet to braid her hair into a short bun at the back. Her armor and pride rode on keeping her back away from the enemy at all times, so she worried little about someone grabbing it. With one final tightening of straps and stares into the mirror, Karilara Sunkiller went to leave her room, looking over it for a moment, then headed downstairs and out to her car, leaving the darkened home behind as she crawled inside herself to unlock the chains of a killer that rested patiently there.
There wasn't much to describe of the surrounding area besides the road leading to the attack site. The evening sky was overcast and lent a spooky muted tone to anything he could see. Larry, the look-out spot was in a perfect spot with a long view down the main road, which would give him ample time to call it in, get back to the others, or just hit the dirt and remain quiet while the others got the work done. Equal shares, that's what their leader had said, so this would be easy. Any second now, the binoculars, the road, and his awareness would lead to a huge payout and easy street for the rest of the year, if not, more. Sure enough, a car's lights topped the small rise before heading into the slight downgrade before rising back up into view, only the car pulled off to the right and vanished. Larry blinked, checking the road again; there wasn't any other way to the site than this, maybe he was seeing things? Larry hastily returned to his watch, waiting quietly, breath fogging in slow sequence, his weapon loaded and phone fully charged, he was ready. A blade gently touched under his chin and throat, making him lock up completely. "How many." said a voice, not asking a question. "Fuck you." The blade slid faster than he could call out with a smooth, silent metallic ring in the air and a puff of red mist, the thicker liquid behind drooling from the thin slice across his throat, deep enough to sever vocals, and so wickedly fast. Larry was gone a second after he hit the ground and laid still. Kari wiped the blood off on his coat and hurried to the site down the way.
Tom gasped wildly, his memories tangled at the ankles in dreams before reality. It all came back to him, the site, the run back, the conversation at the site, the orders to find and kill him. He almost got up and ran in a random direction, better judgement holding him in place to plan first. The gradual bones of the building were still nearby, a couple hours had passed, and from a careful peek around the tree and immediate area, he could see the cars hidden behind the portable offices for the project site. Lights were on in the first floor area, the gangers from before were visible, but just as he leaned closer, he noticed some movement on the top floor. His ears turned and listened carefully... definitely voices and movement up there. Further movement caught his eye suddenly, from on top of the portables. A dark monster of some kind was crawling across the aluminum roof, but it took on a more real shape when the red hair and tail were spotted. "You've gotta be shitting me..." he whispered, watching Kari move like a spider, hopping off silently to move around to the sides and disappear thru a small doorway in the wall there. Somewhere between panic and preservation, perverse interest was beginning to mount and urge him on towards what might be something crazy. With his heart pumping a little faster, he hurried from the woods and across to a vantage point. He almost shouted in surprise at someone staring right at him in the window he looked into, only to recognize his reflection as he ducked back down in the throes of a micro-coronary. 'A clean window... I'd only ever heard stories.' he thought, wondering for the 33rd time if this was a good idea, only to hear a voice above him. "I'm just opening it to let the breeze in here." "Just get back over here, something doesn't feel right." Tom sank lower, his shoulders somewhere behind his ankles as he held still. Movement was heard now, up the stairs to the balcony overlooking the office. The raccoon slowly stood up to try and have a look around the office area. They were silent, looking around, guns drawn... there was a squawk, a noise, like when you bump into someone, heard from up high, then near-silent taps. Blood was on the air. "Jack! What's up there, dude, hey!" called their leader, with seven of his men closing ranks. A bouncing thud was heard and something had fallen into the first floor. One of them produced a flashlight and pointed it towards the sound. It was a severed head. Sounds of terror and surprise followed, clicking of hammers, more flashlights now. Tom felt his mouth go warm and wet, portending vomit, but he held in check, looking around for the red-haired woman... something hit the ground heavily to their right and the bullets went chasing after it, the biomancers eyes growing wider as he saw it happen. The headless body had gone in one direction, Kari went the other, landing at their backs now as they turned to shoot, and she attacked. Her movements were continuous, impactful, touch-and-go, almost a dancer's grace. A knife flashed in the dark, and arms went around where it sailed past before their owner fell to their knees and collapsed. Two or three entanglements got more of the group injured or killed outright, one especially for certain as she held him as a bullet shield as a volley of blasts went her way. Gunfire erupted again, chasing the blue-eyed shadow aside, a gagging sound following from the attacker feeling a thin metal needle go into their open mouth. The attacker drew her own gun and fired twice, two shots blowing a splatter of red against the wall. There was only one left now, and barely 23 seconds had passed. "Oh FUCK this!" the fox grunted, laying down more bullets rapidly to force Kari back behind cover as he ran up the unfinished access stairs which lacked walls. The snow leopard wiped her blade off on the sleeve of one of the dead men, exhaling for a moment to assess her body quickly. In the confusion, she'd actually been attacked a few times, but seemed unhurt. She got a thumb under her sweater and lifted it, making Tom feel like looking another direction, only to see one bullet had struck home on the armor. As adrenaline ebbed, he could actually see she was breathing a bit labored; the flattened bullet was low and to the left, definitely struck a rib. Kari dug the slug loose with her knife and sheathed it, hurrying to the stairs to finish the job, leaving Tom to consider how to follow for a bit. That was when he heard the shout of 'NOW!' and football-arena lights erupt from the third floor landing. "That can't be good!" he said under his breath, moving into the atrium gingerly to try and see up above. There were probably 14 of them, all too big and almost arm to large arm. Kari began marking off targets in her mind, but it would be a terrible squeeze. It would hurt, and she was fine with that, it would really hurt, and she was fine with that... but capture was tantamount to death, so that she was not fine with, and would prevent at all costs. The hallway 'ledge' might be her only shot, but two stories down without a minute to prepare could cause a broken leg or arm. Many variables, all of them pointing to a grim conclusion. No capture. "She's cut off, get her!" someone shouted, and they came at her and she came at them. A haymaker greeted her first, dodged, a second attack stopped in a spray of blood as she clawed at the exposed side, aiming a hard kick up at the third, but three more were already upon her. Kari raked out and hissed, putting her foot hard into the side of an exposed knee to extend in sideways. The owner shrieked in pain, but Kari felt two blows, and another begin hitting home, so she dove through the opening and tried to get clear from the four behind them. Another fist cut across her face, all the shouting and yelling from her and them was gathering into a fever pitch, she was throwing fists and kicks, but could barely see from the mob striking at her from all directions. Someone pulled her back, and the racket was muffled by bodies as she was kicked at from the left and right, her arms crossed over her face and chest to guard. One hand closed around something, a brick, and she managed to hold it hard and punch its dense weight into what shins she could, managing to make enough room to get back up and go on the attack again, putting two of them down hard with savage brick-slams to the head. Suddenly, an explosion went off behind her and she went down to barely stop on one knee: her back stung like it had been ripped off and replaced again, she'd been shot and it went thru the armor just behind her right shoulder. Winded and wounded, she collapsed to the floor, motionless, hair hanging from the tight braids. The assembled attackers stayed around her, out of breath and some clutching at hard injuries. "Fuck... aaahh-- fuck, the bleeding won't stop.." "Did we get her? Someone make sure she's still breathing." "Hold still, man, I think your skin is flapping off." "AAAAHH! DON'T TOUCH IT!" "Moe! Hey, someone get the med kit, he's not breathing!" The damage sustained from the attacks were enough to hopefully repair, but Kari was facedown and feeling her body alive with pain, wisely trying to breathe shallow to appear harmless. Hands suddenly grasped her from behind and hauled her around on her knees, bent before the doorway as her breathing came in low, labored gasps. It hadn't gone well, and there could be more in reserve. What the feline wasn't expecting to see was Fennel, who had flipped her off only two days ago now, stepping out of the shadowed doorway to close the distance. A zip-tie closed at Kari's wrists and her odds shrank significantly. Fennel put a finger under the snow leopards chin to meet her face-to-face. "Hey, bitch, guess you've been having a pretty nice fuckin' time of it, yeah?" Heavy breathing only responded, Kari's face contorted in anger. "Well, don't expect us to lose any sleep over those guys you killed or anyone in your career, no... we're here because one specific job." Kari felt inwardly lucky; this Fennel woman seemed to have a need to talk, a perfect way to buy time. It was a long time ago, but she had ways of escaping zip-ties. "You're gonna have to refresh my memory here, sweetheart," she managed, coughing only once, "I've killed a lot of people." Fennel's eyes narrowed and she began to pace, Kari barely resisting rolling her eyes at this move. "2005, it was," said the wolf, "an old villa house in a secluded area of Campigliano, the home of a very important old man, one Allesandro Gabriele Russo." Kari thought for a moment, her ears pointing up as she pretended to vaguely remember "Oh, him! Head of a rogue crime syndicate that was attempting to muscle in on the Cosa Nostra operations setting up in Salerno. Yeah, entire crew found dead on the scene, and apparent leader stabbed once and left burning in a hearth like the old trash bag he was, THAT Allesandro Gabriele Russo?" Fennel looked beyond enraged, and decided to let a hard kick to Kari's nose provide the rebuttal. Her face exploded in cold pain, she felt something crunch in her nose and she bent forward, nearly falling onto the poured concrete to cough again, blood pouring from her onto the floor. She laughed somehow and leaned back as she sat up, feeling her options shrinking and somehow, not minding so much, or so it appeared and sounded. "Ha ha, heh.. kffh hnhh... oh wow, I haven't been beaten like this since prom night. Look, if you're gonna kill me or take me back to them for the reward, let's hurry it up already, can we?" Composure managed to return to the wolf woman's attitude and she came closer again to hunker down with a psychotic glint in her eye. "Oh, it'd be easy and a better use of time, no doubt. But you see, you killed my great grandfather, ruined my family's wealth in the subsequent criminal charges and all, and broke my father's heart... so no, we're not going anywhere." She had cupped Kari's cheek here before patting it gently and getting up again. "You gotta understand two things I got to work with here: one, the contact from DEN just said alive, not necessarily intact, and two, when I put the word out for people interested in this gig, I made sure to find some scum, I mean real monsters here, the kind of people that can't be trusted with pictures of a playground." There was sinister chuckles and calls from behind Kari and she began to feel a sting of actual worry, trying to hurry up with her wrists. "Once these disgusting reprobates are done holding you down and violating your fucking brain to pieces, we're gonna take some of these here medical tools and cut you down to size by numbers. We even brought a doctor to make sure you're alive when we toss what's left at the feet of this Bear guy." 'Come on, hands...' Kari thought wildly, almost stuck in the zip-ties now. Fennel smiled viciously, her back teeth exposed in the killers grin. "Gotta admit, this'll be fun to watch. Alright, you sick fucks, she's all yours." As a foot was pressed to her shoulder, Kari opted to make a quiet, scared noise all of a sudden. The others were still coming closer, but Fennel held up a palm and they stopped. "What?" said Fennel. Kari shook and trembled, feeling the terrible visions the imagination produced of her damnable fate. "Oh god, it's the end... let me just say something fast." The wolf huffed a bark of laughter and crouched close, shaking her head. "Always such badasses until you clip those wings... what is it, bitch?" "The... oh god-" and she whined a little, her head hung and trying to breathe, "Just remember this next time you have to kill someone, please!" "What about it, cunt?" Kari's palm slid up the other and relocated into place, and she smiled a skull-like grin.
"Just kill them."
All at once, she sprung out onto Fennel's torso like a cobra, her free hands scratching and raking at whatever she could reach, the wolf's going berserk as she shouted in pain while clawing and kicking at the serpentine assailant. The others recovered from the stunning instant and moved to attack her, but faltered as Fennel's screams became a wild shriek of agony, rising in pitch as Kari's head pulled back, one blood-soaked paw holding her down. Clamped in her sharp teeth, at the end of a long, stretched line of viscera and optic nerve, was a dark brown eyeball, coming free with a snap. "AAAAAAAAAAAAAGGHHAAAAAAA!!" Kari looked coldly into Fennel's shocked face as the moment froze in aghast eternity, her jaws holding the little fleshy ball up before smiling again and chomping it with a wet splatter and taking off to run to the stairs to the third floor. The goons were coming, she had to hurry. Clamored voices from below; they'd cut off the stairwell. Kari lungs were working like bellows as she gained distance down a 3rd story hall. With a little luck, the scaffolding could be a way down, if she had one good jump in her. It was on the left side of the building, she was almost there as the footsteps neared from behind, but the incomplete walls vanished fast and the jump was before her. 'Jump, take the landing, roll with the impact.' she hurriedly thought before turning to get a sprinting start back. As she turned, it all happened in slow motion. The loading mechanism advanced a shell into the barrel, and the quiet clicking of the trigger pull barely registered before there was an explosion and an impact that knocked wind and mind from her. She flew backwards so suddenly, the snow leopard might've seen her own tail. She tried to turn in mid air, but only glanced her arm across an unseen fixed pipe. It was definitely broken, and the pain threatened to blur out her senses. She turned more now and felt a dull explosion at her back this time, and the limit was reached. Her autonomic system seemed to have shut her down for reboot, and when she fell with a thwack to the poured cement below, she barely felt anything. One weak attempt at rising proved nothing and the lights went out all at once, leaving her at the worlds' mercy.
submitted by NickelTheWise to u/NickelTheWise [link] [comments]


2023.05.30 17:11 AdventureMaterials The Third Son - Pt 2 - A D&D-Themed Ironsworn Actual Play

This is part two of my Ironsworn campaign experiment meant to emulator an “Old School” D&D like experience–a party of vulnerable allies, location-based adventures, and strange monsters lurking just on the outskirts of human civilization.
In the last episode, the party gained a quest to figure out why the fishing has dried up for the town of Longhill, and they have followed what clues they could find into the woods east of town.
The Party: Sir Gethin Oyvind E-1 H-2 I-3 S-1 W-2 Health: 5, Spirit: 5, Supply: 5, Momentum: 8/2. Assets: Commander (strength 4), Ironclad (light armor), Empowered (Knight Errant). Equipment: chain armor, sword, shield, crossbow, horse Vows: Become worthy of the Oyvind family name (epic): 0.0, bring back the fishing (dangerous): 2.0
Bonds:
  1. Baggi the Carpenter.
  2. Frej the Mercenary.
  3. Tessa the Wheel-maker.
Because this is a D&D style game, my PC won’t be solo, but the rest of the characters will not be represented by Ironsworn PCs. Instead, they are represented by the party contained within the “Commander” perk. As it stands, they are:
  1. Sola the Cruel (fighter). Workcrew overseer.
  2. Inguna the Naive (fightescout). A trapper.
  3. Bjarn the Jealous (fighter). A falconer.
  4. Somhaile the Tactless (thief/scout). A thief.
#
Cautious after their near-encounter with the strange crab-mosquito, the party moves forward with as much stealth as five people, a horse, and a donkey can muster.
Delve the Depths (Shadow): [Delve the Depths: Mark progress.]. [Mark Progress: Haunted Forest :9 boxes]. What do they find? Clearing (complex/refuge).
They eventually find a game trail and make faster progress. It winds through the wood until emerging in a large clearing that holds a walled camp. The walls are made of ~8 foot high poles and enclose an area about 80 feet across. A light gate stands open on one side.
Because I had no encounter, I’m going to rule that this is unoccupied. Since my supply is full, I won’t need to resupply but I may make camp.
Gethin sends Somhaile and Inguna in to investigate. They creep up to the walls, peer carefully around the open gate, and eventually disappear inside. A few moments later, they come back out waving and reporting that the camp appears to have been abandoned.
Are there supplies inside still (50%)? No, and…
The interior is entirely bare. Few signs of the prior occupants remain. Still, it’s a defensible spot and Gethin orders the party to set up camp for the night.
Make Camp: [Strong Hit: 4 + 5 + 0 = 9 vs 7 1]. +1m (now 9) and +1 next move.
The night passes easily, and the party sleeps well knowing that they have walls around them. Even the watches are uneventful. They rise early and break camp just after sunup.
[Progress Roll: Haunted Forest :Strong Hit = 9 vs 7 7]. +1 to next move (now +2).
[Mark Progress: Bring back the fishing :4 boxes]
The road passes beyond the forest and emerges onto the shore of a small lake.
Is the smell of death worse here (75%)? Yes, but…
The smell of death worsens as they leave the woods, but they still cannot see any sign of what may be causing it. There are no fish decomposing on the lake’s shoreline, and they see nothing floating atop the water. Still, they are confident that they are growing closer to their goal.
With nowhere to go but further upriver, Gethin dispatches the two scouts to see what they can find.
Gather Information: [Weak Hit: 5 + 2 + 2 = 9 vs 9 2]. +1m (now 1). What do they find? Blighted/Thicket.
It is very late before they come back. When they do, they look wary of what they have to report. A thicket ahead, near the great eastern forest–but the trees there are dead, and not by fire. The grass, too, is yellowed and crunches underfoot. They dared not go further by themselves, for they heard strange sounds within.
That sounds promisingly sinister, so they head toward it, although they make camp when they are still a fair ways off, and they take care to keep their watches carefully.
Because we have already traveled through a dungeon and scored a hit on our gather info, I’m going to rule that this is probably the thing we seek. To figure out what kind of dungeon it is, I’m going to roll from three options and I’ll randomly assign a theme:
  1. Barrow
  2. Cavern
  3. Sea Cavern (river, in this case)
Result: Corrupted Cavern. Good theme result! I’m going to make this one formidable, because I think this should spell the end of my quest once we complete it. I haven’t finished a full, formidable dungeon yet, so we’ll see how it goes. Formidable means that there should be ~10 locations in the dungeon before I can be confident that I have cleared it.
The next day they rise, but they take their time approaching the thicket. Even from far off they can feel a sense of wrongness about it. Even so, glory (and hopefully payment!) lay on the other side, so they push forward.
Discover a Site: Corrupted Cavern (Formidable).
They enter the thicket, fighting the horse and donkey all the way. Inguna finds a hint of a trail in the dead grass and leads them up a gentle rise to a low hillock. Just to the north lies the river; it would have been hidden behind a canopy in better days, but the bare tree limbs hide little. The circle of death extends equidistantly in all directions; even a few trees on the far side of the river are chalky gray instead of brown.
At the peak of the hillock stands a low wall of pale gray stone that is all that remains of the foundation of some building now long gone.
A dark pit, ringed by a strange red moss, gapes open in the earth like a sucking wound. A faint wet sound can be heard from within. “Underwater river,” Bjarn posits. All the rest pretend to believe him as they stake the animals and prepare to descend into the earth.
What do they find within? Something Unusual – Fortified/Hideaway.
The pit descends as a narrow chute through almost twenty feet of earth until it emerges into a cavern of unworked stone. Gethin lifts his torch and paces the chamber while the rest of the party follows him down. By the time the last of them arrive, he has mapped the room. It is featureless and without exits except for a single door of iron set into the northern wall.
“This strange curse is no work of nature, red in tooth and claw,” Gethin observes. “Some man had a hand in this. And that man might still be here. Be ready.” The party draws their weapons.
[Delve the Depths (Wits): Mark progress and Reveal a Danger.]
[Mark Progress: Corrupted Cavern :1 boxes]
Feature: Subterranean Waterway (Treacherous/Exit)
Danger: Lose way or are delayed
The door opens with a rusty groan, revealing a claustrophobic tunnel that sinks deeper into the stone. Gethin leads with his shield high as the others follow behind with torches and weapons. The fires cast long shadows that move strangely against the warped walls.
The faint water sounds become louder as they progress. Eventually, their tunnel opens into a large cavern that is split in half by a wide and swift river. The water is roaring here, for at the far end of the cavern the water gathers and throws up spray as it drains in a violent whirlpool.
“Where do you think it goes?” Inguna asks. None of them want to find out.
Unfortunately, there is no bridge and the span is too far to jump. They cast lots for who will have to swim across, and it falls on [d5=] Inguna. “Guess you’ll get the chance to find out,” Somhaile jokes. Inguna doesn’t laugh as they tie a rope around his waist.
Face Danger (iron) to swim across: [Strong Hit: 5 + 3 + 0 = 8 vs 3 2]. +1m but I’m already at 10 (I should burn it!).
He swims across but is swept quite a ways down stream before he reaches the far bank. They throw him a torch and wait as he secures the rope to a stone outcropping on his side. The rest of the party passes by safely, though they are cold and shivering when they emerge and begin to dress again.
[Delve the Depths: Mark progress.]
[Mark Progress: Corrupted Cavern :2 boxes]
Feature: Cramped Caves (Secret/Entry)
The tunnel beyond the river leads to a series of cramped chambers. In one, a faint breeze stirs the air. They investigate and eventually find a chimney that might lead up into the world above, although the climb upward would be nearly impossible.
[Delve the Depths: Choose one: Mark progress or Find an Opportunity.]
[Mark Progress: Corrupted Cavern :3 boxes]
Feature: Twisting Passages (Unstable/Valuables)
Eventually, they progress out of the caves and into a maze of twisting passages. Time seems to stall as they track and backtrack their way through the tunnels. All grow weary and–truth be told–frightened when they realize that they have been underground for far longer than they had expected, and that the way out may not be trivial.
It is Somhaile who spots them first, with her keen thief’s eyes–a smattering of reflective discs down a side corridor. They investigate and realize that they are silver coins, shining in the torchlight. Someone has definitely been here. Somhaile pockets the coins as they pass, though the others want to leave them behind to track their return. “Leave your own silver, then,” she retorts.
Inguna drops a few coppers before he realizes that no one else is doing so. Feeling foolish, he stops.
[Delve the Depths: Mark progress and Reveal a Danger.]
[Mark Progress: Corrupted Cavern :4 boxes]
[Reveal a Danger: Denizen controls dark magic]
Feature: Vast Chamber (Fortified/Boundary)
The passage emerges into another chamber, on that stretches out so far in all directions that their torchlight is swallowed by the darkness.
Face Danger (Wits) to detect the foe: [Miss: 3 + 2 + 0 = 5 vs 7 8].
Unwilling to become lost in the darkness, they decide to hug the walls and circle the cavern in a counterclockwise direction. Eventually, the come around again to the tunnel where they started. With nothing left to do, they leave the safety of the wall behind and step out into the great open chamber. Soon the wall is lost behind them. Their torchlight flickers feebly in the darkness, revealing a dim circle of dun beige stone floor and nothing but void beyond.
Eventually, something materializes out of the darkness–a squat, perfectly square structure of worked stone, possibly twenty paces to a side and 10′ high. [Description: Assault/Desolation] Scenes of battle and destruction appear to be engraved upon its surface, but even in the still air underground the ancient carvings have been worn smooth by countless aeons.
In one wall stands a door. With no where else to go, they open it.
Here’s where the Face Danger miss comes into play. Let’s decide what kind of monster we’re facing.
Monstrosity: giant-sized – fish (I’m going to interpret as eel) – spikes/spines – keen senses
A robed figure stands within, hunched over a darkly stained altar. As the party enters, the figure turns and begins to howl. Foul green mist pours of its open mouth, billowing across the narrow room toward the party. None want to test it, so they fall back into the large chamber, slamming the door behind them.
Just then, a whistling sound fills the air. They look up just in time to see a shadow, almost iridescent in its blackness, falling from the ceiling. The thing strikes the ground just within the light of their torches. It is a silver-scaled thing with a mouth full of razor-pointed teeth; its head it huge, easily large enough to bite through a man’s torso if it can get hold of him. Suddenly it begins to move, wiggling forward like a snake with an explosive burst of speed.
Enter the Fray against Eel-Monster and Wizard (Formidable): [Weak Hit: 3 + 2 + 0 = 5 vs 6 4]. Keep initiative.
Strike (I’m going to rule I can use my warband here): [Weak Hit: 1 + 4 + 0 = 5 vs 1 10].
[Mark Progress: Battle: Eel-monster and wizard :2 boxes]
The band falls together into a group as the beast comes at them. Spears out, they manage to turn it aside just as it sends its snapping maw against Gethin’s shield. In a moment, it slithers out of sight around the building and disappears into the darkness.
They can hear it moving, just beyond the circle of torchlight. The band presses their backs together, peering futilely into the darkness.
Suddenly, it snaps forward out of the dark. Its body is long–they can see it now–dozens of feet long, and as thick around as a man. Heavy spines like sharpened quarterstaffs drag behind it, flaring from the sides of its body.
Clash: [Strong Hit: 5 + 4 + 0 = 9 vs 7 4]
[Mark Progress: Battle: Eel-monster and wizard :5 boxes]
The party scrambles aside at the last second and the beast cannot stop its momentum as it sails through their midst. They stick it several times at it passes, cutting long scores in its scaly hide.
Strike: [Weak Hit: 1 + 4 + 0 = 5 vs 3 6]
[Mark Progress: Battle: Eel-monster and wizard :7 boxes]
They follow it this time, gaining confidence. Several more hits land home. Suddenly, the door behind them smashes open and a whip of silver-green fire lashes out at them–the wizard has arrived.
Clash: [Weak Hit: 2 + 4 + 0 = 6 vs 10 1]. Can’t use momentum, so one of my men goes down.
Who is hurt? Bjarn.
[Mark Progress: Battle: Eel-monster and wizard :9 boxes]
Sola, Gethin, and Inguna stay focused on the eel while Bjarn and Somhaile turn their attentions on the newly arrived wizard. The eel lashes out again, but not in time–Sola and Gethin form an effective wall while Inguna runs it through the neck with his spear. The thing writhes violently for a few moments, but it has been stuck well. It dies.
Just as the party turns, the wizard’s whip catches Bjarn across the chest. He goes down in a heap, like a puppet with the strings cut.
Clash: [Strong Hit: 5 + 3 + 0 = 8 vs 1 3]
[Mark Progress: Battle: Eel-monster and wizard :10 boxes]
[Progress Roll: Battle: Eel-monster and wizard :Strong Hit = 10 vs 3 6]
The wizard’s victory is short-lived. Somhaile manages to sneak behind the robed figure and plant her dagger in the center of its back. It collapses with a groan and lies still.
After that fight, I’m going to say we completed one of the major steps on our quest. Surely this wizard and big eel were related to Longhill’s troubles.
[Mark Progress: Bring back the fishing :6 boxes]
Was Bjarn killed (75%)? No!
They go to Bjarn and find that he still lives, though his breathing is shallow and his eyes will not open. They need to get him rest, but none of them would be mad enough to rest in that cavern. Gethin and Somhaile investigate the building while Inguna and Sola try to prepare Bjarn to be moved.
What’s inside the building? Transform-Wound / Avenge-Time.
The chamber is spartan in its decoration. The altar stands alone near one wall; near the other lies the top of a staircase that leads deeper into the earth. Gethin averts his eyes from the altar and even Somhaile turns away; neither know what poor creature contributed to the mass of tortured flesh upon the bare stone, but both are glad that they killed the robed figure outside.
This doesn’t seem like a good place to rest, so Bjarn is going to have to stay out of commission for a while. Meanwhile, I’m going to use the stairs as an opportunity to change the domain of this dungeon–instead of a Corrupted Cavern, we are now moving into a Corrupted Underkeep. Otherwise, progress remains the same.
[Delve the Depths (Shadow): Choose one: Mark progress or Find an Opportunity.]
[Mark Progress: Corrupted Underkeep :5 boxes]
Feature: Hall or Chamber (Fragile/Exit)
The party moves more slowly now, and with as much quiet as they can muster given Bjarn’s condition. Somhaile moves a few dozen paces ahead of the others, keeping an eye out for signs of trouble. The stairs descend into a large, worked hall. Colonnades progress up the sides of the hall and lead toward an imposing set of bronze doors, but when the party draws near they realize that the right hand doors is ajar; there is enough room to pass through without disturbing it.
[Delve the Depths: Choose one: Mark progress or Find an Opportunity.]
[Mark Progress: Corrupted Underkeep :6 boxes]
Feature: Foundry or Workshop (Foreboding/Breach)
The door leads into a maze of 10′ wide corridors of worked stone. They choose a direction at random and move that way, passing several locked doors before coming at least to an open chamber. Light and heat emanate from within, but the room is empty. Inside, a forge’s embers lay dying. Strange tools of iron line the walls, devices of torture and war, twisted armor or weapons designed for bodies clearly inhuman.
[Delve the Depths: Mark progress.]
[Mark Progress: Corrupted Underkeep :7 boxes]
Feature: Stairs into the Depths (Mystical/Threshold)
Finally, they come to the end of the mazelike corridors. Another chamber stands there, and against the far end looms the maw of some devilish beast. It takes a heartbeat before they realize it is carven stone, and that within that maw stands a staircase that descends even deeper into the earth.
None of them want to follow it, but what choice do they have now?
[Delve the Depths: Mark progress and Reveal a Danger.]
[Mark Progress: Corrupted Underkeep :8 boxes]
Danger: Ancient Mechanism or Trap
Feature: Carved Passages (Active/Entry)
They descend further into the earth. The stairs spiral down, deeper and deeper, seemingly forever. Finally, they level out and open into a tunnel of perfectly smooth stone. They take cautious steps forward.
Face Danger (Wits) to avoid the trap: [Miss: 6 + 2 + 0 = 8 vs 8 8]
That could be bad! I’ll use momentum.
[Strong Hit: 6 + 2 + 0 = 10 vs 8 8]. Reset to 2m. +1m (now 3).
Suddenly, Somhaile reaches out and grabs Gethin’s armor and jerks him backwards off his feet. The clatters to the ground with a resounding echo. In a second he’s up, ready to berate her for making so much noise, but she puts her hand over his mouth. With a finger she points at the ground. A low wire, no thicker than a hair, runs at ankle height across the tunnel.
After a moment he removes her hand. Thank you he mouths at her. She reaches forward and pulls the coin purse off his belt and ties it to her own. He decides that argument can wait for later.
[Delve the Depths: Take both: Mark progress and Find an Opportunity.]
[Find an Opportunity: You are alerted to a potential threat.] +1 to next move and +1m on hit.
[Mark Progress: Corrupted Underkeep :9 boxes]
Feature: Shrine or Temple (Marked/History)
Monstrosity: person-sized – beast – tentacles – crusheconstrictor
The tunnel eventually leads to a small complex of carven chambers, all leading toward one center chamber. There, the ground slopes forward like an amphitheater toward a terrible shrine. That strange red mold grows everywhere here, red enough that it seems to glow with its own inner light. Water seeps in from countless tiny cracks on the walls, flowing down the pulsating mold and eventually draining through a small hole set before the altar.
A half dozen figures are here, worshipping at the altar on bended knee. The sound of their inhuman ululating covers the sounds of the party’s approach [thanks Find an Opportunity!]. The adventurers ready their weapons and prepare to throw.
Battle: [Weak Hit: 2 + 3 + 1 = 6 vs 4 9].
Who pays the price? Sola. -1 strength to warband (now 2).
The party’s ambush catches the cultists off guard and two of them are cut down immediately. The others turn, though, and the wailing becomes a scream of anger. They throw back their hoods, revealing faces that had once been human but are not mixed inseparable with that horrific red mold. Tentacles sprout from the fingers and backs as they run, spreading out from beneath dark fabric robes.
The party fights valiantly, holding the strange things off with fire and steel, and eventually the last of them lies dead. It is then that Gethin notices Sola, kneeling at the side of one of the defeated cultists. He goes to her, reaches out a hand, but that’s when he sees it–one of the cultist’s long tentacles has found a weak spot in her armor and has punched through her side.
Can he get the tentacle out without killing her? [Weak Hit: 5 + 2 + 0 = 7 vs 4 10]. -1 Supply (now 4).
The mold fears the fire, even in death, and he thrusts his torch into the wound on her side. She screams and tries to wrench away, but Inguna grabs her by the arms and holds her tight as Gethin thrusts the burning brand right into her flesh. She shudders, bites her own tongue until blood pours from her mouth, and falls still. He keeps the torch on her as her skin blisters and blackens.
Finally, he tosses the torch aside and digs in his pack for a small glass vial. He tips it into her mouth and holds back her head. The potion works quickly. The burnt flesh begins to pinken and scab. Her pale face flushes with color. Gethin sinks to his knees beside her.
Finally, he looks around. “I think we’ve done it,” he says.
Have they done it?
Reach destination: [Progress Roll: Corrupted Underkeep :Strong Hit = 9 vs 4 7]. Success! +1m (now 4).
[Mark Progress: Bring back the fishing :8 boxes]
There is no where deeper to go. The put the torch to everything they can find. The mold on the walls catches and the fire races up toward the ceiling of the cave, filling the chamber with acrid smoke. The party then takes hammers to the altar and throws the shattered stones to the four corners of the chamber, so that even its foul presence will no longer infect the water seeping through the walls and down the drain.
Finally, they retrace their steps and, after many long hours, emerge once more onto the surface.
That's it for this session! And as a reminder: You can find links to every one of my solo session game reports on my Campaign Logs page on my blog.
submitted by AdventureMaterials to Solo_Roleplaying [link] [comments]


2023.05.30 17:10 AdventureMaterials The Third Son - Pt 2 - A D&D Themed Ironsworn Actual Play

This is part two of my Ironsworn campaign experiment meant to emulator an “Old School” D&D like experience–a party of vulnerable allies, location-based adventures, and strange monsters lurking just on the outskirts of human civilization.
In the last episode, the party gained a quest to figure out why the fishing has dried up for the town of Longhill, and they have followed what clues they could find into the woods east of town.
The Party: Sir Gethin Oyvind E-1 H-2 I-3 S-1 W-2 Health: 5, Spirit: 5, Supply: 5, Momentum: 8/2. Assets: Commander (strength 4), Ironclad (light armor), Empowered (Knight Errant). Equipment: chain armor, sword, shield, crossbow, horse Vows: Become worthy of the Oyvind family name (epic): 0.0, bring back the fishing (dangerous): 2.0
Bonds:
  1. Baggi the Carpenter.
  2. Frej the Mercenary.
  3. Tessa the Wheel-maker.
Because this is a D&D style game, my PC won’t be solo, but the rest of the characters will not be represented by Ironsworn PCs. Instead, they are represented by the party contained within the “Commander” perk. As it stands, they are:
  1. Sola the Cruel (fighter). Workcrew overseer.
  2. Inguna the Naive (fightescout). A trapper.
  3. Bjarn the Jealous (fighter). A falconer.
  4. Somhaile the Tactless (thief/scout). A thief.
#
Cautious after their near-encounter with the strange crab-mosquito, the party moves forward with as much stealth as five people, a horse, and a donkey can muster.
Delve the Depths (Shadow): [Delve the Depths: Mark progress.]. [Mark Progress: Haunted Forest :9 boxes]. What do they find? Clearing (complex/refuge).
They eventually find a game trail and make faster progress. It winds through the wood until emerging in a large clearing that holds a walled camp. The walls are made of ~8 foot high poles and enclose an area about 80 feet across. A light gate stands open on one side.
Because I had no encounter, I’m going to rule that this is unoccupied. Since my supply is full, I won’t need to resupply but I may make camp.
Gethin sends Somhaile and Inguna in to investigate. They creep up to the walls, peer carefully around the open gate, and eventually disappear inside. A few moments later, they come back out waving and reporting that the camp appears to have been abandoned.
Are there supplies inside still (50%)? No, and…
The interior is entirely bare. Few signs of the prior occupants remain. Still, it’s a defensible spot and Gethin orders the party to set up camp for the night.
Make Camp: [Strong Hit: 4 + 5 + 0 = 9 vs 7 1]. +1m (now 9) and +1 next move.
The night passes easily, and the party sleeps well knowing that they have walls around them. Even the watches are uneventful. They rise early and break camp just after sunup.
[Progress Roll: Haunted Forest :Strong Hit = 9 vs 7 7]. +1 to next move (now +2).
[Mark Progress: Bring back the fishing :4 boxes]
The road passes beyond the forest and emerges onto the shore of a small lake.
Is the smell of death worse here (75%)? Yes, but…
The smell of death worsens as they leave the woods, but they still cannot see any sign of what may be causing it. There are no fish decomposing on the lake’s shoreline, and they see nothing floating atop the water. Still, they are confident that they are growing closer to their goal.
With nowhere to go but further upriver, Gethin dispatches the two scouts to see what they can find.
Gather Information: [Weak Hit: 5 + 2 + 2 = 9 vs 9 2]. +1m (now 1). What do they find? Blighted/Thicket.
It is very late before they come back. When they do, they look wary of what they have to report. A thicket ahead, near the great eastern forest–but the trees there are dead, and not by fire. The grass, too, is yellowed and crunches underfoot. They dared not go further by themselves, for they heard strange sounds within.
That sounds promisingly sinister, so they head toward it, although they make camp when they are still a fair ways off, and they take care to keep their watches carefully.
Because we have already traveled through a dungeon and scored a hit on our gather info, I’m going to rule that this is probably the thing we seek. To figure out what kind of dungeon it is, I’m going to roll from three options and I’ll randomly assign a theme:
  1. Barrow
  2. Cavern
  3. Sea Cavern (river, in this case)
Result: Corrupted Cavern. Good theme result! I’m going to make this one formidable, because I think this should spell the end of my quest once we complete it. I haven’t finished a full, formidable dungeon yet, so we’ll see how it goes. Formidable means that there should be ~10 locations in the dungeon before I can be confident that I have cleared it.
The next day they rise, but they take their time approaching the thicket. Even from far off they can feel a sense of wrongness about it. Even so, glory (and hopefully payment!) lay on the other side, so they push forward.
Discover a Site: Corrupted Cavern (Formidable).
They enter the thicket, fighting the horse and donkey all the way. Inguna finds a hint of a trail in the dead grass and leads them up a gentle rise to a low hillock. Just to the north lies the river; it would have been hidden behind a canopy in better days, but the bare tree limbs hide little. The circle of death extends equidistantly in all directions; even a few trees on the far side of the river are chalky gray instead of brown.
At the peak of the hillock stands a low wall of pale gray stone that is all that remains of the foundation of some building now long gone.
A dark pit, ringed by a strange red moss, gapes open in the earth like a sucking wound. A faint wet sound can be heard from within. “Underwater river,” Bjarn posits. All the rest pretend to believe him as they stake the animals and prepare to descend into the earth.
What do they find within? Something Unusual – Fortified/Hideaway.
The pit descends as a narrow chute through almost twenty feet of earth until it emerges into a cavern of unworked stone. Gethin lifts his torch and paces the chamber while the rest of the party follows him down. By the time the last of them arrive, he has mapped the room. It is featureless and without exits except for a single door of iron set into the northern wall.
“This strange curse is no work of nature, red in tooth and claw,” Gethin observes. “Some man had a hand in this. And that man might still be here. Be ready.” The party draws their weapons.
[Delve the Depths (Wits): Mark progress and Reveal a Danger.]
[Mark Progress: Corrupted Cavern :1 boxes]
Feature: Subterranean Waterway (Treacherous/Exit)
Danger: Lose way or are delayed
The door opens with a rusty groan, revealing a claustrophobic tunnel that sinks deeper into the stone. Gethin leads with his shield high as the others follow behind with torches and weapons. The fires cast long shadows that move strangely against the warped walls.
The faint water sounds become louder as they progress. Eventually, their tunnel opens into a large cavern that is split in half by a wide and swift river. The water is roaring here, for at the far end of the cavern the water gathers and throws up spray as it drains in a violent whirlpool.
“Where do you think it goes?” Inguna asks. None of them want to find out.
Unfortunately, there is no bridge and the span is too far to jump. They cast lots for who will have to swim across, and it falls on [d5=] Inguna. “Guess you’ll get the chance to find out,” Somhaile jokes. Inguna doesn’t laugh as they tie a rope around his waist.
Face Danger (iron) to swim across: [Strong Hit: 5 + 3 + 0 = 8 vs 3 2]. +1m but I’m already at 10 (I should burn it!).
He swims across but is swept quite a ways down stream before he reaches the far bank. They throw him a torch and wait as he secures the rope to a stone outcropping on his side. The rest of the party passes by safely, though they are cold and shivering when they emerge and begin to dress again.
[Delve the Depths: Mark progress.]
[Mark Progress: Corrupted Cavern :2 boxes]
Feature: Cramped Caves (Secret/Entry)
The tunnel beyond the river leads to a series of cramped chambers. In one, a faint breeze stirs the air. They investigate and eventually find a chimney that might lead up into the world above, although the climb upward would be nearly impossible.
[Delve the Depths: Choose one: Mark progress or Find an Opportunity.]
[Mark Progress: Corrupted Cavern :3 boxes]
Feature: Twisting Passages (Unstable/Valuables)
Eventually, they progress out of the caves and into a maze of twisting passages. Time seems to stall as they track and backtrack their way through the tunnels. All grow weary and–truth be told–frightened when they realize that they have been underground for far longer than they had expected, and that the way out may not be trivial.
It is Somhaile who spots them first, with her keen thief’s eyes–a smattering of reflective discs down a side corridor. They investigate and realize that they are silver coins, shining in the torchlight. Someone has definitely been here. Somhaile pockets the coins as they pass, though the others want to leave them behind to track their return. “Leave your own silver, then,” she retorts.
Inguna drops a few coppers before he realizes that no one else is doing so. Feeling foolish, he stops.
[Delve the Depths: Mark progress and Reveal a Danger.]
[Mark Progress: Corrupted Cavern :4 boxes]
[Reveal a Danger: Denizen controls dark magic]
Feature: Vast Chamber (Fortified/Boundary)
The passage emerges into another chamber, on that stretches out so far in all directions that their torchlight is swallowed by the darkness.
Face Danger (Wits) to detect the foe: [Miss: 3 + 2 + 0 = 5 vs 7 8].
Unwilling to become lost in the darkness, they decide to hug the walls and circle the cavern in a counterclockwise direction. Eventually, the come around again to the tunnel where they started. With nothing left to do, they leave the safety of the wall behind and step out into the great open chamber. Soon the wall is lost behind them. Their torchlight flickers feebly in the darkness, revealing a dim circle of dun beige stone floor and nothing but void beyond.
Eventually, something materializes out of the darkness–a squat, perfectly square structure of worked stone, possibly twenty paces to a side and 10′ high. [Description: Assault/Desolation] Scenes of battle and destruction appear to be engraved upon its surface, but even in the still air underground the ancient carvings have been worn smooth by countless aeons.
In one wall stands a door. With no where else to go, they open it.
Here’s where the Face Danger miss comes into play. Let’s decide what kind of monster we’re facing.
Monstrosity: giant-sized – fish (I’m going to interpret as eel) – spikes/spines – keen senses
A robed figure stands within, hunched over a darkly stained altar. As the party enters, the figure turns and begins to howl. Foul green mist pours of its open mouth, billowing across the narrow room toward the party. None want to test it, so they fall back into the large chamber, slamming the door behind them.
Just then, a whistling sound fills the air. They look up just in time to see a shadow, almost iridescent in its blackness, falling from the ceiling. The thing strikes the ground just within the light of their torches. It is a silver-scaled thing with a mouth full of razor-pointed teeth; its head it huge, easily large enough to bite through a man’s torso if it can get hold of him. Suddenly it begins to move, wiggling forward like a snake with an explosive burst of speed.
Enter the Fray against Eel-Monster and Wizard (Formidable): [Weak Hit: 3 + 2 + 0 = 5 vs 6 4]. Keep initiative.
Strike (I’m going to rule I can use my warband here): [Weak Hit: 1 + 4 + 0 = 5 vs 1 10].
[Mark Progress: Battle: Eel-monster and wizard :2 boxes]
The band falls together into a group as the beast comes at them. Spears out, they manage to turn it aside just as it sends its snapping maw against Gethin’s shield. In a moment, it slithers out of sight around the building and disappears into the darkness.
They can hear it moving, just beyond the circle of torchlight. The band presses their backs together, peering futilely into the darkness.
Suddenly, it snaps forward out of the dark. Its body is long–they can see it now–dozens of feet long, and as thick around as a man. Heavy spines like sharpened quarterstaffs drag behind it, flaring from the sides of its body.
Clash: [Strong Hit: 5 + 4 + 0 = 9 vs 7 4]
[Mark Progress: Battle: Eel-monster and wizard :5 boxes]
The party scrambles aside at the last second and the beast cannot stop its momentum as it sails through their midst. They stick it several times at it passes, cutting long scores in its scaly hide.
Strike: [Weak Hit: 1 + 4 + 0 = 5 vs 3 6]
[Mark Progress: Battle: Eel-monster and wizard :7 boxes]
They follow it this time, gaining confidence. Several more hits land home. Suddenly, the door behind them smashes open and a whip of silver-green fire lashes out at them–the wizard has arrived.
Clash: [Weak Hit: 2 + 4 + 0 = 6 vs 10 1]. Can’t use momentum, so one of my men goes down.
Who is hurt? Bjarn.
[Mark Progress: Battle: Eel-monster and wizard :9 boxes]
Sola, Gethin, and Inguna stay focused on the eel while Bjarn and Somhaile turn their attentions on the newly arrived wizard. The eel lashes out again, but not in time–Sola and Gethin form an effective wall while Inguna runs it through the neck with his spear. The thing writhes violently for a few moments, but it has been stuck well. It dies.
Just as the party turns, the wizard’s whip catches Bjarn across the chest. He goes down in a heap, like a puppet with the strings cut.
Clash: [Strong Hit: 5 + 3 + 0 = 8 vs 1 3]
[Mark Progress: Battle: Eel-monster and wizard :10 boxes]
[Progress Roll: Battle: Eel-monster and wizard :Strong Hit = 10 vs 3 6]
The wizard’s victory is short-lived. Somhaile manages to sneak behind the robed figure and plant her dagger in the center of its back. It collapses with a groan and lies still.
After that fight, I’m going to say we completed one of the major steps on our quest. Surely this wizard and big eel were related to Longhill’s troubles.
[Mark Progress: Bring back the fishing :6 boxes]
Was Bjarn killed (75%)? No!
They go to Bjarn and find that he still lives, though his breathing is shallow and his eyes will not open. They need to get him rest, but none of them would be mad enough to rest in that cavern. Gethin and Somhaile investigate the building while Inguna and Sola try to prepare Bjarn to be moved.
What’s inside the building? Transform-Wound / Avenge-Time.
The chamber is spartan in its decoration. The altar stands alone near one wall; near the other lies the top of a staircase that leads deeper into the earth. Gethin averts his eyes from the altar and even Somhaile turns away; neither know what poor creature contributed to the mass of tortured flesh upon the bare stone, but both are glad that they killed the robed figure outside.
This doesn’t seem like a good place to rest, so Bjarn is going to have to stay out of commission for a while. Meanwhile, I’m going to use the stairs as an opportunity to change the domain of this dungeon–instead of a Corrupted Cavern, we are now moving into a Corrupted Underkeep. Otherwise, progress remains the same.
[Delve the Depths (Shadow): Choose one: Mark progress or Find an Opportunity.]
[Mark Progress: Corrupted Underkeep :5 boxes]
Feature: Hall or Chamber (Fragile/Exit)
The party moves more slowly now, and with as much quiet as they can muster given Bjarn’s condition. Somhaile moves a few dozen paces ahead of the others, keeping an eye out for signs of trouble. The stairs descend into a large, worked hall. Colonnades progress up the sides of the hall and lead toward an imposing set of bronze doors, but when the party draws near they realize that the right hand doors is ajar; there is enough room to pass through without disturbing it.
[Delve the Depths: Choose one: Mark progress or Find an Opportunity.]
[Mark Progress: Corrupted Underkeep :6 boxes]
Feature: Foundry or Workshop (Foreboding/Breach)
The door leads into a maze of 10′ wide corridors of worked stone. They choose a direction at random and move that way, passing several locked doors before coming at least to an open chamber. Light and heat emanate from within, but the room is empty. Inside, a forge’s embers lay dying. Strange tools of iron line the walls, devices of torture and war, twisted armor or weapons designed for bodies clearly inhuman.
[Delve the Depths: Mark progress.]
[Mark Progress: Corrupted Underkeep :7 boxes]
Feature: Stairs into the Depths (Mystical/Threshold)
Finally, they come to the end of the mazelike corridors. Another chamber stands there, and against the far end looms the maw of some devilish beast. It takes a heartbeat before they realize it is carven stone, and that within that maw stands a staircase that descends even deeper into the earth.
None of them want to follow it, but what choice do they have now?
[Delve the Depths: Mark progress and Reveal a Danger.]
[Mark Progress: Corrupted Underkeep :8 boxes]
Danger: Ancient Mechanism or Trap
Feature: Carved Passages (Active/Entry)
They descend further into the earth. The stairs spiral down, deeper and deeper, seemingly forever. Finally, they level out and open into a tunnel of perfectly smooth stone. They take cautious steps forward.
Face Danger (Wits) to avoid the trap: [Miss: 6 + 2 + 0 = 8 vs 8 8]
That could be bad! I’ll use momentum.
[Strong Hit: 6 + 2 + 0 = 10 vs 8 8]. Reset to 2m. +1m (now 3).
Suddenly, Somhaile reaches out and grabs Gethin’s armor and jerks him backwards off his feet. The clatters to the ground with a resounding echo. In a second he’s up, ready to berate her for making so much noise, but she puts her hand over his mouth. With a finger she points at the ground. A low wire, no thicker than a hair, runs at ankle height across the tunnel.
After a moment he removes her hand. Thank you he mouths at her. She reaches forward and pulls the coin purse off his belt and ties it to her own. He decides that argument can wait for later.
[Delve the Depths: Take both: Mark progress and Find an Opportunity.]
[Find an Opportunity: You are alerted to a potential threat.] +1 to next move and +1m on hit.
[Mark Progress: Corrupted Underkeep :9 boxes]
Feature: Shrine or Temple (Marked/History)
Monstrosity: person-sized – beast – tentacles – crusheconstrictor
The tunnel eventually leads to a small complex of carven chambers, all leading toward one center chamber. There, the ground slopes forward like an amphitheater toward a terrible shrine. That strange red mold grows everywhere here, red enough that it seems to glow with its own inner light. Water seeps in from countless tiny cracks on the walls, flowing down the pulsating mold and eventually draining through a small hole set before the altar.
A half dozen figures are here, worshipping at the altar on bended knee. The sound of their inhuman ululating covers the sounds of the party’s approach [thanks Find an Opportunity!]. The adventurers ready their weapons and prepare to throw.
Battle: [Weak Hit: 2 + 3 + 1 = 6 vs 4 9].
Who pays the price? Sola. -1 strength to warband (now 2).
The party’s ambush catches the cultists off guard and two of them are cut down immediately. The others turn, though, and the wailing becomes a scream of anger. They throw back their hoods, revealing faces that had once been human but are not mixed inseparable with that horrific red mold. Tentacles sprout from the fingers and backs as they run, spreading out from beneath dark fabric robes.
The party fights valiantly, holding the strange things off with fire and steel, and eventually the last of them lies dead. It is then that Gethin notices Sola, kneeling at the side of one of the defeated cultists. He goes to her, reaches out a hand, but that’s when he sees it–one of the cultist’s long tentacles has found a weak spot in her armor and has punched through her side.
Can he get the tentacle out without killing her? [Weak Hit: 5 + 2 + 0 = 7 vs 4 10]. -1 Supply (now 4).
The mold fears the fire, even in death, and he thrusts his torch into the wound on her side. She screams and tries to wrench away, but Inguna grabs her by the arms and holds her tight as Gethin thrusts the burning brand right into her flesh. She shudders, bites her own tongue until blood pours from her mouth, and falls still. He keeps the torch on her as her skin blisters and blackens.
Finally, he tosses the torch aside and digs in his pack for a small glass vial. He tips it into her mouth and holds back her head. The potion works quickly. The burnt flesh begins to pinken and scab. Her pale face flushes with color. Gethin sinks to his knees beside her.
Finally, he looks around. “I think we’ve done it,” he says.
Have they done it?
Reach destination: [Progress Roll: Corrupted Underkeep :Strong Hit = 9 vs 4 7]. Success! +1m (now 4).
[Mark Progress: Bring back the fishing :8 boxes]
There is no where deeper to go. The put the torch to everything they can find. The mold on the walls catches and the fire races up toward the ceiling of the cave, filling the chamber with acrid smoke. The party then takes hammers to the altar and throws the shattered stones to the four corners of the chamber, so that even its foul presence will no longer infect the water seeping through the walls and down the drain.
Finally, they retrace their steps and, after many long hours, emerge once more onto the surface.
That's it for this session! And as a reminder: You can find links to every one of my solo session game reports on my Campaign Logs page on my blog.
submitted by AdventureMaterials to Ironsworn [link] [comments]


2023.05.30 17:02 Late-Ad-1781 (Almost) Every Sonic Game In 10 Words Or Less (Part 2: Spin-Off Games)

Sequel to this post: https://www.reddit.com/SonicTheHedgehog/comments/wz3sn6/almost_every_sonic_game_in_10_words_or_less_part/?utm_source=share&utm_medium=ios_app&utm_name=ioscss&utm_content=2&utm_term=1
(Ok, I know the Game Gear, Advance, or any of the handheld games don't really count as spin-offs, somewhat, but, I'm gonna count them as spin-offs. Mostly because I wanted an excuse to include the handheld games, the Riders games, and just any other games I could find. Oh yeah, the games are mostly gonna be arranged out of order, mostly due to the fact that I don't care enough to try and arrange them properly. )
Sonic The Hedgehog, Game GeaMaster System: Same game, but, it's 8 bits less than the original.
Sonic Eraser: Tetris, but, it's Sonic.
SegaSonic The Hedgehog: The game that gave us Mighty and Ray….ONLY IN JAPAN?!
Sonic The Hedgehog 2, GG/MS: Bet ya didn't know this came before the Genesis version.
Sonic Spinball, Genesis: OW, my one good ear!
Sonic Spinball, GG/MS: SONIC, SLOW DOWN FOR GOD'S SAKE!!
Sonic The Fighters: Daniel.
Sonic Chaos/Sonic And Tails: Sonic = Normal Mode. Tails = Easy Mode.
Dr. Robotnik's Mean Bean Machine: Poyo Poyo, Sonic edition.
Tails' Adventure: Aww, what a cut-Is that a bomb?
Tails' Sky Patrol: Don't you have a plane?
Sonic Drift: Perspective. It's a thing.
Sonic Drift 2: At least it's somewhat better.
Sonic The Hedgehog Triple Trouble: Make a Sonic.EXE joke, I ACTUALLY DARE Y'ALL!
Sonic Labyrinth: This isn't what I meant.
Sonic Blast: Sonic Labyrinth, but, worse and in 2D.
Sonic Jam, Tiger Game.com: This hurts my soul.
Sonic The Hedgehog Gameworld: What if we disguised an educational game with minigames?
Tails And The Music Maker: TURN IT UP, DJ!
Sonic R: This game has no right having a soundtrack this great.
Sonic The Hedgehog Pocket Adventure: Mini Sonic 2.
Sonic Shuffle: Mario Party, but, not fun.
Shadow The Hedgehog: Why do people hate this game again?
Sonic Riders: Fun game, but, a kinda lame story.
Sonic Advance: Modern Classic Sonic.
Sonic Advance 2: 3, 2, 1, BLAST OFF!
Sonic Advance 3: TAG-TEAM!
Sonic Pinball Party: Sonic Spinball, but, better.
Sonic Battle: The cooler Daniel.
Sonic The Hedgehog Genesis: HOW?! HOW DO YOU MESS UP YOUR OWN ANNIVERSARY GAME?!
Sonic X, Leapster: Better you didn't know this was a thing.
Sonic Rush: 2 characters, 2 villains, 2 stories, 1 awesome game.
Sonic Rush Adventure: Sonic Rush, but, it's more awesome.
Sonic Chronicles: The Dark Brotherhood: Sonic's first and only RPG and it sucks. Just wonderful!
Sonic Riders Zero Gravity: Don't lie, you stole this idea from Crash Nitro Kart.
Sonic Free Riders: Of all things, why make it for the Kinect?
Sonic Unleashed, Mobile: How many of you forgot about this?
Sonic And Sega All-Stars Racing: Better enjoy the limelight why you still can, mates.
Sonic And All-Stars Racing Transformed: Transformers, robots in disguise.
Sonic Colors, DS: Same game, but, better. Plus, it's in 2D.
Sonic Rivals: Would this count as a modern version of Sonic R?
Sonic Rivals 2: Same game, but, with more characters.
Sonic Generations, 3DS: Same game, but, lame.
Sonic Lost World, 3DS: Same game, but, slightly better.
Sonic The Hedgehog 4 Episode 1: Ok, y'all didn't even try to make it different.
Sonic The Hedgehog 4 Episode 2: Ok, this is kinda better.
Sonic The Hedgehog 4 Episode Metal: Ditcha wanna play Episode 1 again? No? TOO BAD, PAL!
Sonic Boom Rise Of Lyric: In an alternate universe, this sub-series turned out better.
Sonic Boom Shattered Crystal: What is happening?
Sonic Boom Fire And Ice: Oh boy, backtracking, MY FAVORITE!!
Sonic The Hedgehog, Leapfrog Didj: Sonic X, but, it's actually fun.
Sonic Schoolhouse: Cue the memes in 3, 2, and I hate it.
Knuckles' Chaotix: WHERE AM I SUPPOSED TO GO?!
Team Sonic Racing: I'm not even mad, I'm just disappointed.
Sonic Dash: Ok, ya let this one survive, but, not Runners?!
Sonic Runners: Sonic Dash's better older brother.
Waku Waku Sonic Patrol Car: I think my brain just deactivated.
UFO SegaSonic: One small step for man, one giant leap for hedgehogkind.
SegaSonic Popcorn Shop: This is the single greatest Sonic thing I've ever seen.
(1993) Sonic The Hedgehog: The Fu-
SegaSonic Cosmo Fighter: I don't know what kind of space joke to make.
Sonic Dash 2: Welcome to the jungle, dude.
(1993) Sonic The Hedgehog 2: WHAT IS THIS GAME?!
Sega Superstars: A day in the limelight is always appreciated.
Sega Superstars Tennis: What do you mean this isn't Mario Tennis?
Sonic And The Secret Rings: Teaming up with a genie to kill her terrible boyfriend.
Sonic And The Black Knight: Sonic with a sword is the best thing ever made.
Sonic's Space Tours: I have no jokes.
Mario And Sonic At The Olympic Games: This is just Wii Fit in disguise.
submitted by Late-Ad-1781 to SonicTheHedgehog [link] [comments]